Document Information

Preface

Part I Introduction

1.  Overview

2.  Using the Tutorial Examples

Part II The Web Tier

3.  Getting Started with Web Applications

4.  JavaServer Faces Technology

5.  Introduction to Facelets

6.  Expression Language

7.  Using JavaServer Faces Technology in Web Pages

8.  Using Converters, Listeners, and Validators

9.  Developing with JavaServer Faces Technology

10.  JavaServer Faces Technology: Advanced Concepts

11.  Using Ajax with JavaServer Faces Technology

12.  Composite Components: Advanced Topics and Example

13.  Creating Custom UI Components and Other Custom Objects

14.  Configuring JavaServer Faces Applications

15.  Java Servlet Technology

16.  Uploading Files with Java Servlet Technology

17.  Internationalizing and Localizing Web Applications

Part III Web Services

18.  Introduction to Web Services

19.  Building Web Services with JAX-WS

20.  Building RESTful Web Services with JAX-RS

21.  JAX-RS: Advanced Topics and Example

Part IV Enterprise Beans

22.  Enterprise Beans

23.  Getting Started with Enterprise Beans

24.  Running the Enterprise Bean Examples

25.  A Message-Driven Bean Example

26.  Using the Embedded Enterprise Bean Container

27.  Using Asynchronous Method Invocation in Session Beans

Part V Contexts and Dependency Injection for the Java EE Platform

28.  Introduction to Contexts and Dependency Injection for the Java EE Platform

29.  Running the Basic Contexts and Dependency Injection Examples

The simplegreeting CDI Example

The simplegreeting Source Files

The Facelets Template and Page

Configuration Files

Running the simplegreeting Example

To Build, Package, and Deploy the simplegreeting Example Using NetBeans IDE

To Build, Package, and Deploy the simplegreeting Example Using Ant

To Run the simplegreeting Example

30.  Contexts and Dependency Injection for the Java EE Platform: Advanced Topics

31.  Running the Advanced Contexts and Dependency Injection Examples

Part VI Persistence

32.  Introduction to the Java Persistence API

33.  Running the Persistence Examples

34.  The Java Persistence Query Language

35.  Using the Criteria API to Create Queries

36.  Creating and Using String-Based Criteria Queries

37.  Controlling Concurrent Access to Entity Data with Locking

38.  Using a Second-Level Cache with Java Persistence API Applications

Part VII Security

39.  Introduction to Security in the Java EE Platform

40.  Getting Started Securing Web Applications

41.  Getting Started Securing Enterprise Applications

42.  Java EE Security: Advanced Topics

Part VIII Java EE Supporting Technologies

43.  Introduction to Java EE Supporting Technologies

44.  Transactions

45.  Resources and Resource Adapters

46.  The Resource Adapter Example

47.  Java Message Service Concepts

48.  Java Message Service Examples

49.  Bean Validation: Advanced Topics

50.  Using Java EE Interceptors

Part IX Case Studies

51.  Duke's Bookstore Case Study Example

52.  Duke's Tutoring Case Study Example

53.  Duke's Forest Case Study Example

Index

 

The guessnumber CDI Example

The guessnumber example, somewhat more complex than the simplegreeting example, illustrates the use of producer methods and of session and application scope. The example is a game in which you try to guess a number in fewer than ten attempts. It is similar to the guessnumber example described in Chapter 5, Introduction to Facelets, except that you can keep guessing until you get the right answer or until you use up your ten attempts.

The example includes four source files, a Facelets page and template, and configuration files. The configuration files and the template are the same as those used for the simplegreeting example.

The guessnumber Source Files

The four source files for the guessnumber example are

  • The @MaxNumber qualifier interface

  • The @Random qualifier interface

  • The Generator managed bean, which defines producer methods

  • The UserNumberBean managed bean

The source files are located in the tut-install/examples/cdi/guessnumber/src/java/guessnumber/ directory.

