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Answers: Concurrency in Swing


Question 1: For each of the following tasks, specify which thread it should be executed in and why.
Answer 1:

Question 2: One thread is not the preferred thread for any of the tasks mentioned in the previous question. Name this thread and explain why its applications are so limited.
Answer 2: The initial threads launch the first GUI task on the event dispatch thread. After that, a Swing program is primarily driven by GUI events, which trigger tasks on the event dispatch thread and the worker thread. Usually, the initial threads are left with nothing to do.

Question 3: SwingWorker has two type parameters. Explain how these type parameters are used, and why it often doesn't matter what they are.
Answer 3: The type parameters specify the type of the final result (also the return type of the doInBackground method) and the type of interim results (also the argument types for publish and process). Many background tasks do not provide final or interim results.


Question 1: Modify the Flipper example so that it pauses 5 seconds between "coin flips." If the user clicks the "Cancel", the coin-flipping loop terminates immediately.
Answer 1: See the source code for Flipper2. The modified program adds a delay in the central doInBackground loop:

protected Object doInBackground() {
    long heads = 0;
    long total = 0;
    Random random = new Random();
    while (!isCancelled()) {
        try {
        } catch (InterruptedException e) {
            return null;
        if (random.nextBoolean()) {
        publish(new FlipPair(heads, total));
    return null;

The try ... catch causes doInBackground to return if an interrupt is received while the thread is sleeping. Invoking cancel with an argument of true ensures that an interrupt is sent when the task is cancelled.

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