For example, a parallel array computation divides the rows of its arrays among different threads. If there is one LWP for each processor, but multiple threads for each LWP, each processor spends time switching between threads. In this case, it is better to have one thread for each LWP, divide the rows among a smaller number of threads, and reduce the number of thread switches.
An example of this is a realtime application that has some threads with system-wide priority and realtime scheduling, and other threads that attend to background computations. Another example is a window system with unbound threads for most operations and a mouse serviced by a high-priority, bound, realtime thread.
Bound threads require more overhead than unbound threads. Because bound threads can change the attributes of the underlying LWP, the LWPs are not cached when the bound threads exit. Instead, the operating environment provides a new LWP when a bound thread is created and destroys it when the bound thread exits.
Use bound threads only when a thread needs resources that are available only through the underlying LWP, such as a virtual time interval timer or an alternate stack, or when the thread must be visible to the kernel to be scheduled with respect to all other active threads in the system, as in realtime scheduling.
Use unbound threads even when you expect all threads to be active simultaneously. This enables Solaris threads to cache LWP and thread resources efficiently so that thread creation and destruction are fast. Use thr_setconcurrency(3T) to tell Solaris threads how many threads you expect to be simultaneously active.