This section describes the performance information available through the Admin console, perfdump, and stats-xml. It discusses how to analyze that information and tune parameters to improve your server’s performance.
Proxy Server automatically selects many server defaults based on the system resources. The number of acceptor threads and keep-alive threads defaults to the number of CPUs. The server/thread-pool/max-threads defaults to greater of 128 or the number of CPUs. The server/thread-pool/min-threads defaults to lesser the value of server/thread-pool/max-threads or the number of CPUs. The server/access-log-buffer/max-buffers-per-file defaults to the number of CPUs. The server configures the connection queue size, maximum number of keep-alive connections, and the maximum number of open files in the file cache, based on the total number of available file descriptors in the system. The values for these are obtained from the server log file when the log level is set to fine. All the server chosen defaults are tunable.
The default tuning parameters are appropriate for all sites except those with very high volume. The only settings that large sites might regularly need to change are the thread pool and keep alive settings. Tune these settings at the configuration level in the Admin console or using wadm commands. It is also possible to tune the server by editing the elements directly in the server.xml file, but editing the server.xml file directly can lead to complications.
perfdump monitors statistics in the following categories, which are described in the following sections. In most cases these statistics are also displayed in the Admin console, command-line interface, and stats-xml output. The following sections contain tuning information for all these categories, regardless of which method you use to monitor the data:
In Proxy Server, a connection is first accepted by acceptor threads associated with the HTTP listener. The acceptor threads accept the connection and put it into the connection queue. Then, request processing threads take the connection in the connection queue and process the request. For more information, see Connection-Handling Overview.
Connection queue information shows the number of sessions in the connection queue, and the average delay before the connection is accepted by the request processing thread.
The following is an example of how these statistics are displayed in perfdump:
ConnectionQueue: ----------------------------------------- Current/Peak/Limit Queue Length 0/1853/160032 Total Connections Queued 11222922 Average Queue Length (1, 5, 15 minutes) 90.35, 89.64, 54.02 Average Queueing Delay 4.80 milliseconds
The following table shows the information displayed in the Admin Console when accessing monitoring information for the server instance:
Table 2–1 Connection Queue Statistics
Present Number of Connections Queued |
0 |
Total Number of Connections Queued |
11222922 |
Average Connections Over Last 1 Minute |
90.35 |
Average Connections Over Last 5 Minutes |
89.64 |
Average Connections Over Last 15 Minutes |
54.02 |
Maximum Queue Size |
160032 |
Peak Queue Size |
1853 |
Number of Connections Overflowed |
0 |
Ticks Spent |
5389284274 |
Total Number of Connections Added |
425723 |
Current/Peak/Limit queue length shows, in order:
The number of connections currently in the queue.
The largest number of connections that have been in the queue simultaneously.
The maximum size of the connection queue. This number is:
Maximum Queue Size = Thread Pool Queue Size + Maximum Threads + Keep-Alive Queue Size
Once the connection queue is full, new connections are dropped.
If the peak queue length, also known as the maximum queue size, is close to the limit, you can increase the maximum connection queue size to avoid dropping connections under heavy load.
Total Connections Queued is the total number of times a connection has been queued. This number includes newly-accepted connections and connections from the keep-alive system.
This setting is not tunable.
The Average Queue Length shows the average number of connections in the queue over the most recent one-minute, five-minute, and 15-minute intervals.
This setting is not tunable.
The Average Queueing Delay is the average amount of time a connection spends in the connection queue. This represents the delay between when a request connection is accepted by the server and when a request processing thread begins servicing the request. It is the Ticks Spent divided by the Total Connections Queued, and converted to milliseconds.
This setting is not tunable.
A tick is a system-dependent value and provided by the tickPerSecond attribute of the server element in stats.xml. The ticks spent value is the total amount of time that connections spent in the connection queue and is used to calculate the average queuing delay.
This setting is not tunable.
The new connections added to the connection queue. This setting is not tunable.
