|
| Read | Filterable |
|
---|---|---|---|---|
CreateDate | dateTime | X | X | The date this role rate was created. |
CreateUser | string | X | X | The name of the user that created this role rate. |
EffectiveDate | dateTime |
| X | The effective date for the role price and maximum units per time. |
LastUpdateDate | dateTime | X | X | The date this role rate was last updated. |
LastUpdateUser | string | X | X | The name of the user that last updated this role rate. |
MaxUnitsPerTime | double |
| X | The maximum work units per time this role can perform on all their assigned activities. |
ObjectId | int |
| X | The unique ID generated by the system. |
PricePerUnit | double |
| X | The non-overtime price per time for the role. This price is used to compute costs for any activities the role is assigned to. In general, cost = units * price per time. |
PricePerUnit2 | double |
| X | The non-overtime price per time for the role. This price is used to compute costs for any activities the role is assigned to. In general, cost = units * price per time. |
PricePerUnit3 | double |
| X | The non-overtime price per time for the role. This price is used to compute costs for any activities the role is assigned to. In general, cost = units * price per time. |
PricePerUnit4 | double |
| X | The non-overtime price per time for the role. This price is used to compute costs for any activities the role is assigned to. In general, cost = units * price per time. |
PricePerUnit5 | double |
| X | The non-overtime price per time for the role. This price is used to compute costs for any activities the role is assigned to. In general, cost = units * price per time. |
RoleId | string | X | X | The short code that uniquely identifies the role. |
RoleName | string | X | X | The name of the role. The role name uniquely identifies the role. |
RoleObjectId | int |
| X | The unique ID of the associated role. |