Contents


NAME

     zfft3i - initialize the array WSAVE, which is used  in  both
     ZFFT3F and ZFFT3B.

SYNOPSIS

     SUBROUTINE ZFFT3I(M, N, K, WORK)

     INTEGER M, N, K
     DOUBLE PRECISION WORK(*)

     SUBROUTINE ZFFT3I_64(M, N, K, WORK)

     INTEGER*8 M, N, K
     DOUBLE PRECISION WORK(*)

  F95 INTERFACE
     SUBROUTINE ZFFT3I(M, N, K, WORK)

     INTEGER :: M, N, K
     REAL(8), DIMENSION(:) :: WORK

     SUBROUTINE ZFFT3I_64(M, N, K, WORK)

     INTEGER(8) :: M, N, K
     REAL(8), DIMENSION(:) :: WORK

  C INTERFACE
     #include <sunperf.h>

     void zfft3i(int m, int n, int k, double *work);

     void zfft3i_64(long m, long n, long k, double *work);

ARGUMENTS

     M (input) Number of rows to be transformed.  M >= 0.

     N (input) Number of columns to be transformed.  N >= 0.

     K (input) Number of planes to be transformed.  K >= 0.

     WORK (input/output)
               On entry, an array of dimension (4*(M + N +  K)  +
               45)  or  greater.   ZFFT3I needs to be called only
               once  to  initialize  array  WORK  before  calling
               ZFFT3F  and/or  ZFFT3B  if M, N, K and WORK remain
               unchanged between these calls.   Thus,  subsequent
               transforms  or inverse transforms of same size can
               be obtained faster than the first  since  they  do
               not require initialization of the workspace.