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Siebel eScript Language Reference > Siebel eScript Commands >
Buffer Objects in Siebel eScript
Buffer objects provide a way to manipulate data at a very basic level. A Buffer object is needed whenever the relative location of data in memory is important. Any type of data may be stored in a Buffer object. A new Buffer object may be created from scratch or from a string, buffer, or Buffer object, in which case the contents of the string or buffer is copied into the newly created Buffer object. In the examples that follow, bufferVar is a generic variable name to which a Buffer object is assigned. For an understanding of the Buffer Objects, see the following topics:
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