Programming Interfaces Guide

Asynchronous Use of a Connection

To asynchronously await connections, a process first establishes a non-blocking endpoint bound to a service address. When either the result of poll(2) or an asynchronous notification indicates that a connection request has arrived, the process can get the connection request by using t_listen(3NSL). To accept the connection, the process uses t_accept(3NSL) . The responding endpoint must be separately configured for asynchronous data transfers.

The following example illustrates how to request a connection asynchronously.

#include <tiuser.h>
int             fd;
struct t_call   *call;

fd = /* establish a non-blocking endpoint */

call = (struct t_call *) t_alloc(fd, T_CALL, T_ADDR);
/* initialize call structure */
t_connect(fd, call, call);

/* connection request is now proceeding asynchronously */

/* receive indication that connection has been accepted */
t_rcvconnect(fd, &call);

The following example illustrates listening for connections asynchronously.

#include <tiuser.h>
int             fd, res_fd;
struct t_call   call;

fd = /* establish non-blocking endpoint */

/*receive indication that connection request has arrived */
call = (struct t_call *) t_alloc(fd, T_CALL, T_ALL);
t_listen(fd, &call);

/* determine whether or not to accept connection */
res_fd = /* establish non-blocking endpoint for response */
t_accept(fd, res_fd, call);