The following HTTP listener information includes the IP address, port number, number of acceptor threads, and the default virtual server. For tuning purposes, the most important field in the HTTP listener information is the number of acceptor threads.
The following is an example of how the HTTP listeners information appears in perfdump:
ListenSocket ls1: ------------------------ Address https://0.0.0.0:2014 Acceptor Threads 1 Default Virtual Server https-test
If you have created multiple HTTP listeners, perfdump displays all of them.
For more information about adding and editing listen sockets, see the Oracle iPlanet Web Proxy Server 4.0.14 Administration Guide.
The Address field contains the base address on which this listen socket is listening. A host can have multiple network interfaces and multiple IP addresses. The address contains the IP address and the port number.
If your listen socket listens on all network interfaces for the host machine, the IP part of the address is 0.0.0.0.
This setting is tunable when you edit an HTTP listener. If you specify an IP address other than 0.0.0.0, the server makes one less system call per connection. Specify an IP address other than 0.0.0.0 for best possible performance.
Acceptor threads are threads that wait for connections. The threads accept connections and put them in a queue where they are then picked up by worker threads. For more information, see Connection-Handling Overview.
Ideally, you want to have enough acceptor threads so that there is always one available when a user needs one, but few enough so that they do not burden the system. A good rule is to have one acceptor thread per CPU on your system. You can increase this value to about double the number of CPUs if you find indications of TCP/IP listen queue overruns.
This setting is tunable when you edit an HTTP listener. The number of acceptor threads defaults to the number of CPUs on your system.
Other HTTP listener settings that affect performance are the size of the send buffer and receive buffer. For more information regarding these buffers, see your operating system documentation.
This setting is tunable when you edit an HTTP listener.
This section provides information about the server’s HTTP-level keep-alive system.
The name keep alive should not be confused with TCP keep-alives. Also, note that the name keep-alive was changed to PersistentConnections in HTTP 1.1, but Proxy Server continues to refer to these connections as keep-alive connections. Most modern browsers request a web page from the server through persistent connections with the web server. The connection is kept alive even after processing a request, so that it will be easier to process a similar request.
The following example shows the keep-alive statistics displayed by perfdump:
KeepAliveInfo: -------------------- KeepAliveCount 198/200 KeepAliveHits 0 KeepAliveFlushes 0 KeepAliveRefusals 56844280 KeepAliveTimeouts 365589 KeepAliveTimeout 10 seconds
The following table shows the keep-alive statistics displayed in the Admin Console:
Table 2–2 Keep-Alive Statistics
Number of Connections Processed |
0 |
Total Number of Connections Added |
198 |
Maximum Connection Size |
200 |
Number of Connections Flushed |
0 |
Number of Connections Refused |
56844280 |
Number of Idle Connections Closed |
365589 |
Connection Timeout |
10 |
Both HTTP 1.0 and HTTP 1.1 support the ability to send multiple requests across a single HTTP session. A proxy server can receive hundreds of new HTTP requests per second. If every request is allowed to keep the connection open indefinitely, the server can become overloaded with connections. On UNIX and Linux systems, this can lead to a file table overflow very easily.
To resolve this problem, the server maintains a counter for the maximum number of waiting keep-alive connections. A waiting keep-alive connection has fully completed processing the previous request, and is now waiting for a new request to arrive on the same connection. If the server has more than the maximum waiting connections open when a new connection waits for a keep-alive request, the server closes the oldest connection. This algorithm keeps an upper bound on the number of open waiting keep-alive connections that the server can maintain.
Proxy Server does not always honor a keep-alive request from a client. The following conditions cause the server to close a connection, even if the client has requested a keep-alive connection:
Dynamic content, such as a CGI, does not have an HTTP content-length header set. This applies only to HTTP 1.0 requests. If the request is HTTP 1.1, the server honors keep-alive requests even if the content-length is not set. The server can use chunked encoding for these requests if the client can handle them (indicated by the request header transfer-encoding: chunked).
The request is not HTTP GET or HEAD.
The request was determined to be bad. For example, if the client sends only headers with no content.
