All libraries shipped with the C++ compiler are multithreading safe. If you want to build a multithreaded application, or if you want to link your application to a multithreaded library, you must compile and link your program with the –mt option. This option passes –D_REENTRANT to the preprocessor and passes –lthread in the correct order to ld. For compatibility mode (–compat[=4]), the –mt option ensures that libthread is linked before libC. For standard mode (the default mode), the -mt option ensures that libthread is linked before libCrun. Use of —mt is recommended a simpler and less error-prone alternative to specifying the macro and library..
You can check whether an application is linked to libthread or not by using the ldd command:
example% CC -mt myprog.cc example% ldd a.out libm.so.1 => /usr/lib/libm.so.1 libCrun.so.1 => /usr/lib/libCrun.so.1 libthread.so.1 => /usr/lib/libthread.so.1 libc.so.1 => /usr/lib/libc.so.1 libdl.so.1 => /usr/lib/libdl.so.1 |
The C++ support libraries, libCrun, libiostream, libCstd, and libC are multithread safe but are not async safe. This means that in a multithreaded application, functions available in the support libraries should not be used in signal handlers. Doing so can result in a deadlock situation.
It is not safe to use the following in a signal handler in a multithreaded application:
Iostreams
new and delete expressions
Exceptions