- modify and query a program's locale
#include <locale.h> char *setlocale(int category, const char *locale);
The setlocale() function selects the appropriate piece of the program's locale as specified by the category and locale arguments. The category argument may have the following values: LC_CTYPE, LC_NUMERIC, LC_TIME, LC_COLLATE, LC_MONETARY, LC_MESSAGES, and LC_ALL. These names are defined in the <locale.h> header. The LC_ALL variable names all of a program's locale categories.
The LC_NUMERIC variable affects the decimal point character and thousands separator character for the formatted input/output functions and string conversion functions.
The LC_MONETARY variable affects the monetary formatted information returned by localeconv(3C).
A value of “C” for locale specifies the traditional UNIX system behavior. At program startup, the equivalent of
is executed. This has the effect of initializing each category to the locale described by the environment “C”.
A value of “” for locale specifies that the locale should be taken from environment variables. The order in which the environment variables are checked for the various categories is given below:
If a pointer to a string is given for locale, setlocale() attempts to set the locale for the given category to locale. If setlocale() succeeds, locale is returned. If setlocale() fails, a null pointer is returned and the program's locale is not changed.
For category LC_ALL, the behavior is slightly different. If a pointer to a string is given for locale and LC_ALL is given for category, setlocale() attempts to set the locale for all the categories to locale. The locale may be a simple locale, consisting of a single locale, or a composite locale. If the locales for all the categories are the same after all the attempted locale changes, setlocale() will return a pointer to the common simple locale. If there is a mixture of locales among the categories, setlocale() will return a composite locale.
Upon successful completion, setlocale() returns the string associated with the specified category for the new locale. Otherwise, setlocale() returns a null pointer and the program's locale is not changed.
A null pointer for locale causes setlocale() to return a pointer to the string associated with the category for the program's current locale. The program's locale is not changed.
The string returned by setlocale() is such that a subsequent call with that string and its associated category will restore that part of the program's locale. The string returned must not be modified by the program, but may be overwritten by a subsequent call to setlocale().
No errors are defined.
locale database directory for locale
See attributes(5) for descriptions of the following attributes:
locale(1), ctype(3C), getdate(3C) gettext(3C), gettxt(3C), isdigit(3C), libc(3LIB), localeconv(3C), mbtowc(3C), strcoll(3C), strftime(3C), strptime(3C) strxfrm(3C) tolower(3C), wctomb(3C), attributes(5), environ(5), locale(5), standards(5)
It is unsafe for any thread to change locale (by calling setlocale() with a non-null locale argument) in a multithreaded application while any other thread in the application is using any locale-sensitive routine. To change locale in a multithreaded application, setlocale() should be called prior to using any locale-sensitive routine. Using setlocale() to query the current locale is safe and can be used anywhere in a multithreaded application except when some other thread is changing locale.
It is the user's responsibility to ensure that mixed locale categories are compatible. For example, setting LC_CTYPE=C and LC_TIME=ja (where ja indicates Japanese) will not work, because Japanese time cannot be represented in the “C” locale's ASCII codeset.