vLLM

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aiohttp
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cachetools
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click
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depyf
MIT License
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dill
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diskcache
Apache 2.0
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distro
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einops
MIT License
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fastapi
MIT License
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Apache 2.0
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filelock
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frozenlist
Apache 2.0
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fsspec
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h11
MIT License
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httpcore
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httpx
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Apache 2.0
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ijson
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interegular
MIT License
Copyright (c) 2019 @MegaIng and @qntm

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jinja2
BSD License
Copyright 2007 Pallets

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jsonschema
MIT License
Copyright (c) 2013 Julian Berman

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jsonschema-specifications
MIT License
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lark
MIT License
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llguidance
MIT License
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llvmlite
BSD License
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lm-format-enforcer
MIT License
Copyright (c) 2023 Noam Gat

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markdown-it-py
MIT License
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markupsafe
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mcp
MIT License
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mistral_common
Apache 2.0
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model-hosting-container-standards
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mpmath
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msgspec
BSD 3-Clause License
Copyright (c) 2021, Jim Crist-Harif

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multidict
Apache 2.0
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networkx
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   and/or other materials provided with the distribution.

3. Neither the name of the copyright holder nor the names of its contributors
   may be used to endorse or promote products derived from this software without
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----------------------------------------------
ninja
Apache 2.0
Copyright ninja contributors.

Full Apache 2.0 text included below in Licenses section under: Apache 2.0

----------------------------------------------
numba
BSD License
Copyright (c) 2012, Anaconda, Inc.

BSD 2-Clause License

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----------------------------------------------
numpy
BSD License

Copyright (c) 2005-2025, NumPy Developers.
 All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions are
 met:

     * Redistributions of source code must retain the above copyright
        notice, this list of conditions and the following disclaimer.

     * Redistributions in binary form must reproduce the above
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     * Neither the name of the NumPy Developers nor the names of any
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        from this software without specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----

 The NumPy repository and source distributions bundle several libraries that are
 compatibly licensed.  We list these here.

Name: lapack-lite
Files: numpy/linalg/lapack_lite/*
License: BSD-3-Clause
  For details, see numpy/linalg/lapack_lite/LICENSE.txt

Name: dragon4
Files: numpy/_core/src/multiarray/dragon4.c
License: MIT
  For license text, see numpy/_core/src/multiarray/dragon4.c

Name: libdivide
Files: numpy/_core/include/numpy/libdivide/*
License: Zlib
  For license text, see numpy/_core/include/numpy/libdivide/LICENSE.txt

---------------                 RECURSIVE LICENSE                    --------------------
-----------------------------------------------------------------------------------------

lapack-lite
BSD-3-Clause License

Copyright (c) 1992-2013 The University of Tennessee and The University
                        of Tennessee Research Foundation.  All rights
                        reserved.
Copyright (c) 2000-2013 The University of California Berkeley. All
                        rights reserved.
Copyright (c) 2006-2013 The University of Colorado Denver.  All rights
                        reserved.

$COPYRIGHT$

Additional copyrights may follow

$HEADER$

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:

- Redistributions of source code must retain the above copyright
  notice, this list of conditions and the following disclaimer.

- Redistributions in binary form must reproduce the above copyright
  notice, this list of conditions and the following disclaimer listed
  in this license in the documentation and/or other materials
  provided with the distribution.

- Neither the name of the copyright holders nor the names of its
  contributors may be used to endorse or promote products derived from
  this software without specific prior written permission.

The copyright holders provide no reassurances that the source code
provided does not infringe any patent, copyright, or any other
intellectual property rights of third parties.  The copyright holders
disclaim any liability to any recipient for claims brought against
recipient by any third party for infringement of that parties
intellectual property rights.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----
dragon4
MIT License

Copyright (c) 2014 Ryan Juckett

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
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The above copyright notice and this permission notice shall be included in
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

----
libdivide
zlib License

Copyright (C) 2010 - 2019 ridiculous_fish, <libdivide@ridiculousfish.com>
Copyright (C) 2016 - 2019 Kim Walisch, <kim.walisch@gmail.com>

This software is provided 'as-is', without any express or implied
warranty.  In no event will the authors be held liable for any damages
arising from the use of this software.

Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software
    in a product, an acknowledgment in the product documentation would be
    appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.


----

 This binary distribution of NumPy also bundles the following software:


OpenBLAS
BSD-3-Clause License

   Copyright (c) 2011-2014, The OpenBLAS Project
   All rights reserved.

