Sometime prior to a transaction, the administrator runs either the newkey or the nisaddcred command to generate a public key and a secret key. Each user has a unique public key and secret key. The public key is stored in a public database. The secret key is stored in encrypted form in the same database. The chkey command changes the key pair.
Normally, the login password is identical to the Secure RPC password. In this case, the keylogin command is not required. However, if the passwords are different, the users have to log in and then run the keylogin command.
The keylogin command prompts the user for a Secure RPC password. The command then uses the password to decrypt the secret key. The keylogin command then passes the decrypted secret key to the keyserver program. The keyserver is an RPC service with a local instance on every computer. The keyserver saves the decrypted secret key and waits for the user to initiate a Secure RPC transaction with a server.
If both the login password and the RPC password are the same, the login process passes the secret key to the keyserver. If the passwords are required to be different, then the user must always run the keylogin command. When the keylogin command is included in the user's environment configuration file, such as the ~/.login, ~/.cshrc, or ~/.profile file, the keylogin command runs automatically whenever the user logs in.
The keyserver randomly generates a conversation key.
The kernel uses the conversation key, plus other material, to encrypt the client's timestamp.
The keyserver looks up the server's public key in the public key database. For more information, see the publickey(4) man page.
The keyserver uses the client's secret key and the server's public key to create a common key.
The keyserver encrypts the conversation key with the common key.
The transmission, which includes the encrypted timestamp and the encrypted conversation key, is then sent to the server. The transmission includes a credential and a verifier. The credential contains three components:
The client's network name
The conversation key, which is encrypted with the common key
A “window,” which is encrypted with the conversation key
The window is the difference in time that the client says should be allowed between the server's clock and the client's timestamp. If the difference between the server's clock and the timestamp is greater than the window, the server rejects the client's request. Under normal circumstances, this rejection does not happen, because the client first synchronizes with the server before starting the RPC session.
The encrypted timestamp
An encrypted verifier of the specified window, which is decremented by 1
The window verifier is needed in case somebody wants to impersonate a user. The impersonator can write a program that, instead of filling in the encrypted fields of the credential and verifier, just inserts random bits. The server decrypts the conversation key into some random key. The server then uses the key to try to decrypt the window and the timestamp. The result is random numbers. After a few thousand trials, however, the random window/timestamp pair is likely to pass the authentication system. The window verifier lessens the chance that a fake credential could be authenticated.
When the server receives the transmission from the client, the following occurs:
The keyserver that is local to the server looks up the client's public key in the public key database.
The keyserver uses the client's public key and the server's secret key to deduce the common key. The common key is the same common key that is computed by the client. Only the server and the client can calculate the common key because the calculation requires knowing one of the secret keys.
The kernel uses the common key to decrypt the conversation key.
The kernel calls the keyserver to decrypt the client's timestamp with the decrypted conversation key.
The client's computer name
The conversation key
The client's timestamp
The server stores the first three items for future use. The server stores the client's timestamp to protect against replays. The server accepts only timestamps that are chronologically greater than the last timestamp seen. As a result, any replayed transactions are guaranteed to be rejected.
Implicit in these transactions is the name of the caller, who must be authenticated in some manner. The keyserver cannot use DES authentication to authenticate the caller because the use of DES by the keyserver would create a deadlock. To avoid a deadlock, the keyserver stores the secret keys by user ID (UID) and grants requests only to local root processes.
The index ID, which the server records in its credential cache
The client's timestamp minus 1, which is encrypted by the conversation key
The reason for subtracting 1 from the client's timestamp is to ensure that the timestamp is out of date. An out-of-date timestamp cannot be reused as a client verifier.
The client receives the verifier and authenticates the server. The client knows that only the server could have sent the verifier because only the server knows what timestamp the client sent.
With every transaction after the first transaction, the client returns the index ID to the server in its next transaction. The client also sends another encrypted timestamp. The server sends back the client's timestamp minus 1, which is encrypted by the conversation key.