Creating Keys from the Property Interface Control Screen

Path: Applications - Quick Launch or Miscellaneous - Property Interface Control

If you want to make keys without other processes, or if you want to modify a key’s access, you can use the Property Interface Control screen to create the keys. You must have the Property Interface Control task. You can create a room key for reservations that have a room number assigned. For room key option definitions, refer to OPERA Cloud Terminology.

For a Single Reservation

  1. In the Property Interface Control screen, search for and select a reservation, and then click Create Key.

  2. Select and enter the room key options, confirm or select the key machine location, and then click Create Key.
    1. Key Card Use. The value in this field defaults to the value defined for the Gaming ID setting in OPERA Cloud Controls. For example:

    • If the Gaming ID is set to OFF, the default key type will be Room Key Only. This means the guest’s Gaming ID will not be stored.

    • If the Gaming ID is set to MEMBERSHIP, the default key type will be Gaming Card Only. This means the Gaming ID will be stored with the guest reservation.

    • If the Gaming ID is set to UNICARD, the default key type will be Universal Card. This means the Gaming ID will be stored with the guest membership.

  3. Click Close.

For Multiple Reservations

  1. In the Property Interface Control screen, search for and select the reservations, and then click Create Key.

  2. In the Room Keys screen, select and enter the room key options, confirm or select the key machine location. You can also override associated key options and suppress the key success message. The room key options set here apply to all of these reservations. The key options can be modified or added on the following individual reservations as you proceed through the key creation process.
    1. Key Card Use. The value in this field defaults to the value defined for the Gaming ID setting in OPERA Controls. For example:

    • If the Gaming ID is set to OFF, the default key type will be Room Key Only. This means the guest’s Gaming ID will not be stored.

    • If the Gaming ID is set to MEMBERSHIP, the default key type will be Gaming Card Only. This means the Gaming ID will be stored with the guest reservation.

    • If the Gaming ID is set to UNICARD, the default key type will be Universal Card. This means the Gaming ID will be stored with the guest membership.

  3. Click Process. The process presents each reservation for you to modify or confirm the key options and key machine location.

  4. Click Create Key, or click Skip to move on to the next reservation without creating a key for this reservation. After each key creation, the system sends a status message; only failures and time-outs appear if you chose to suppress the key success message.

  5. Click Next and after the last reservation is processed, click Close. If you chose to suppress the key success message you are returned to the Property Interface Control screen after selecting Create Key or Skip on the last reservation to process.