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man pages section 3: Library Interfaces and Headers

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Updated: Thursday, June 13, 2019
 
 

SDL_Rect (3)

Name

SDL_Rect - Defines a rectangular area

Synopsis

Please see following description for synopsis

Description

SDL_Rect(3)                    SDL API Reference                   SDL_Rect(3)



NAME
       SDL_Rect - Defines a rectangular area

STRUCTURE DEFINITION
       typedef struct{
         Sint16 x, y;
         Uint16 w, h;
       } SDL_Rect;

STRUCTURE DATA
       x, y                Position of the upper-left corner of the rectangle

       w, h                The width and height of the rectangle

DESCRIPTION
       A  SDL_Rect  defines  a  rectangular  area  of  pixels.  It  is used by
       SDL_BlitSurface to define blitting regions and by several  other  video
       functions.


ATTRIBUTES
       See attributes(7) for descriptions of the following attributes:


       +---------------+------------------+
       |ATTRIBUTE TYPE | ATTRIBUTE VALUE  |
       +---------------+------------------+
       |Availability   | library/sdl      |
       +---------------+------------------+
       |Stability      | Volatile         |
       +---------------+------------------+
SEE ALSO
       SDL_BlitSurface, SDL_UpdateRect



NOTES
       This     software     was    built    from    source    available    at
       https://github.com/oracle/solaris-userland.   The  original   community
       source        was        downloaded        from        https://www.lib-
       sdl.org/release/SDL-1.2.15.tar.gz

       Further information about this software can be found on the open source
       community website at https://www.libsdl.org/.



SDL                         Tue 11 Sep 2001, 23:01                 SDL_Rect(3)