   Redistribution and use in source and binary forms, with or without
   modification, are permitted provided that the following conditions are
   met:

      1. Redistributions of source code must retain the above copyright
         notice, this list of conditions and the following disclaimer.

      2. Redistributions in binary form must reproduce the above copyright
         notice, this list of conditions and the following disclaimer in
         the documentation and/or other materials provided with the
         distribution.
      3. Neither the name of the OpenBLAS project nor the names of
         its contributors may be used to endorse or promote products
         derived from this software without specific prior written
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   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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   DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
   SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
   CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
   OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
   USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----
LAPACK
BSD-3-Clause-Open-MPI License

   Copyright (c) 1992-2013 The University of Tennessee and The University
                           of Tennessee Research Foundation.  All rights
                           reserved.
   Copyright (c) 2000-2013 The University of California Berkeley. All
                           rights reserved.
   Copyright (c) 2006-2013 The University of Colorado Denver.  All rights
                           reserved.

   $COPYRIGHT$

   Additional copyrights may follow

   $HEADER$

   Redistribution and use in source and binary forms, with or without
   modification, are permitted provided that the following conditions are
   met:

   - Redistributions of source code must retain the above copyright
     notice, this list of conditions and the following disclaimer.

   - Redistributions in binary form must reproduce the above copyright
     notice, this list of conditions and the following disclaimer listed
     in this license in the documentation and/or other materials
     provided with the distribution.

   - Neither the name of the copyright holders nor the names of its
     contributors may be used to endorse or promote products derived from
     this software without specific prior written permission.

   The copyright holders provide no reassurances that the source code
   provided does not infringe any patent, copyright, or any other
   intellectual property rights of third parties.  The copyright holders
   disclaim any liability to any recipient for claims brought against
   recipient by any third party for infringement of that parties
   intellectual property rights.

   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
   A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
   OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
   LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
   DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
   THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
   OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


----
libgfortran (GCC runtime library)
GPL-3.0-or-later WITH GCC-exception-3.1 License

   Copyright (C) 2002-2017 Free Software Foundation, Inc.

   Libgfortran is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3, or (at your option)
   any later version.

   Libgfortran is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   Under Section 7 of GPL version 3, you are granted additional
   permissions described in the GCC Runtime Library Exception, version
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   You should have received a copy of the GNU General Public License and
   a copy of the GCC Runtime Library Exception along with this program;
   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
   <http://www.gnu.org/licenses/>.

 ----

 Full text of license texts referred to above follows (that they are
 listed below does not necessarily imply the conditions apply to the
 present binary release):

 ----

 GCC RUNTIME LIBRARY EXCEPTION

 Version 3.1, 31 March 2009

 Copyright (C) 2009 Free Software Foundation, Inc. <https://fsf.org/>

 Everyone is permitted to copy and distribute verbatim copies of this
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 This GCC Runtime Library Exception ("Exception") is an additional
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 "GCC" means a version of the GNU Compiler Collection, with or without
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 2. No Weakening of GCC Copyleft.

 The availability of this Exception does not imply any general
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 ----

                     GNU GENERAL PUBLIC LICENSE
                        Version 3, 29 June 2007

  Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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 ----
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----------------------------------------------------------------------------------
LICENSES bundled in different directories:
-----------------------------------------------------------------------------------

The NumPy repository and source distributions bundle several libraries that are
compatibly licensed.  We list these here.

Name: SPLITMIX64
Files: /numpy/blob/numpy/random/src/splitmix64/*
License: Sebastiano Vigna © 2005–2019 NumPy Developers, Licensed under the 3-clause BSD License.
For details, see /numpy/blob/numpy/random/src/splitmix64/LICENSE.md

Name: SFC64
Files: /numpy/blob/numpy/random/src/sfc64/*
License: MIT
For details, see /numpy/blob/numpy/random/src/sfc64/LICENSE.md

Name: PHILOX
Files: /numpy/blob/numpy/random/src/philox/*
License: D. E. Shaw Research
For license text, see /numpy/blob/numpy/random/src/philox/LICENSE.md

Name: PCG64
Files: /numpy/blob/numpy/random/src/pcg64/*
License: MIT
For license text, see/numpy/blob/numpy/random/src/pcg64/LICENSE.md

Name: MT19937
Files: /numpy/blob/numpy/random/src/mt19937/*
License: MIT
For license text, see/numpy/blob/numpy/random/src/mt19937/LICENSE.md

Name: Julia
Files: /numpy/blob/numpy/random/src/distributions/*
License: Jeff Bezanson, Stefan Karpinski, Viral B. Shah, and other contributors
For license text, see/numpy/blob/numpy/random/src/distributions/LICENSE.md

