ONC+ Developer's Guide

Broadcast RPC

In broadcast RPC, the client sends a broadcast packet to the network and waits for numerous replies. Broadcast RPC uses connectionless, packet-based protocols (like UDP) as its transports. Servers that support broadcast protocols only respond when the request is successfully processed, and are silent in the face of errors. Broadcast RPC uses the rpcbind service to achieve its semantics. See "Broadcast RPC" and "rpcbind Protocol" for further information.