This offers a basic, no-frills function that creates a TCP connection.
/*
* Function: connect_to_server
*
* Purpose: Opens a TCP connection to the name host and port.
*
* Arguments:
*
* host (r) the target host name
* port (r) the target port, in host byte order
*
* Returns: the established socket file desciptor, or -1 on failure
*
* Effects:
*
* The host name is resolved with gethostbyname(), and the socket is
* opened and connected. If an error occurs, an error message is
* displayed and -1 is returned.
*/
int connect_to_server(host, port)
char *host;
u_short port;
{
struct sockaddr_in saddr;
struct hostent *hp;
int s;
if ((hp = gethostbyname(host)) == NULL) {
fprintf(stderr, "Unknown host: %s\n", host);
return -1;
}
saddr.sin_family = hp->h_addrtype;
memcpy((char *)&saddr.sin_addr, hp->h_addr, sizeof(saddr.sin_addr));
saddr.sin_port = htons(port);
if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("creating socket");
return -1;
}
if (connect(s, (struct sockaddr *)&saddr, sizeof(saddr)) < 0) {
perror("connecting to server");
(void) close(s);
return -1;
}
return s;
}