Jump-in Points are available to users in the Player. An arrow icon appears on the See It!, Try It!, and Do It! buttons in the Player window. Clicking the icon opens a window containing a list of Jump-in point links to various frames within a topic. The Beginning of the Topic Jump-in point displays by default. These links allows a user viewing content in the Player to start a topic at a point other than at the beginning. For example, if you have a topic that covers many screens, you can create Jump-in Points to allow users to move directly to the screen with which they need help, instead of navigating the entire topic.


The Frame Properties toolpane in the Topic Editor includes a Jump-in point field at the bottom. You can enter a descriptive name for a frame in this field to create a Jump-in point. You cannot create Jump-in points for Introduction/End frames.

 

If the play mode for a jump-in frame is unmarked in the Show In list, the jump-in point does not appear in the jump-in list for that play mode in the Player. For example, if you add a jump-in point for a frame that is deselected for See It!/Try It! mode, the jump-in point does not appear in the jump-in lists for the See It! or Try It! play mode buttons in the Player.

 

Note: The Jump-in point field is at the bottom of the toolpane. You may need to maximize the display to see it.


ProcedureTo create a Jump-in point for the current frame:
  1. Display the Frame Properties toolpane, if necessary.
     
  2. Click the Jump-in point field.
     
  3. Type the text you want to appear as the link to the Jump-in point.

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