Name: Random
Files: /numpy/blob/numpy/random/*
License: dual-licensed under the The University of Illinois/NCSA Open Source License (NCSA) and The 3-Clause BSD License
For license text, see/numpy/blob/numpy/random/LICENSE.md

Name: numpy.core.ma
Files: /numpy/blob/numpy/ma/*
License: University of Georgia and Pierre G.F. Gerard-Marchant
For license text, see /numpy/blob/numpy/ma/LICENSE

--------------- RECURSIVE LICENSE Mentioned in  LICENSES_bundled in different directories (list above) --------------------
-------------------------------------------------------------------------------------------------------------------------------------

Name: SPLITMIX64

Written in 2015 by Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty.
See http://creativecommons.org/publicdomain/zero/1.0/.

-------------------------------------------------------------------------------------------------------------------------------------

Name: SFC64

© 2005–2019 NumPy Developers, Licensed under the 3-clause BSD License.
The MIT License
Adapted from a C++ implementation of Chris Doty-Humphrey's SFC PRNG.

https://gist.github.com/imneme/f1f7821f07cf76504a97f6537c818083

Copyright (c) 2018 Melissa E. O'Neill

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-------------------------------------------------------------------------------------------------------------------------------------
Name: PHILOX

Copyright 2010-2012, D. E. Shaw Research. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
   - Redistributions of source code must retain the above copyright notice, this list of conditions, and the following disclaimer.
   -  Redistributions in binary form must reproduce the above copyright notice, this list of conditions, and the following disclaimer in the documentation and/or other materials provided with the distribution.
   - Neither the name of D. E. Shaw Research nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

-------------------------------------------------------------------------------------------------------------------------------------
Name: PCG64

The MIT License

PCG Random Number Generation for C.
Copyright 2014 Melissa O'Neill oneill@pcg-random.org

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-------------------------------------------------------------------------------------------------------------------------------------

Name: MT19937

Copyright (c) 2003-2005, Jean-Sebastien Roy (js@jeannot.org)

The rk_random and rk_seed functions algorithms and the original design of the Mersenne Twister RNG:
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura, All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
   -  Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
   -  Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
   - The names of its contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Original algorithm for the implementation of rk_interval function from Richard J. Wagner's implementation of the Mersenne Twister RNG, optimised by Magnus Jonsson.
Constants used in the rk_double implementation by Isaku Wada.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-------------------------------------------------------------------------------------------------------------------------------------

Name: Julia

The ziggurat methods were derived from Julia.

Copyright (c) 2009-2019: Jeff Bezanson, Stefan Karpinski, Viral B. Shah, and other contributors:

https://github.com/JuliaLang/julia/contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-------------------------------------------------------------------------------------------------------------------------------------

Name: Random

NCSA Open Source License

Copyright (c) 2019 Kevin Sheppard. All rights reserved.

Developed by: Kevin Sheppard (kevin.sheppard@economics.ox.ac.uk, kevin.k.sheppard@gmail.com) http://www.kevinsheppard.com

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal with the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimers.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimers in the documentation and/or other materials provided with the distribution.
Neither the names of Kevin Sheppard, nor the names of any contributors may be used to endorse or promote products derived from this Software without specific prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.

3-Clause BSD License

Copyright (c) 2019 Kevin Sheppard. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
    - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
    - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
   - Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Components

Many parts of this module have been derived from original sources, often the algorithm's designer. Component licenses are located with the component code.

-------------------------------------------------------------------------------------------------------------------------------------

Name: numpy.core.ma

Copyright (c) 2006, University of Georgia and Pierre G.F. Gerard-Marchant
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

     * Redistributions of source code must retain the above copyright
       notice, this list of conditions and the following disclaimer.
     * Redistributions in binary form must reproduce the above copyright
       notice, this list of conditions and the following disclaimer in the
       documentation and/or other materials provided with the distribution.
     * Neither the name of the University of Georgia nor the
        names of its contributors may be used to endorse or promote products
        derived from this software without specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

-------------------------------------------------------------------------------------------------------------------------------------

----------------------------------------------
nvidia-cublas-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cuda-cupti-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cuda-nvrtc-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cuda-runtime-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cudnn-cu12
NVIDIA Proprietary License
Copyright (c) 2017-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

NVIDIA cuDNN Software License Agreement
NVIDIA Proprietary License

The terms in this supplement govern your use of the NVIDIA cuDNN SDK under the
terms of your license agreement ("Agreement") as modified by this supplement.
Capitalized terms used but not defined below have the meaning assigned to them
in the Agreement.

