The way in which you set up your workspace hierarchy can have an impact on the transfer of files up and down the hierarchy.
In order to transfer (Bringover/Putback) files between workspaces, both the parent and the child must be mounted on the same file system. The automounter can be used to connect file systems.
To properly design your workspace, you need to be aware of the advantages and disadvantages of flat and multitiered hierarchies.
A flat workspace hierarchy is one in which many developers put back files to a single integration workspace. The advantage of a flat hierarchy is that all developers have immediate access to one another's work. The moment that Jack (a developer) puts back his work to the integration workspace, Jon (another developer) can use the Bringover Update transaction to have immediate access to the changes made by Jack.
The disadvantage of a flat hierarchy is that time is often wasted because the integration workspace changes frequently, requiring developers to do frequent Bringover transactions, builds, and tests in order to keep their source base up-to-date. There is a cumulative effect of doing Putback transactions; the first developer to do a Putback resolves only one set of changes, the next developer resolves two, and so on till the last developer, who must resolve all of the changes that have been made within her development group.
The amount of time required for a developer to put her work back to the integration workspace can be sharply reduced by interposing a tier of subintegration workspaces between the integration and development level workspaces.
Whenever a developer puts back work to an integration workspace, there is some chance that the next developer to do a Putback transaction will not be able to put back their changes until they bring over the earlier changes, rebuild the modules, and test the new changes with their own--the more Putbacks that occur the higher the potential for conflict.
When many developers work on a project, the Bringover, rebuild, test cycle can become onerous and time consuming. If smaller groups of developers working on related portions of code integrate into a subintegration workspace, that workspace will be more stable and require fewer builds and less testing. Of course when the subintegration workspaces are themselves put back to their common integration area, changes made in the other development workspaces will have to be integrated. Experience has shown, however, that doing larger integrations, less frequently, is more efficient.
The disadvantages of multiplying subintegration workspaces are as follows:
Each new workspace consumes disk space.
Developers who ought regularly to be looking at one another's work may find it harder to do so because they do not put back to the same integration workspace
Integration of the subintegration workspaces to the higher integration workspace can become more complicated than more frequent, smaller integrations.