The keep-alive subsystem in Proxy Server is designed to be massively scalable. The out-of-the-box configuration can be less than optimal if the workload is non-persistent (that is, HTTP 1.0 without the KeepAlive header), or for a lightly loaded system that is primarily servicing keep-alive connections.
This section in perfdump has two numbers:
Number of connections in keep-alive mode, also known as the total number of connections added
Maximum number of connections allowed in keep-alive mode simultaneously, also known as the maximum connection size
The maximum number of connections allowed in keep-alive mode can be configured using the MaxKeepAliveConnections magnus.conf directive.
The number of connections specified by the maximum connections setting is divided equally among the keep-alive threads. If the maximum connections setting is not equally divisible by the keep-alive threads setting, the server might allow slightly more than the maximum number of simultaneous keep-alive connections.
The keep-alive hits, or the number of connections processed, is the number of times a request was successfully received from a connection that was kept alive.
This setting is not tunable.
The number of times the server had to close a connection because the total number of connections added exceeded the keep-alive maximum connections setting. The server does not close existing connections when the keep-alive count exceeds the maximum connection size. Instead, new keep-alive connections are refused and the number of connections refused count is incremented.
The number of times the server could not complete the connection to a keep-alive thread, possibly due to too many persistent connections (or when total number of connections added exceeds the keep-alive maximum connections setting). The suggested tuning is to increase the keep-alive maximum connections.
The number of times the server closed idle keep-alive connections because client connections timed out without any activity. This statistic is useful to monitor. There is no specific tuning advised for this setting.
The time, measured in seconds, before idle keep-alive connections are closed.
The keep-alive poll interval specifies the interval in seconds at which the system polls keep-alive connections for further requests. The default is 0.001 second, the lowest value allowed. It is set to a low value to enhance performance at the cost of CPU usage.
The KeepAliveThreads magnus.conf directive can be used to specify the number of keep-alive threads.
Since HTTP 1.0 results in a large number of new incoming connections, the default acceptor threads of 1 per listen socket would be suboptimal. Increasing this to a higher number should improve performance for HTTP 1.0-style workloads. For instance, for a system with 2 CPUs, you might want to set it to 2. You might also want to reduce the keep-alive connections, for example, to 0.
HTTP 1.0-style workloads can have many connections established and terminated.
If users are experiencing connection timeouts from a browser to Proxy Server when the server is heavily loaded, you can increase the size of the HTTP listener backlog queue by setting the HTTP listener's listen queue size to a larger value, such as 8192. The listen queue size can be specified using the "Configure System Preferences" screen in the admin interface.
The HTTP listener listen queue specifies the maximum number of pending connections on a listen socket. Connections that time out on a listen socket whose backlog queue is full fail.
While tuning server-persistent connection handling, balancing throughput and latency is a challenge. The keep-alive poll interval and timeout control latency. Lowering the value of these settings is intended to lower latency on lightly loaded systems, for example, to reduce page load times. Increasing the values of these settings is intended to raise aggregate throughput on heavily loaded systems, for example, by increasing the number of requests per second the server can handle. However, if there is too much latency and too few clients, aggregate throughput suffers as the server sits idle unnecessarily. As a result, the general keep-alive subsystem tuning rules at a particular load are as follows:
If there's idle CPU time, decrease the poll interval.
If there's no idle CPU time, increase the poll interval.
Also, chunked encoding could affect the performance for HTTP 1.1 workload. Tuning the response buffer size can positively affect the performance. A higher response buffer size, set using the magnus.conf parameter, ChunkedRequestBufferSize would result in sending a Content-length: header, instead of chunking the response.
You can also set the buffer size for a Service-class function in the obj.conf file, using the UseOutputStreamSize parameter. UseOutputStreamSize overrides the value set using the output-buffer-size property. If UseOutputStreamSize is not set, Proxy Server uses the output-buffer-size setting. If the output-buffer-size is not set, Web Server uses the output-buffer-size default value of 8192.