This supplement is an exhibit to the Agreement and is incorporated as an
integral part of the Agreement. In the event of conflict between the terms in
this supplement and the terms in the Agreement, the terms in this supplement
govern.

4.1 License Scope. The SDK is licensed for you to develop applications only for
use in systems with NVIDIA GPUs.

2. Distribution. The following portions of the SDK are distributable under the
Agreement: the runtime files .so and .dll.

In addition to the rights above, for parties that are developing software
intended solely for use on Jetson development kits or Jetson modules and running
Linux for Tegra software the following shall apply: the SDK may be distributed
in its entirety, as provided by NVIDIA and without separation of its components,
for you and/or your licensees to create software development kits for use only
on the Jetson platform and running Linux for Tegra software.

3. Licensing. If the distribution terms in this Agreement are not suitable for
your organization, or for any questions regarding this Agreement, please contact
NVIDIA at nvidia-compute-license-questions@nvidia.com.

Copyright (c) 2017-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cudnn-frontend
MIT License
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.

Full MIT License text included below in Licenses section under: MIT License

----------------------------------------------
nvidia-cufft-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-curand-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cusolver-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cusparse-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cusparselt-cu12
NVIDIA Proprietary License
Copyright (c) 2006-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-cutlass-dsl
NVIDIA Proprietary License
Copyright (c) NVIDIA Corporation

NVIDIA CUTLASS DSLs Software License Agreement
NVIDIA Proprietary License

IMPORTANT NOTICE - PLEASE READ AND AGREE BEFORE USING THE SOFTWARE

This software license agreement ("Agreement") is a legal agreement between you,
whether an individual or entity, ("you") and NVIDIA Corporation ("NVIDIA") and
governs the use of the NVIDIA CUTLASS DSLs software and materials that NVIDIA
delivers to you under this Agreement ("Software").

NVIDIA and you are each a "party" and collectively the "parties." This Agreement
can be accepted only by an adult of legal age of majority in the country in
which the Software is used. If you do not have the required age or authority to
accept this Agreement, or if you do not accept all the terms and conditions of
this Agreement, do not use the Software.

1. License Grants

1.1. License Grant to You. The Software made available by NVIDIA to you is
licensed, not sold. Subject to the terms of this Agreement, NVIDIA grants you a
limited, non-exclusive, revocable, non-transferable, and non-sublicensable
except as expressly granted in this Agreement, license to:

1. install and use copies of the Software,
2. configure the Software using configuration files provided if applicable,
3. modify and create derivative works of any sample or example source code
   NVIDIA delivers to you as part of the Software ("Derivatives") if applicable,
   and
4. distribute python files in the Software package in source format as
   incorporated into a software application subject to the following distribution
   requirements:
   a. Your application must have material additional functionality, beyond the
      included portions of the Software.
   b. The distributable portions of the Software shall only be accessed by your
      application.
   c. The following notice shall be included in modifications and derivative
      works of sample source code distributed: "This software contains source
      code provided by NVIDIA Corporation."
   d. Unless a developer tool is identified in this Agreement as distributable,
      it is delivered for your internal use only.
   e. The terms under which you distribute your application must be consistent
      with the terms of this Agreement, including terms relating to the license
      grant and license restrictions and protection of NVIDIA's intellectual
      property rights.
   f. Additionally, you agree that you will protect the privacy, security and
      legal rights of your application users.

The foregoing are collectively the "Purpose", and the developed applications are
only for use in systems with NVIDIA GPUs.

1.2. License Grant to NVIDIA. Subject to the terms of this Agreement, you grant
NVIDIA and its affiliates a non-exclusive, perpetual, irrevocable, sublicensable,
worldwide, royalty-free, fully paid-up and transferable license, under your
intellectual property rights, to publicly perform, publicly display, reproduce,
use, make, have made, sell, offer for sale, distribute through multiple tiers of
distribution, import, create derivative works of and otherwise commercialize and
exploit at NVIDIA's discretion any Derivatives created by or for you. You may,
but are not required to, deliver any Derivatives to NVIDIA.

