Oracle® Retail Warehouse Management System Radio Frequency User Guide Release 14.1 E58974-01 |
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On the Main menu, select Processing/Others. The Processing Menu screen opens.
The Build Kits screen assists you in assembling a master item from its components. Once the merchandise moves to the assembly location (the location associated with the master item's kit WIP code), you are prompted to start building kits.
On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select Build Kits. The Build Kits screen opens.
On the Build Kits screen, enter the wave number, in the Wave field.
In the WIP Code field, enter the WIP code.
Press the F1 (Display) key. A list of kits that require assembly at the indicated location are displayed.
On the Build Kits screen, select the kit item that you want to view in detail.
Press the F2 (Detail) key. The details are displayed.
Press the F3 (Exit) key to close the Item ID screen.
On the Build Kits screen, select the kit item that you want to assemble
Press the F5 (Build) key. The Master Item ID screen displays the quantity of each component item required to build the kit.
Note: The program verifies that the component items are available. If the items are in the warehouse but being picked or in the process of being replenished by reorder point distribution, you are prompted that not enough items are available in inventory to assemble the kit. |
Press the F4 (Done) key when you have picked and assembled the component items. The Kit Packing screen opens.
Enter the ship kit containers. If you want to pack the components into separate cartons, scan each individual ship container.
Note: The cartons are created upon scanning, if necessary. The kit item ID is added to the carton. Multiple ship containers will have the same kit item ID with an item quantity of 0. If the kit is built to replenish stock, the program creates an inventory container at the current WIP location. |
Press the F4 (Done) key after entering the containers. You are returned to the Build Kits screen.
Use the Disassemble Kit screen to disassemble a master item into its individual component items.
Note:
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On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select Disassemble Kit. The Disassemble Kit screen opens.
On the Disassemble Kit screen, enter the ID of the shipping container that you want to disassemble. The component items of the kit are displayed.
Press the F4 (Done) key to complete the task.
Note: Once the breakdown is completed, inventory is adjusted to indicate the loss of a master item and a gain of the component items. The component items are automatically added to the Pick From Location inventory that is associated with the WIP code location. |
The Process WIP screen provides you with the minimal functionality necessary to process a container's WIP code.
On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select Process WIP. The Process WIP screen opens.
On the Process WIP screen, enter the container ID in the Container ID field. The next location and WIP code are displayed.
Note: If the WIP code is currently in progress for a container, the location assigned to that specific code opens in the Next Loc field. Otherwise, the next WIP Code in sequence opens in the Next WIP field. |
Press the F1 (Start) key to record the start time.
Press the F4 (Finish) key to record the end time.
When prompted to acknowledge the action, press the Enter key.
Note: You cannot press the F4 (Finish) key without pressing the F1 (Start) key. Establishing a start time for the WIP is necessary to complete the process. |
The Ticketing screen provides you with a hand-held terminal driven ticketing solution. You also have the option of overriding default printer queues associated with one or more ticket types through the Modify pop-up screen.
On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select Ticketing. The Ticketing screen opens.
On the Ticketing (Print Queue) screen, select the print queue that you want to modify.
Press the F6 (Modify) key. The Ticketing (Modify Print Queue) screen opens.
In the Queue Name field, enter the name of the desired print queue.
Press the F4 (Done) key.
On the Ticketing (Print Queue) screen, select the desired print queue.
Press the F1 (Continue) key. The Ticketing (Container) screen opens.
In the Container ID field, enter the ID of the container requiring tickets.
Repeat the previous step until all of the required containers have been entered.
If the ticketing WIP code has not been assigned to the container, or the items in the container have already been ticketed, you may receive the following confirmation:
Table 6-1 WIP message and actions
Message | WIP has not been assigned to the container. Do you wish to continue? Confirm Y/N. |
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Action |
Enter Y and press the Enter key to confirm assigning the WIP Code. |
Alternative Action |
Enter N and press the Enter key to cancel assigning the WIP code. |
A trailer ticket is printed after the container's string of tickets has been printed. The User ID and Container ID are included on the trailer ticket. In some situations, a container can have more than one item ID, each of which can have a different ticket type. A trailer ticket for each ticket type is generated, each on the printer queue for that ticket type.
The Put To Store (PTS) Close Container process, the PPS download and the UPS upload programs apply the weigh WIP code to containers coming out of the unit pick system that contain catch weight items. The Weigh Container screen allows the user to process the weigh WIP code.
On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select Weigh Container. The Weigh Container screen opens.