The following example shows setting the buffer size for the nsapi_test Service function:
<Object name="nsapitest"> ObjectType fn="force-type" type="magnus-internal/nsapitest" Service method=(GET) type="magnus-internal/nsapitest" fn="nsapi_test" UseOutputStreamSize=12288 </Object>
The maximum threads setting specifies the maximum number of simultaneous transactions that Proxy Server can handle. The default value is greater of 128 or the number of processors in the system. Changes to this value can be used to throttle the server, minimizing latencies for the transactions that are performed. The Maximum Threads value acts across multiple virtual servers, but does not attempt to load balance. It is set for each configuration.
Reaching the maximum number of configured threads is not necessarily undesirable, and you do not need to automatically increase the number of threads in the server. Reaching this limit means that the server needed this many threads at peak load, but as long as it was able to serve requests in a timely manner, the server is adequately tuned. However, at this point connections queue up in the connection queue, potentially overloading it. If you monitor your server's performance regularly and notice that total sessions created number is often near the maximum number of threads, consider increasing your thread limits.
To compute the number of simultaneous requests, the server counts the number of active requests, adding one to the number when a new request arrives, subtracting one when it finishes the request. When a new request arrives, the server checks to see if it is already processing the maximum number of requests. If it has reached the limit, it defers processing new requests until the number of active requests drops below the maximum amount.
In theory, you can set the maximum threads to 1 and still have a functional server. Setting this value to 1 would mean that the server could only handle one request at a time, but since HTTP requests for static files generally have a very short duration. Response time can be as low as 5 milliseconds. Processing one request at a time still allows you to process up to 200 requests per second.
However, in actuality, Internet clients frequently connect to the server and then do not complete their requests. In these cases, the server waits 30 seconds or more for the data before timing out. This wait interval can be configured using the AcceptTimeout directive in magnus.conf. By setting the default value to less than 30 seconds you can free up threads sooner, but you might also disconnect users with slower connections. Also, some sites perform heavyweight transactions that take minutes to complete. Both of these factors add to the maximum simultaneous requests that are required. If your site is processing many requests that take many seconds, you might need to increase the number of maximum simultaneous requests.
Suitable maximum threads values range from 100—500, depending on the load. Maximum Threads represents a hard limit for the maximum number of active threads that can run simultaneously, which can become a bottleneck for performance.
The thread pool minimum threads is the minimum number of threads the server initiates upon startup. The default is set to number of processors.
When configuring Proxy Server to be used with the Solaris Network Cache and Accelerator (SNCA), setting the maximum threads and the queue size to 0 provides better performance. Because SNCA manages the client connections, it is not necessary to set these parameters. These parameters can also be set to 0 with non-SNCA configurations, especially for cases in which short latency responses with no keep-alives must be delivered. It is important to note that the maximum threads and queue size must both be set to 0.
You can increase your thread limits in the Admin console by editing the value of "Request Throttle" under "Configure System Preferences".
The cache information section provides statistics on how your file cache is being used. The file cache is an in-memory cache that stores frequently accessed objects from the proxy server's disk cache.
For performance reasons, Proxy Server caches as follows:
For small files, it caches the content in memory (heap).
For medium files, it caches the content using mmap.
For large files, it caches the open file descriptors to avoid opening and closing files.
The following is an example of how the cache statistics are displayed in perfdump:
CacheInfo: ------------------ File Cache Enabled yes File Cache Entries 141/1024 File Cache Hit Ratio 652/664 ( 98.19%) Maximum Age 30 Accelerator Entries 120/1024 Acceleratable Requests 281/328 ( 85.67%) Acceleratable Responses 131/144 ( 90.97%) Accelerator Hit Ratio 247/281 ( 87.90%)
The following table shows the file cache statistics as displayed in the Admin Console:
Table 2–3 File Cache Statistics
Total Cache Hits |
46 |
Total Cache Misses |
52 |
Total Cache Content Hits |
0 |
Number of File Lookup Failures |
9 |
Number of File Information Lookups |
37 |
Number of File Information Lookup Failures |
50 |
Number of Entries |
12 |
Maximum Cache Size |
1024 |
Number of Open File Entries |
0 |
Number of Maximum Open Files Allowed |
1024 |
Heap Size |
36064 |
Maximum Heap Cache Size |
10735636 |
Size of Memory Mapped File Content |
0 |
Maximum Memory Mapped File Size |
0 |
Maximum Age of Entries |
30 |
The number of files that have been cached in the accelerator cache.
