V$DYNAMIC_REMASTER_STATS displays statistical information about the dynamic remastering process. All times are given in hundredths of a second, and total values reflect what has been collected since instance startup.
| Column | Datatype | Description | 
|---|---|---|
| REMASTER_OPS | NUMBER | Total number of dynamic remastering operations | 
| REMASTER_TIME | NUMBER | Total dynamic remastering time | 
| REMASTERED_OBJECTS | NUMBER | Total number of objects dynamically remastered due to affinity | 
| QUIESCE_TIME | NUMBER | Total quiesce step time | 
| FREEZE_TIME | NUMBER | Total freeze step time | 
| CLEANUP_TIME | NUMBER | Total cleanup step time | 
| REPLAY_TIME | NUMBER | Total replay step time | 
| FIXWRITE_TIME | NUMBER | Total fixwrite step time | 
| SYNC_TIME | NUMBER | Total synchronization step time | 
| RESOURCES_CLEANED | NUMBER | Total number of resources cleaned in the cleanup steps | 
| REPLAYED_LOCKS_SENT | NUMBER | Total number of locks replayed to other instances in the replay steps | 
| REPLAYED_LOCKS_RECEIVED | NUMBER | Total number of locks received from other instances in the replay steps | 
| CURRENT_OBJECTS | NUMBER | Current number of objects remastered on this instance due to affinity |