The @MaxNumber and @Random Qualifier Interfaces

The @MaxNumber qualifier interface is defined as follows:

package guessnumber;

import static java.lang.annotation.ElementType.FIELD;
import static java.lang.annotation.ElementType.METHOD;
import static java.lang.annotation.ElementType.PARAMETER;
import static java.lang.annotation.ElementType.TYPE;
import static java.lang.annotation.RetentionPolicy.RUNTIME;

import java.lang.annotation.Documented;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;

import javax.inject.Qualifier;

@Target( { TYPE, METHOD, PARAMETER, FIELD })
@Retention(RUNTIME)
@Documented
@Qualifier
public @interface MaxNumber {

}

The @Random qualifier interface is defined as follows:

package guessnumber;

import static java.lang.annotation.ElementType.FIELD;
import static java.lang.annotation.ElementType.METHOD;
import static java.lang.annotation.ElementType.PARAMETER;
import static java.lang.annotation.ElementType.TYPE;
import static java.lang.annotation.RetentionPolicy.RUNTIME;

import java.lang.annotation.Documented;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;

import javax.inject.Qualifier;

@Target( { TYPE, METHOD, PARAMETER, FIELD })
@Retention(RUNTIME)
@Documented
@Qualifier
public @interface Random {

}

The Generator Managed Bean

The Generator managed bean contains the two producer methods for the application. The bean has the @ApplicationScoped annotation to specify that its context extends for the duration of the user’s interaction with the application:

package guessnumber;

import java.io.Serializable;

import javax.enterprise.context.ApplicationScoped;
import javax.enterprise.inject.Produces;

@ApplicationScoped
public class Generator implements Serializable {

    private static final long serialVersionUID = −7213673465118041882L;

    private java.util.Random random = 
        new java.util.Random( System.currentTimeMillis() );

    private int maxNumber = 100;

    java.util.Random getRandom() {
        return random;
    }

    @Produces @Random int next() {
        return getRandom().nextInt(maxNumber);
    }

    @Produces @MaxNumber int getMaxNumber() {
        return maxNumber;
    }

}

The UserNumberBean Managed Bean

The UserNumberBean managed bean, the managed bean for the JavaServer Faces application, provides the basic logic for the game. This bean does the following:

  • Implements setter and getter methods for the bean fields

  • Injects the two qualifier objects

  • Provides a reset method that allows you to begin a new game after you complete one

  • Provides a check method that determines whether the user has guessed the number

  • Provides a validateNumberRange method that determines whether the user’s input is correct

The bean is defined as follows:

package guessnumber;

import java.io.Serializable;

import javax.annotation.PostConstruct;
import javax.enterprise.context.SessionScoped;
import javax.enterprise.inject.Instance;
import javax.inject.Inject;
import javax.inject.Named;
import javax.faces.application.FacesMessage;
import javax.faces.component.UIComponent;
import javax.faces.component.UIInput;
import javax.faces.context.FacesContext;

@Named
@SessionScoped
public class UserNumberBean implements Serializable {

    private static final long serialVersionUID = −7698506329160109476L;
    private int number;
    private Integer userNumber;
    private int minimum;
    private int remainingGuesses;

    @MaxNumber
    @Inject
    private int maxNumber;

    private int maximum;

    @Random
    @Inject
    Instance<Integer> randomInt;

    public UserNumberBean() {
    }

    public int getNumber() {
        return number;
    }

    public void setUserNumber(Integer user_number) {
        userNumber = user_number;
    }

    public Integer getUserNumber() {
        return userNumber;
    }

    public int getMaximum() {
        return (this.maximum);
    }

    public void setMaximum(int maximum) {
        this.maximum = maximum;
    }

    public int getMinimum() {
        return (this.minimum);
    }

    public void setMinimum(int minimum) {
        this.minimum = minimum;
    }

    public int getRemainingGuesses() {
        return remainingGuesses;
    }

    public String check() throws InterruptedException {
        if (userNumber > number) {
            maximum = userNumber - 1;
        }
        if (userNumber < number) {
            minimum = userNumber + 1;
        }
        if (userNumber == number) {
            FacesContext.getCurrentInstance().addMessage(null, 
                new FacesMessage("Correct!"));
        }
        remainingGuesses--;
        return null;
    }

    @PostConstruct
    public void reset() {
        this.minimum = 0;
        this.userNumber = 0;
        this.remainingGuesses = 10;
        this.maximum = maxNumber;
        this.number = randomInt.get();
    }

    public void validateNumberRange(FacesContext context, 
                                    UIComponent toValidate, 
                                    Object value) {
        if (remainingGuesses <= 0) {
            FacesMessage message = new FacesMessage("No guesses left!");
            context.addMessage(toValidate.getClientId(context), message);
            ((UIInput) toValidate).setValid(false);
            return;
        }
        int input = (Integer) value;

        if (input < minimum || input > maximum) {
            ((UIInput) toValidate).setValid(false);

            FacesMessage message = new FacesMessage("Invalid guess");
            context.addMessage(toValidate.getClientId(context), message);
        }
    }
}

The Facelets Page

This example uses the same template that the simplegreeting example uses. The index.xhtml file, however, is more complex.