You can increase the maximum number of accelerator cache entries by increasing the number of file cache entries as described in File Cache Entries. Note that this number will typically be smaller than the File Cache Entries number because the accelerator cache only caches information about files and not directories. If the number is significantly lower than the File Cache Entries number, you can improve the accelerator cache utilization by following the tuning information described in Acceleratable Requests and Acceleratable Responses.
The number of client requests that were eligible for processing by the accelerator cache. Only simple GET requests are processed by the accelerator cache. The accelerator cache does not process requests that explicitly disable caching, for example, requests sent when a user clicks Reload in the browser.
To maximize the number of acceleratable requests, structure your web sites to use static files when possible and avoid using query strings in requests for static files.
The number of times the response to an acceleratable request was eligible for addition to the accelerator cache.
The number of times the response for a request that can be accelerated was found in the accelerator cache.
Higher hit ratios result in better performance. To maximize the hit ratio, see the tuning information for Acceleratable Responses.
If the cache is disabled, the rest of this section is not displayed in perdump. In the Admin console, the File Cache Statistics section shows zeros for the values.
The cache is enabled by default. You can disable it in the Admin console at "Configure File Cache" sub-tab in the "Caching" tab.
The number of current cache entries and the maximum number of cache entries are both displayed in perfdump. In the Admin console, they are called the Number of Entries and the Maximum Cache Size. A single cache entry represents a single URI.
The available address space for a 32-bit process like the Proxy server is limited to 4Gbytes. The max-entries for file cache is based on the number of threads (as specified by thread-pool/max-threads), and the connection queue size. It is recommended to cache small, frequently accessed cache files in the file cache and use perfdump to ensure that the file cache hit ratio is close to 100%. To achieve this, you may increase file cache size and fine tune the max-entries for optimal performance.
The hit ratio available through perfdump gives you the number of file cache hits compared to cache lookups. Numbers approaching 100% indicate that the file cache is operating effectively, while numbers approaching 0% indicate that the file cache is not serving many requests.
To figure this number yourself using the statistics provided through the Admin console, divide the Total Cache Hits by the sum of the Total Cache Hits and the Total Cache Misses.
This setting is not tunable.
This field displays the maximum age of a valid cache entry. The parameter controls how long cached information is used after a file has been cached. An entry older than the maximum age is replaced by a new entry for the same file.
The optimal cache heap size depends upon how much system memory is free. A larger heap size means that the Proxy Server can cache more content and therefore obtain a better hit ratio. However, the heap size should not be so large that the operating system starts paging cached files.
File Cache stores file contents in the memory. You can add an object to obj.conf to dynamically monitor and control the file cache while the server is running.
Add a NameTrans directive to the default object:
NameTrans fn="assign-name" from="/nsfc" name="nsfc"
Add an nsfc object definition:
<Object name="nsfc"> Service fn="service-nsfc-dump" </Object>
This configuration enables the file cache control and monitoring function (nsfc-dump) to be accessed through the URI /nfsc. To use a different URI, change the from parameter in the NameTrans directive.
