A dynamic executable and all the dependencies loaded with the executable are assigned world search scope, and global symbol visibility. A default symbol lookup for a dynamic executable or for any of the dependencies loaded with the executable, results in a search of each object. The runtime linker starts with the dynamic executable, and progresses through each dependency in the same order in which the objects were loaded.
ldd(1) lists the dependencies of a dynamic executable in the order in which the dependencies are loaded. For example, suppose the dynamic executable prog specifies libfoo.so.1 and libbar.so.1 as its dependencies.
$ ldd prog libfoo.so.1 => /home/me/lib/libfoo.so.1 libbar.so.1 => /home/me/lib/libbar.so.1
Should the symbol bar be required to perform a relocation, the runtime linker first looks for bar in the dynamic executable prog. If the symbol is not found, the runtime linker then searches in the shared object /home/me/lib/libfoo.so.1, and finally in the shared object /home/me/lib/libbar.so.1.
Symbol lookup can be an expensive operation, especially when the size of symbol names increases and the number of dependencies increases. This aspect of performance is discussed in more detail in Performance Considerations. See Direct Bindings for an alternative lookup model.
The default relocation processing model also provides for a transition into a lazy loading environment. If a symbol can not be found in the presently loaded objects, any pending lazy loaded objects are processed in an attempt to locate the symbol. This loading compensates for objects that have not fully defined their dependencies. However, this compensation can undermine the advantages of a lazy loading.