2. License Restrictions

Your license to use the Software and Derivatives is restricted as stated in this
Section 2. You will cooperate with NVIDIA and, upon NVIDIA's written request,
you will confirm in writing and provide reasonably requested information to
verify your compliance with the terms of this Agreement. You may not:

2.1. Use the Software or Derivatives for any purpose other than the Purpose;
2.2. Sell, rent, sublicense, transfer, distribute or otherwise make available to
others any portion of the Software or Derivatives, except as expressly granted in
Section 1.1;
2.3. Reverse engineer, decompile, or disassemble the Software components
provided in binary form, nor attempt in any other manner to obtain source code of
such Software;
2.4. Modify or create derivative works of the Software, except as expressly
granted in Section 1.1;
2.5. Change or remove copyright or other proprietary notices in the Software;
2.6. Bypass, disable, or circumvent any technical limitation, encryption,
security, digital rights management or authentication mechanism in the Software;
2.7. Use the Software or Derivatives in any manner that would cause them to
become subject to an open source software license, subject to the terms in
Section 6;
2.8. Use the Software or Derivatives in violation of any applicable law or
regulation in relevant jurisdictions;
2.9. Indicate that a product or service developed with the Software or
Derivatives is sponsored or endorsed by NVIDIA;
2.10. Replace any NVIDIA software components in the Software that are governed by
this Agreement with other software that implements NVIDIA APIs; or
2.11. Reverse engineer, decompile or disassemble any portion of the output
generated using Software elements for the purpose of translating such output
artifacts to target a non-NVIDIA platform.

3. Authorized Users

You may allow employees and contractors of your entity or of your subsidiary(ies),
and for educational institutions also enrolled students, to internally access and
use the Software as authorized by this Agreement from your secure network to
perform the work authorized by this Agreement on your behalf. You are
responsible for the compliance with the terms of this Agreement by your
authorized users. Any act or omission that if committed by you would constitute
a breach of this Agreement will be deemed to constitute a breach of this
Agreement if committed by your authorized users.

4. Pre-Release

Software versions identified as alpha, beta, preview, early access or otherwise
as pre-release ("Pre-Release") may not be fully functional, may contain errors or
design flaws, and may have reduced or different security, privacy, availability
and reliability standards relative to NVIDIA commercial offerings. You use
Pre-Release Software at your own risk. NVIDIA did not design or test the
Software for use in production or business-critical systems. NVIDIA may choose
not to make available a commercial version of Pre-Release Software. NVIDIA may
also choose to abandon development and terminate the availability of Pre-Release
Software at any time without liability.

5. Updates

NVIDIA may at any time and at its option, change, discontinue, or deprecate any
part, or all, of the Software, or change or remove features or functionality, or
make available patches, workarounds or other updates to the Software. Unless the
updates are provided with their separate governing terms, they are deemed part of
the Software licensed to you under this Agreement, and your continued use of the
Software is deemed acceptance of such changes.

6. Components Under Other Licenses

The Software may include or be distributed with components provided with separate
legal notices or terms that accompany the components, such as open source
software licenses and other license terms ("Other Licenses"). The components are
subject to the applicable Other Licenses, including any proprietary notices,
disclaimers, requirements and extended use rights; except that this Agreement
will prevail regarding the use of third-party open source software, unless a
third-party open source software license requires its license terms to prevail.
Open source software license means any software, data or documentation subject
to any license identified as an open source license by the Open Source
Initiative, Free Software Foundation or other similar open source organization or
listed by the Software Package Data Exchange Workgroup under the Linux
Foundation.

7. Ownership

7.1. NVIDIA Ownership. The Software, including all intellectual property rights,
is and will remain the sole and exclusive property of NVIDIA or its licensors.
Except as expressly granted in this Agreement, NVIDIA reserves all rights,
interests and remedies in connection with the Software, and no other license or
right is granted to you by implication, estoppel or otherwise.

7.2. Your Ownership. Subject to the rights of NVIDIA and its suppliers in the
Software, which continue to be licensed as stated in this Agreement, even when
incorporated in your products or services, and the extent permitted by
applicable law, as between you and NVIDIA, you hold all rights, title and
interest in and to your products, services and Derivatives you develop as
permitted in this Agreement including their respective intellectual property
rights.

8. Feedback

You may, but you are not obligated to, provide suggestions, requests, fixes,
modifications, enhancements, or other feedback regarding the Software
(collectively, "Feedback"). Feedback, even if designated as confidential by you,
will not create any confidentiality obligation for NVIDIA or its affiliates. If
you provide Feedback, you grant NVIDIA, its affiliates and its designees a
non-exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free,
fully paid-up and transferable license, under your intellectual property rights,
to publicly perform, publicly display, reproduce, use, make, have made, sell,
offer for sale, distribute through multiple tiers of distribution, import,
create derivative works of and otherwise commercialize and exploit the Feedback
at NVIDIA's discretion.

9. Termination

9.1. Termination. This Agreement will automatically terminate without notice from
NVIDIA if you fail to comply with any of the terms in this Agreement or if you
commence or participate in any legal proceeding against NVIDIA with respect to
the Software. Additionally, either party may terminate this Agreement at any time
with thirty days' advance written notice to the other party.

