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Solaris 64-bit Developer's Guide
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Document Information

Preface

1.  64-bit Computing

2.  When to Use 64-bit

3.  Comparing 32-bit Interfaces and 64-bit Interfaces

4.  Converting Applications

5.  The Development Environment

Build Environment

Header Files

Compiler Environments

32-bit and 64-bit Libraries

Linking Object Files

LD_LIBRARY_PATH Environment Variable

$ORIGIN Keyword

Packaging 32-bit and 64-bit Applications

Placement of Libraries and Programs

Packaging Guidelines

Application Naming Conventions

Shell-Script Wrappers

/usr/lib/isaexec Binary File

isaexec(3c) Interface

Debugging 64-bit Applications

6.  Advanced Topics

A.  Changes in Derived Types

B.  Frequently Asked Questions (FAQs)

Index

Linking Object Files

The linker remains a 32-bit application, but this should be transparent to most users, since it is normally invoked indirectly by the compiler driver, for example, cc(1). If the linker is presented with a collection of ELF32 object files as input, it creates an ELF32 output file; similarly, if it is presented with a collection of ELF64 object files as input, it creates an ELF64 output file. Attempts to mix ELF32 and ELF64 input files are rejected by the linker.

LD_LIBRARY_PATH Environment Variable

SPARC. The two separate dynamic linker programs for 32-bit applications and for 64-bit applications are: /usr/lib/ld.so.1 and /usr/lib/sparcv9/ld.so.1.

x86. For the AMD64 architecture, the dynamic linker programs for 32-bit applications and 64-bit applications are: /usr/lib/ld.so.1 and /usr/lib/amd64/ld.so.1.

At runtime, both dynamic linkers search the same list of colon-separated directories specified by the LD_LIBRARY_PATH environment variable. However, the 32-bit dynamic linker binds only to 32-bit libraries, while the 64-bit dynamic linker binds only to 64-bit libraries. So directories containing both 32-bit and 64-bit libraries can be specified via LD_LIBRARY_PATH, if needed.

The 64-bit dynamic linker's search path can be completely overridden using the LD_LIBRARY_PATH_64 environment variable.

$ORIGIN Keyword

A common technique for distributing and managing applications is to place related applications and libraries into a simple directory hierarchy. Typically, the libraries used by the applications reside in a lib subdirectory, while the applications themselves reside in a bin subdirectory of a base directory. This base directory can then be exported using NFS, Sun's distributed computing file system, and mounted on client machines. In some environments, the automounter and the name service can be used to distribute the applications, and to ensure the file-system namespace of the application hierarchy is the same on all clients. In such environments, the applications can be built using the -R flag to the linker to specify the absolute path names of the directories that should be searched for shared libraries at runtime.

However, in other environments, the file system namespace is not so well controlled, and developers have resorted to using a debugging tool — the LD_LIBRARY_PATH environment variable — to specify the library search path in a wrapper script. This is unnecessary, because the $ORIGIN keyword can be used in path names specified to the linker -R option. The $ORIGIN keyword is expanded at runtime to be the name of the directory where the executable itself is located. This effectively means that the path name to the library directory can be specified using the pathname relative to $ORIGIN. This allows the application base directory to be relocated without having to set LD_LIBRARY_PATH at all.

This functionality is available for both 32-bit and 64-bit applications, and it is well worth considering when creating new applications to reduce the dependencies on users or scripts correctly configuring LD_LIBRARY_PATH.

See the Linker and Libraries Guide for further details.