Locks an HsvMDDataBufferLite object, and returns the number of subcubes contained by the object. You can then pass the number of subcubes to methods that require a subcube index.
Call EndEnumeration once you have finished working with an HsvMDDataBufferLite object, otherwise the object will not be unlocked and errors could occur. |
<HsvMDDataBufferLite>.BeginEnumeration plNumCubes
BeginEnumeration is used in the Example for GetDataAtIndex.