| Waiter<GetConsoleConnectionRequest,GetConsoleConnectionResponse> | DatabaseWaiters. forConsoleConnection(GetConsoleConnectionRequest request,
                    ConsoleConnection.LifecycleState... targetStates) | Creates a new  Waiter using the default configuration. | 
| Waiter<GetConsoleConnectionRequest,GetConsoleConnectionResponse> | DatabaseWaiters. forConsoleConnection(GetConsoleConnectionRequest request,
                    ConsoleConnection.LifecycleState targetState,
                    TerminationStrategy terminationStrategy,
                    DelayStrategy delayStrategy) | Creates a new  Waiter using the provided configuration. | 
| Waiter<GetConsoleConnectionRequest,GetConsoleConnectionResponse> | DatabaseWaiters. forConsoleConnection(GetConsoleConnectionRequest request,
                    TerminationStrategy terminationStrategy,
                    DelayStrategy delayStrategy,
                    ConsoleConnection.LifecycleState... targetStates) | Creates a new  Waiter using the provided configuration. | 
| GetConsoleConnectionResponse | Database. getConsoleConnection(GetConsoleConnectionRequest request) | Gets the specified database node console connection’s information. | 
| Future<GetConsoleConnectionResponse> | DatabaseAsync. getConsoleConnection(GetConsoleConnectionRequest request,
                    AsyncHandler<GetConsoleConnectionRequest,GetConsoleConnectionResponse> handler) | Gets the specified database node console connection’s information. | 
| Future<GetConsoleConnectionResponse> | DatabaseAsyncClient. getConsoleConnection(GetConsoleConnectionRequest request,
                    AsyncHandler<GetConsoleConnectionRequest,GetConsoleConnectionResponse> handler) |  | 
| GetConsoleConnectionResponse | DatabaseClient. getConsoleConnection(GetConsoleConnectionRequest request) |  |