The following is an example of the information you receive when you access the URI:
Oracle iPlanet File Cache Status (pid 3602) The file cache is enabled. Cache resource utilization Number of cached file entries = 174968 (152 bytes each, 26595136 total bytes) Heap space used for cache = 1882632616/1882632760 bytes Mapped memory used for medium file contents = 0/1 bytes Number of cache lookup hits = 47615653/48089040 ( 99.02 %) Number of hits/misses on cached file info = 23720344/324195 Number of hits/misses on cached file content = 16247503/174985 Number of outdated cache entries deleted = 0 Number of cache entry replacements = 0 Total number of cache entries deleted = 0 Parameter settings ReplaceFiles: false ReplaceInterval: 1 milliseconds HitOrder: false CacheFileContent: true TransmitFile: false MaxAge: 3600 seconds MaxFiles: 600000 files SmallFileSizeLimit: 500000 bytes MediumFileSizeLimit: 1000001 bytes BufferSize: 8192 bytes CopyFiles: false Directory for temporary files: /tmp Hash table size: 1200007 buckets |
You can include a query string when you access the URI. The following values are recognized:
?list: Lists the files in the cache.
?refresh=n: Causes the client to reload the page every n seconds.
?restart: Causes the cache to be shut down and then restarted.
?start: Starts the cache.
?stop: Shuts down the cache.
If you choose the ?list option, the file listing includes the file name, a set of flags, the current number of references to the cache entry, the size of the file, and an internal file ID value. The flags are as follows:
C: File contents are cached.
D: Cache entry is marked for delete.
I: File information including size and modification date is cached.
M: File contents are mapped into virtual memory.
O: File descriptor is cached (when TransmitFile is set to true).
P: File has associated private data and appears on shtml files.
T: Cache entry has a temporary file.
W: Cache entry is locked for write access.
If you are using the default settings, threads from the default thread pool process the request. However, you can also create custom thread pools and use them to run custom NSAPI functions. By default, Web Server creates one additional pool, named NativePool. In most cases, the native thread pool is only needed on the Windows platform. For more information on thread pools, see Understanding Threads, Processes, and Connections.
The following example shows native thread pool information as it appears in perfdump:
Native pools: ---------------------------- NativePool: Idle/Peak/Limit 1/1/128 Work Queue Length/Peak/Limit 0/0/0 my-custom-pool: Idle/Peak/Limit 1/1/128 Work Queue Length/Peak/Limit 0/0/0
If you have defined additional custom thread pools, they are shown under the Native Pools heading in perfdump.
The following table shows the thread pool statistics as they appear in the Admin Console. If you have not defined additional thread pools, only the NativePool is shown:
Table 2–4 Thread Pools Statistics
Name |
NativePool |
Idle Threads |
1 |
Threads |
1 |
Requests Queued |
0 |
Peak Requests Queued |
0 |
Idle, listed as Idle Threads in the Admin console, indicates the number of threads that are currently idle. Peak indicates the peak number of threads in the pool. Limit, listed as Threads in the Admin console, indicates the maximum number of native threads allowed in the thread pool, and for NativePool is determined by the setting of NativePoolMaxThreads in the magnus.conf file.
You can modify the maximum threads for NativePool by editing the NativePoolMaxThreads parameter in magnus.conf. For more information, see NativePoolMaxThreads Directive.
These numbers refer to a queue of server requests that are waiting for the use of a native thread from the pool. The Work Queue Length is the current number of requests waiting for a native thread, which is represented as Requests Queued in the Admin console.
Peak indicates peak requests queued in the Admin console and is the highest number of requests that were ever queued up simultaneously for the use of a native thread since the server was started. This value can be viewed as the maximum concurrency for requests requiring a native thread.
Limit is the maximum number of requests that can be queued at one time to wait for a native thread, and is determined by the setting of NativePoolQueueSize.
You can modify the queue size for NativePool by editing the NativePoolQueueSize directive in magnus.conf. For more information, see NativePoolQueueSize Directive.
The NativePoolStackSize determines the stack size in bytes of each thread in the native (kernel) thread pool.
You can modify the NativePoolStackSize by editing the NativePoolStackSize directive in magnus.conf.
The NativePoolQueueSize determines the number of threads that can wait in the queue for the thread pool. If all threads in the pool are busy, then the next request-handling thread that needs to use a thread in the native pool must wait in the queue. If the queue is full, the next request-handling thread that tries to get in the queue is rejected, with the result that it returns a busy response to the client. It is then free to handle another incoming request instead of being tied up waiting in the queue.