9.2. Effect of Termination. Upon any expiration or termination of this Agreement,
you will promptly stop using and return, delete or destroy NVIDIA confidential
information and all Software received under this Agreement, and delete or destroy
Derivatives created under this Agreement, unless an authorized NVIDIA
representative provides prior written approval that you may keep a copy of the
Derivatives solely for archival purposes. Upon written request, you will certify
in writing that you have complied with your obligations under this Section 9.2.

9.3. Survival. Section 1.2, Section 5, Section 6, Section 7, Section 8, Section
9.2, Section 9.3, Section 10, Section 11, Section 12, Section 13, Section 14 and
Section 15 will survive any expiration or termination of this Agreement.

10. Disclaimer of Warranties

THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE MAXIMUM
EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND
REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO
OR ARISING UNDER THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES
OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
USAGE OF TRADE AND COURSE OF DEALING. NVIDIA DOES NOT WARRANT OR ASSUME
RESPONSIBILITY FOR THE ACCURACY OR COMPLETENESS OF ANY THIRD-PARTY INFORMATION,
TEXT, GRAPHICS, LINKS CONTAINED IN THE SOFTWARE. WITHOUT LIMITING THE FOREGOING,
NVIDIA DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS, ANY
DEFECTS OR ERRORS WILL BE CORRECTED, ANY CERTAIN CONTENT WILL BE AVAILABLE; OR
THAT THE SOFTWARE IS FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. NO INFORMATION
OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE SCOPE OF ANY WARRANTY
EXPRESSLY PROVIDED IN THIS AGREEMENT.

11. Limitations of Liability

11.1. EXCLUSIONS. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO
EVENT WILL NVIDIA BE LIABLE FOR ANY INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES, OR DAMAGES FOR THE COST OF PROCURING SUBSTITUTE GOODS, OR
LOSS OF PROFITS, REVENUES, USE, DATA OR GOODWILL ARISING OUT OF OR RELATED TO
THIS AGREEMENT, WHETHER BASED ON BREACH OF CONTRACT, TORT INCLUDING NEGLIGENCE,
STRICT LIABILITY, OR OTHERWISE, AND EVEN IF NVIDIA HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES AND EVEN IF A PARTY'S REMEDIES FAIL THEIR ESSENTIAL
PURPOSE.

11.2. DAMAGES CAP. ADDITIONALLY, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE
LAW, NVIDIA'S TOTAL CUMULATIVE AGGREGATE LIABILITY FOR ANY AND ALL LIABILITIES,
OBLIGATIONS OR CLAIMS ARISING OUT OF OR RELATED TO THIS AGREEMENT WILL NOT
EXCEED FIVE U.S. DOLLARS (US$5).

12. Use in Mission Critical Applications

You acknowledge that the Software provided under this Agreement is not designed
or tested by NVIDIA for use in any system or application where the use or
failure of such system or application developed with NVIDIA's Software could
result in injury, death or catastrophic damage (each, a "Mission Critical
Application"). Examples of Mission Critical Applications include use in avionics,
navigation, autonomous vehicle applications, AI solutions for automotive
products, military, medical, life support or other mission-critical or
life-critical applications. NVIDIA will not be liable to you or any third party,
in whole or in part, for any claims or damages arising from these uses. You are
solely responsible for ensuring that systems and applications developed with the
Software include sufficient safety and redundancy features and comply with all
applicable legal and regulatory standards and requirements.

13. Governing Law and Jurisdiction

This Agreement will be governed in all respects by the laws of the United States
and the laws of the State of Delaware, without regard to conflict of laws
principles or the United Nations Convention on Contracts for the International
Sale of Goods. The state and federal courts residing in Santa Clara County,
California will have exclusive jurisdiction over any dispute or claim arising out
of or related to this Agreement, and the parties irrevocably consent to personal
jurisdiction and venue in those courts; except that either party may apply for
injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.

14. Indemnity

By using the Software you agree to defend, indemnify and hold harmless NVIDIA
and its affiliates and their respective officers, directors, employees and agents
from and against any claims, disputes, demands, liabilities, damages, losses,
costs and expenses arising out of or in any way connected with products or
services that have been developed or deployed with or use the Software, or claims
that they violate laws, or infringe, violate, or misappropriate any third party
right; or use of the Software in breach of the terms of this Agreement.

15. General

15.1. Independent Contractors. The parties are independent contractors, and this
Agreement does not create a joint venture, partnership, agency, or other form of
business association between the parties.

