J2ME Platforms (CLDC and MIDP)
Choose Platform Folder and Name (Java SE and CDC)
Choose Location (JavaSE and CDC)
Create a Platform for Legacy CDC Projects
Choose Java ME MIDP Platform Folders
Choose Custom Java ME MIDP Platform Emulator
Support for Third-Party Emulators and Real Devices
Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
JSR 177: Smart Card Security (SATSA)
JSRs 184, 226, and 239: Graphics Capabilities
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 238: Mobile Internationalization API (MIA)
The SDK supports three technology platforms, also called stacks. They are: CLDC and MIDP Stack, CDC Stack, and BD-J Stack, as discussed in Emulation Platforms. In addition, it supplies the JavaFX runtime, as discussed in JavaFX Platform.
A project runs on a particular emulation platform. The device manager determines whether a device is appropriate for your project based on the platform, the APIs your application uses, and a set of device properties. If you run an application and an appropriate emulator or device is already running, the SDK automatically installs and runs your application. You don’t have to launch the emulator over and over.
The SDK supports integration with devices running Windows Mobile and third-party emulators. You can use the SDK to deploy to a real device and perform on-device debugging.
See JCP APIs, Emulation Platforms, and Working With Projects.