Setting the NativePoolQueueSize lower than the maximum threads value causes the server to execute a busy function instead of the intended NSAPI function whenever the number of requests waiting for service by pool threads exceeds this value. The default returns a “503 Service Unavailable” response and logs a message, depending on your log level setting. Setting the NativePoolQueueSize higher than the maximum threads causes the server to reject connections before a busy function can execute.
This value represents the maximum number of concurrent requests for service that require a native thread. If your system is unable to fulfill requests due to load, allowing more requests queue up increases the latency for requests, and could result in all available request threads waiting for a native thread. In general, set this value to be high enough to avoid rejecting requests by anticipating the maximum number of concurrent users who would execute requests requiring a native thread.
The difference between this value and the maximum threads is the number of requests reserved for non-native thread requests, such as static HTML and image files. Keeping a reserve and rejecting requests ensures that your server continues to fill requests for static files, which prevents it from becoming unresponsive during periods of very heavy dynamic content load. If your server consistently rejects connections, this value is either set too low, or your server hardware is overloaded.
You can modify the NativePoolQueueSize by editing the NativePoolQueueSize directive in magnus.conf.
NativePoolMaxThreads determine the maximum number of threads in the native (kernel) thread pool.
A higher value allows more requests to execute concurrently, but has more overhead due to context switching, so bigger is not always better. Typically, you do not need to increase this number, but if the CPU is not saturated and you see requests queue up, then increase this number.
You can modify the NativePoolMaxThreads by editing the NativePoolMaxThreads parameter in magnus.conf.
NativePoolMinThreads determine the minimum number of threads in the native (kernel) thread pool.
You can modify the NativePoolMinThreads by editing the NativePoolMinThreads parameter in magnus.conf.
The DNS cache caches IP addresses and DNS names. Proxy Server uses DNS caching for logging and for access control by IP address. DNS cache is enabled by default. The following example shows DNS cache information as displayed in perfdump:
HostDNSCacheInfo: ------------------ enabled yes CacheEntries 0/1024 HitRatio 0/0 ( 0.00%) Async DNS disabled ClientDNSCacheInfo: ------------------ enabled yes CacheEntries 0/1024 HitRatio 0/0 ( 0.00%) Async DNS disabled
The following example shows the DNS Cache information as displayed in the Admin Console:
Table 2–5 DNS Cache Statistics
Total Cache Hits |
62854802 |
Total Cache Misses |
6110 |
Number of Asynchronous Lookups |
0 |
Lookups in Progress |
4 |
Asynchronous Lookups Enabled |
1 |
Number of Asynchronous Address Lookups Performed |
0 |
If the DNS cache is disabled, the rest of this section is not displayed in perfdump. In the Admin console, the page displays zeros.
By default, the DNS cache is on. You can enable or disable DNS caching in the Admin console at "Configure DNS Caching".
Note: The Proxy server optionally maintains two types of DNS caches. One is a 'Host DNS' cache which caches the results of hostname to ip address lookups done on remote hosts. The second is a 'Client DNS' cache that caches the results of ip address to hostname lookup done on clients.
This section in perfdump shows the number of current cache entries and the maximum number of cache entries. In the Admin Console the current cache entries are shown as Total Cache Hits. A single cache entry represents a single IP address or DNS name lookup. The cache should be as large as the maximum number of clients that access your web site concurrently. Note that setting the cache size too high wastes memory and degrades performance.
The hit ratio in perfdump displays the number of cache hits compared to the number of cache lookups. You can compute this number using the statistics in the Admin console by dividing the Total Cache Hits by the sum of the Total Cache Hits and the Total Cache Misses.
This setting is not tunable.
Async DNS enabled or disabled displays whether the server uses its own asynchronous DNS resolver instead of the operating system's synchronous resolver. By default, Async DNS is disabled. If it is disabled, this section does not appear in perfdump.