15.2. No Assignment. NVIDIA may assign, delegate or transfer its rights or
obligations under this Agreement by any means or operation of law. You may not,
without NVIDIA's prior written consent, assign, delegate or transfer any of your
rights or obligations under this Agreement by any means or operation of law, and
any attempt to do so is null and void.

15.3. No Waiver. No failure or delay by a party to enforce any term or
obligation of this Agreement will operate as a waiver by that party, or prevent
the enforcement of such term or obligation later.

15.4. Trade Compliance. You agree to comply with all applicable export, import,
trade and economic sanctions laws and regulations, as amended, including without
limitation U.S. Export Administration Regulations and Office of Foreign Assets
Control regulations. You confirm your understanding that export or reexport of
certain NVIDIA products or technologies may require a license or other approval
from appropriate authorities and that you will not export or reexport any
products or technology, directly or indirectly, without first obtaining any
required license or other approval from appropriate authorities.

15.5. Government Rights. The Software, documentation and technology are
commercial products consisting of commercial computer software and commercial
computer software documentation. Before any protected items are supplied to the
U.S. Government, you will inform the U.S. Government that the protected items are
and must be treated as commercial computer software and commercial computer
software documentation developed at private expense and provided subject to the
terms of this Agreement.

15.6. Notices. Please direct your legal notices or other correspondence to
legalnotices@nvidia.com with a copy mailed to NVIDIA Corporation, 2788 San Tomas
Expressway, Santa Clara, California 95051, United States of America, Attention:
Legal Department. If NVIDIA needs to contact you, you consent to receive the
notices by email and agree that such notices will satisfy any legal
communication requirements.

15.7. Severability. If a court of competent jurisdiction rules that a provision
of this Agreement is unenforceable, that provision will be deemed modified to
the extent necessary to make it enforceable and the remainder of this Agreement
will continue in full force and effect.

15.8. Amendment. Any amendment to this Agreement must be in writing and signed
by authorized representatives of both parties.

15.9. Construction. The headings in the Agreement are included solely for
convenience and are not intended to affect the meaning or interpretation of the
Agreement. As required by the context of the Agreement, the singular of a term
includes the plural and vice versa.

15.10. Force Majeure. Neither party will be liable during any period where an
event or circumstance prevents or delays that party from performing its
obligations under this Agreement and that event or circumstance is not within
the reasonable control of that party and is not the result of that party's
negligence, and cannot be overcome or avoided by that party using reasonably
diligent efforts.

15.11. Entire Agreement. Regarding the subject matter of this Agreement, the
parties agree that this Agreement constitutes the entire and exclusive agreement
between the parties and supersedes all prior and contemporaneous communications
and any additional or different terms or conditions, whether contained in
purchase orders, order acknowledgments, invoices or otherwise, will not be
binding and are null and void.

(v. May 8, 2025)
Copyright (c) 2025-2026 NVIDIA Corporation.

----------------------------------------------
nvidia-cutlass-dsl-libs-base
NVIDIA Proprietary License
Copyright (c) NVIDIA Corporation

NVIDIA CUTLASS DSLs Software License Agreement
NVIDIA Proprietary License

IMPORTANT NOTICE - PLEASE READ AND AGREE BEFORE USING THE SOFTWARE

This software license agreement ("Agreement") is a legal agreement between you,
whether an individual or entity, ("you") and NVIDIA Corporation ("NVIDIA") and
governs the use of the NVIDIA CUTLASS DSLs software and materials that NVIDIA
delivers to you under this Agreement ("Software").

NVIDIA and you are each a "party" and collectively the "parties." This Agreement
can be accepted only by an adult of legal age of majority in the country in
which the Software is used. If you do not have the required age or authority to
accept this Agreement, or if you do not accept all the terms and conditions of
this Agreement, do not use the Software.

1. License Grants

1.1. License Grant to You. The Software made available by NVIDIA to you is
licensed, not sold. Subject to the terms of this Agreement, NVIDIA grants you a
limited, non-exclusive, revocable, non-transferable, and non-sublicensable
except as expressly granted in this Agreement, license to:

1. install and use copies of the Software,
2. configure the Software using configuration files provided if applicable,
3. modify and create derivative works of any sample or example source code
   NVIDIA delivers to you as part of the Software ("Derivatives") if applicable,
   and
4. distribute python files in the Software package in source format as
   incorporated into a software application subject to the following distribution
   requirements:
   a. Your application must have material additional functionality, beyond the
      included portions of the Software.
   b. The distributable portions of the Software shall only be accessed by your
      application.
   c. The following notice shall be included in modifications and derivative
      works of sample source code distributed: "This software contains source
      code provided by NVIDIA Corporation."
   d. Unless a developer tool is identified in this Agreement as distributable,
      it is delivered for your internal use only.
   e. The terms under which you distribute your application must be consistent
      with the terms of this Agreement, including terms relating to the license
      grant and license restrictions and protection of NVIDIA's intellectual
      property rights.
   f. Additionally, you agree that you will protect the privacy, security and
      legal rights of your application users.

