Using the Base Physical Renderer Class With Nonapplet Objects
This topic describes how to use the Base Physical Renderer class with nonapplet objects that you customize.
The BasePhysicalRenderer class simplifies calls that Siebel Open UI makes to the AttachPMBinding method for nonapplet objects. You can configure Siebel Open UI to use the BasePhysicalRenderer class to identify the physical renderer, call AttachPMBinding, and specify the configuration for the scope of a nonapplet object. You can then use a custom physical renderer to call AttachPMBinding with the appropriate handler.
Siebel Open UI uses the PhysicalRenderer class to interface with and to render applets. It uses the BasePhysicalRenderer class to render nonapplet objects. Using this class separates the interface to the physical renderer from the physical renderer. Siebel Open UI uses the BasePhysicalRenderer class only with nonapplet objects, such as the toolbar or predefined query bar.
Siebel Open UI defines the BasePhysicalRenderer class in the basephyrenderer.js file.