<?xml version='1.0' encoding='UTF-8' ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" 
          "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html lang="en"
      xmlns="http://www.w3.org/1999/xhtml"
      xmlns:ui="http://java.sun.com/jsf/facelets"
      xmlns:h="http://java.sun.com/jsf/html">
    <ui:composition template="/template.xhtml">

        <ui:define name="title">Guess My Number</ui:define>
        <ui:define name="head">Guess My Number</ui:define>
        <ui:define name="content">
            <h:form id="GuessMain">
                <div style="color: black; font-size: 24px;">
                    <p>I'm thinking of a number from 
                    <span style="color: blue">#{userNumberBean.minimum}</span> 
                    to 
                    <span style="color: blue">#{userNumberBean.maximum}</span>. 
                    You have  
                    <span style="color: blue">#{userNumberBean.remainingGuesses}</span> 
                    guesses.</p>
                </div>
                <h:panelGrid border="0" columns="5" style="font-size: 18px;">
                    <h:outputLabel for="inputGuess">Number:</h:outputLabel>
                    <h:inputText id="inputGuess"
                       value="#{userNumberBean.userNumber}"
                       required="true" size="3"
                       disabled="#{userNumberBean.number eq userNumberBean.userNumber}"
                       validator="#{userNumberBean.validateNumberRange}">
                    </h:inputText>
                    <h:commandButton id="GuessButton" value="Guess"
                       action="#{userNumberBean.check}"
                       disabled="#{userNumberBean.number eq userNumberBean.userNumber}"/>
                    <h:commandButton id="RestartButton" value="Reset"
                       action="#{userNumberBean.reset}"
                       immediate="true" />
                    <h:outputText id="Higher" value="Higher!"
rendered="#{userNumberBean.number gt userNumberBean.userNumber and userNumberBean.userNumber ne 0}"
                       style="color: #d20005"/>
                    <h:outputText id="Lower" value="Lower!"
rendered="#{userNumberBean.number lt userNumberBean.userNumber and userNumberBean.userNumber ne 0}"
                       style="color: #d20005"/>
                </h:panelGrid>
                <div style="color: #d20005; font-size: 14px;">
                    <h:messages id="messages" globalOnly="false"/>
                </div>
            </h:form>
        </ui:define>
        
    </ui:composition>
</html>

The Facelets page presents the user with the minimum and maximum values and the number of guesses remaining. The user’s interaction with the game takes place within the panelGrid table, which contains an input field, Guess and Reset buttons, and a text field that appears if the guess is higher or lower than the correct number. Every time the user clicks the Guess button, the userNumberBean.check method is called to reset the maximum or minimum value or, if the guess is correct, to generate a FacesMessage to that effect. The method that determines whether each guess is valid is userNumberBean.validateNumberRange.

Running the guessnumber Example

You can use either NetBeans IDE or Ant to build, package, deploy, and run the guessnumber application.

To Build, Package, and Deploy the guessnumber Example Using NetBeans IDE

This procedure builds the application into the tut-install/examples/cdi/guessnumber/build/web/ directory. The contents of this directory are deployed to the GlassFish Server.

  1. From the File menu, choose Open Project.
  2. In the Open Project dialog, navigate to:
    tut-install/examples/cdi/
  3. Select the guessnumber folder.
  4. Select the Open as Main Project check box.
  5. Click Open Project.
  6. In the Projects tab, right-click the guessnumber project and select Deploy.

To Build, Package, and Deploy the guessnumber Example Using Ant

  1. In a terminal window, go to:
    tut-install/examples/cdi/guessnumber/
  2. Type the following command:
    ant

    This command calls the default target, which builds and packages the application into a WAR file, guessnumber.war, located in the dist directory.

  3. Type the following command:
    ant deploy

    The guessnumber.war file will be deployed to the GlassFish Server.

To Run the guessnumber Example

  1. In a web browser, type the following URL:
    http://localhost:8080/guessnumber

    The Guess My Number page opens.

  2. Type a number in the Number text field and click Guess.

    The minimum and maximum values are modified, along with the remaining number of guesses.

  3. Keep guessing numbers until you get the right answer or run out of guesses.

    If you get the right answer, the input field and Guess button are grayed out.

  4. Click the Reset button to play the game again with a new random number.