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man pages section 3: Library Interfaces and Headers

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Updated: Thursday, June 13, 2019
 
 

SDL_Palette (3)

Name

SDL_Palette - bit pixel formats

Synopsis

Please see following description for synopsis

Description

SDL_Palette(3)                 SDL API Reference                SDL_Palette(3)



NAME
       SDL_Palette - Color palette for 8-bit pixel formats

STRUCTURE DEFINITION
       typedef struct{
         int ncolors;
         SDL_Color *colors;
       } SDL_Palette;

STRUCTURE DATA
       ncolors             Number of colors used in this palette

       colors              Pointer  to  SDL_Color  structures that make up the
                           palette.

DESCRIPTION
       Each pixel in an 8-bit surface is an index into the colors field of the
       SDL_Palette  structure  store  in SDL_PixelFormat. A SDL_Palette should
       never need to be created manually. It is automatically created when SDL
       allocates  a  SDL_PixelFormat  for  a  surface.  The colors values of a
       SDL_Surfaces palette can be set with the SDL_SetColors.


ATTRIBUTES
       See attributes(7) for descriptions of the following attributes:


       +---------------+------------------+
       |ATTRIBUTE TYPE | ATTRIBUTE VALUE  |
       +---------------+------------------+
       |Availability   | library/sdl      |
       +---------------+------------------+
       |Stability      | Volatile         |
       +---------------+------------------+
SEE ALSO
       SDL_Color, SDL_Surface, SDL_SetColors SDL_SetPalette



NOTES
       This    software    was    built    from    source     available     at
       https://github.com/oracle/solaris-userland.    The  original  community
       source       was        downloaded        from         https://www.lib-
       sdl.org/release/SDL-1.2.15.tar.gz

       Further information about this software can be found on the open source
       community website at https://www.libsdl.org/.



SDL                         Tue 11 Sep 2001, 23:01              SDL_Palette(3)