EssGBeginDataPoint

Begins a data point operation.

Syntax

ESSG_FUNC_M EssGBeginDataPoint (hGrid, ulRow, ulColumn, ulOptions);
ParameterData TypeDescription

hGrid

ESSG_HGRID_T

Handle passed back from EssGNewGrid.

ulRow

ESSG_ULONG_T

Row of the data point.

ulColumn

ESSG_ULONG_T

Column of the data point.

ulOptions

ESSG_ULONG_T

Reserved for future use. Should be set to zero.

Notes

Return Value

If successful, returns ESSG_STS_NOERR.

Access

None.

Example

ESSG_VOID_T ESSG_BeginDataPoint(ESSG_HGRID_T hGrid)

{
  ESSG_FUNC_M    sts = ESS_STS_NOERR;
  ESSG_ULONG_T         ulRow;
  ESSG_ULONG_T         ulColumn;
  ESSG_ULONG_T         ulOptions;
  ESSG_PPDATA_T        ppDataIn;
  ESSG_RANGE_T         rDataRangeIn;
  ESSG_ULONG_T         ulMembers, i;
  ESSG_PSTR_T          ppszMembers;
  ESSG_USHORT_T        usState;

     /* connect the grid to a database on the server */
     sts = EssGConnect(hGrid, "Rainbow", "Admin", 
           "Password", "Demo", "Basic", ESSG_CONNECT_DEFAULT);
   
  if(sts == 0)
  {
     ppDataIn = BuildTable(&rDataRangeIn);
      
     ulRow = 1;
     ulColumn = 2;
     ulOptions = 0;
     
     /* start the data point operation */
     sts = EssGBeginDataPoint(hGrid, ulRow, ulColumn, ulOptions);
  }

  if(sts == 0)
  {
     /* send the entire grid to define the query */
     sts = EssGSendRows(hGrid, &rDataRangeIn, 
           ppDataIn);
  }

  if(sts == 0)
  {
     /* perform the data point operation */
     sts = EssGPerformOperation(hGrid, 0);
      
     /* free the built data */
     FreeTwoDim(ppDataIn, rDataRangeIn.ulNumRows);
  }
  if(sts == 0)
  {
     /* determine the results of the data point operation */
     sts = EssGGetDataPointResults(hGrid, &ulMembers, 
           &ppszMembers, &usState);
  }
   
  if(!sts && ulMembers)
  {
     printf("\nMembers:");
       for (i = 0; i<ulMembers; i++)
     printf("\n\t%s", ppszMembers[i]);   

     EssGFreeMemberInfo(hGrid, ulMembers, ppszMembers);
  }
  if(!sts)
  {
     EssGEndOperation(hGrid, 0);
     EssGDisconnect(hGrid, 0);
  }
}

See Also