V$DYNAMIC_REMASTER_STATS displays statistical information about the dynamic remastering process. All times are given in hundredths of a second, and total values reflect what has been collected since instance startup.

Column Datatype Description
REMASTER_OPS NUMBER Total number of dynamic remastering operations
REMASTER_TIME NUMBER Total dynamic remastering time
REMASTERED_OBJECTS NUMBER Total number of objects dynamically remastered due to affinity
QUIESCE_TIME NUMBER Total quiesce step time
FREEZE_TIME NUMBER Total freeze step time
CLEANUP_TIME NUMBER Total cleanup step time
REPLAY_TIME NUMBER Total replay step time
FIXWRITE_TIME NUMBER Total fixwrite step time
SYNC_TIME NUMBER Total synchronization step time
RESOURCES_CLEANED NUMBER Total number of resources cleaned in the cleanup steps
REPLAYED_LOCKS_SENT NUMBER Total number of locks replayed to other instances in the replay steps
REPLAYED_LOCKS_RECEIVED NUMBER Total number of locks received from other instances in the replay steps
CURRENT_OBJECTS NUMBER Current number of objects remastered on this instance due to affinity