On the Weigh Container screen, enter the ID of the container to be weighed in the Container ID field.
Note: If the weigh WIP code has not been assigned to the container, you receive the following confirmation message: |
Press the F9 (View) key to check the container item list. The items that require a catch weight are displayed on the Item ID screen.
Select the item that you want to process.
Press the F4 (Done) key. The item ID and unit quantity are automatically filled in on the Weigh Container screen.
In the Weight field, enter the weight of the item.
Press the F4 (Done) key.
The WIP Picking screen directs you to containers throughout the warehouse marked with a specified WIP code for the purpose of moving them to a staging area where a work order takes place.
On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select WIP Picking. The WIP Picking screen opens.
On the WIP Picking screen, enter a WIP code in the WIP Code field.
Note: The specified WIP Code must be assigned as the current open WIP code for the container. |
In the Pick Type field, enter B (Bulk) or C (Case) to indicate the type of pick.
If the Pick Type is Case, enter the container ID in the Container ID field.
In the Zone field, enter the zone number.
[Optional] In the Location ID field, enter the location ID.
Press the F4 (Start) key. The Confirm Location screen opens.
To view the status of the WIP codes for the current location, press the F2 (Dtl) key. Each WIP code associated with the container at the current location is listed. The WIP code is either completed, Y (Yes), or not yet completed, N (No).
Press the F3 (Exit) key to return to the Confirm Location screen.
In the Conf Loc field, enter the location ID to confirm the location.
In the Container ID field, enter the container ID to confirm the pick.
Note: If the container is from a storage location, and the contents of the container are either completely or partially distributed but not yet picked, a warning message opens, notifying you that the container has been distributed. |
Continue the picking process or skip to the next pick.
When prompted to scan a location ID and a container ID on the Confirm Location screen, you can choose to skip the current pick and move on to the next pick.
On the Confirm Location screen, enter the location ID in the Conf Loc field.
In the Container ID field, enter the container ID.
Press the F7 (Skip) key. Data for the next pick opens.
Continue with picking process or skip to the next pick.
If, when you are performing a case pick operation, the pick-to container becomes full, you can indicate that the current pick-to container must be dropped off at a staging location.
On the Confirm Location screen, press the F9 (Full) key. The Complete WIP Pick screen opens.
In the Confirm Loc field, enter the ID of the suggested or an alternative staging location.
Press the F4 (Done) key. The New Container ID screen opens.
In the New Container ID field, enter the ID of a new pick-to container.
Press the F4 (Done) key. You returned to the Confirm Location screen.
Once you have completed a bulk pick or completed the last case pick in the zone, the picking operation is finished.
Press the F4 (Done) key. The Complete WIP Pick screen opens.
In the Confirm Loc field, enter the ID of the suggested or an alternative staging location.
Press the F4 (Done) key. The WIP Picking screen opens.
On the Main Menu screen, select Processing/Others. On the Processing Menu screen, select Indirect Task. The Indirect Task opens.
In the User ID field enter your user ID.
If any indirect activity has been started by this user but not completed, the system auto-populates that indirect activity and expect the user to finish the activity before starting a new indirect activity.
Note: Indirect activities created on the RF screen appear in the Indirect Task Maintenance screen in the Setup Activity Module. The Indirect Task Maintenance screen allows you to enter an End time for the indirect activity started on the RF screen. |
In the Indirect Activity field either enter the desired indirect activity or select the indirect activity from the list of values by pressing F5.
Once the desired indirect activity is selected the system auto-populates the Description and Instructions field.
In the comment field (optional), enter any comment desired that relates to this specific task.
Press F1 (Start) to log a start time for this indirect activity.
When a start time is established the system creates this indirect activity in the GUI Indirect Task Maintenance screen.
If the indirect activity is going to take some time to perform, press F3 (Exit) to leave the screen so the actual indirect activity can be performed.
When the indirect activity is completed, return to the RF Indirect Task Screen and enter your user ID. The system auto-populates the indirect activity not finished by this user.
Press F4 (Finish) to log the end time for this indirect activity.
When the end time is established the system looks at the auto-approve flag on the Indirect Activity Editor.
If the auto approve flag is set to No then the system updates this indirect activity in the GUI Indirect Task Maintenance screen with the End Time awaiting supervisor/manager approval.
If the auto approve flag is set to Yes then the system immediately removes this indirect activity from the Indirect Task Maintenance screen and create a new record in the task history table.
Press F3 Exit to exit the Indirect Task screen.