Siebel Script Editor Toolbar
The following table describes the buttons on the Script Editor toolbar. The button name appears when you hover the cursor over each button.
Button | Name | Description |
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Activate |
Click to change a script from inactive to active. After you activate a script in the script editor, the applicable Script Editor tree for the same Type and Object is automatically updated. The Activate icon is active or enabled (that is, you can click it) when the Workspace is edit-in-progress and the script is inactive. The Activate icon is disabled (that is, you cannot click it) under the following conditions:
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Inactivate |
Click to change a script from active to inactive. After you inactivate a script in the script editor, the applicable Script Editor tree for the same Type and Object is automatically updated. The Inactivate icon is active or enabled (that is, you can click it) when the Workspace is edit-in-progress and the script is active. The Inactivate icon is disabled (that is, you cannot click it) under the following conditions:
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Back |
Closes the Script Editor and returns to the view you came from. |
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Check Syntax |
Validates the syntax of the selected script. |
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Settings |
Opens the Settings drop-down menu. This menu contains the following options, which you can configure for the Script Editor and script engine:
For more information about the Settings you can configure for the Script Editor, see Setting Options for eScript and Setting Options for Siebel Script Editor. |
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This icon shows a script with code and appears adjacent to the built-in event handlers, such as, BusComp_PreWriteRecord. |
The ability to edit code depends on whether the current open Workspace is editable or not. |
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This icon shows an empty script (without code) and appears adjacent to the built-in event handlers, such as, BusComp_PreWriteRecord. |
The ability to add code depends on whether the current open Workspace is editable or not. |