The foregoing are collectively the "Purpose", and the developed applications are
only for use in systems with NVIDIA GPUs.

1.2. License Grant to NVIDIA. Subject to the terms of this Agreement, you grant
NVIDIA and its affiliates a non-exclusive, perpetual, irrevocable, sublicensable,
worldwide, royalty-free, fully paid-up and transferable license, under your
intellectual property rights, to publicly perform, publicly display, reproduce,
use, make, have made, sell, offer for sale, distribute through multiple tiers of
distribution, import, create derivative works of and otherwise commercialize and
exploit at NVIDIA's discretion any Derivatives created by or for you. You may,
but are not required to, deliver any Derivatives to NVIDIA.

2. License Restrictions

Your license to use the Software and Derivatives is restricted as stated in this
Section 2. You will cooperate with NVIDIA and, upon NVIDIA's written request,
you will confirm in writing and provide reasonably requested information to
verify your compliance with the terms of this Agreement. You may not:

2.1. Use the Software or Derivatives for any purpose other than the Purpose;
2.2. Sell, rent, sublicense, transfer, distribute or otherwise make available to
others any portion of the Software or Derivatives, except as expressly granted in
Section 1.1;
2.3. Reverse engineer, decompile, or disassemble the Software components
provided in binary form, nor attempt in any other manner to obtain source code of
such Software;
2.4. Modify or create derivative works of the Software, except as expressly
granted in Section 1.1;
2.5. Change or remove copyright or other proprietary notices in the Software;
2.6. Bypass, disable, or circumvent any technical limitation, encryption,
security, digital rights management or authentication mechanism in the Software;
2.7. Use the Software or Derivatives in any manner that would cause them to
become subject to an open source software license, subject to the terms in
Section 6;
2.8. Use the Software or Derivatives in violation of any applicable law or
regulation in relevant jurisdictions;
2.9. Indicate that a product or service developed with the Software or
Derivatives is sponsored or endorsed by NVIDIA;
2.10. Replace any NVIDIA software components in the Software that are governed by
this Agreement with other software that implements NVIDIA APIs; or
2.11. Reverse engineer, decompile or disassemble any portion of the output
generated using Software elements for the purpose of translating such output
artifacts to target a non-NVIDIA platform.

3. Authorized Users

You may allow employees and contractors of your entity or of your subsidiary(ies),
and for educational institutions also enrolled students, to internally access and
use the Software as authorized by this Agreement from your secure network to
perform the work authorized by this Agreement on your behalf. You are
responsible for the compliance with the terms of this Agreement by your
authorized users. Any act or omission that if committed by you would constitute
a breach of this Agreement will be deemed to constitute a breach of this
Agreement if committed by your authorized users.

4. Pre-Release

Software versions identified as alpha, beta, preview, early access or otherwise
as pre-release ("Pre-Release") may not be fully functional, may contain errors or
design flaws, and may have reduced or different security, privacy, availability
and reliability standards relative to NVIDIA commercial offerings. You use
Pre-Release Software at your own risk. NVIDIA did not design or test the
Software for use in production or business-critical systems. NVIDIA may choose
not to make available a commercial version of Pre-Release Software. NVIDIA may
also choose to abandon development and terminate the availability of Pre-Release
Software at any time without liability.

5. Updates

NVIDIA may at any time and at its option, change, discontinue, or deprecate any
part, or all, of the Software, or change or remove features or functionality, or
make available patches, workarounds or other updates to the Software. Unless the
updates are provided with their separate governing terms, they are deemed part of
the Software licensed to you under this Agreement, and your continued use of the
Software is deemed acceptance of such changes.

6. Components Under Other Licenses

The Software may include or be distributed with components provided with separate
legal notices or terms that accompany the components, such as open source
software licenses and other license terms ("Other Licenses"). The components are
subject to the applicable Other Licenses, including any proprietary notices,
disclaimers, requirements and extended use rights; except that this Agreement
will prevail regarding the use of third-party open source software, unless a
third-party open source software license requires its license terms to prevail.
Open source software license means any software, data or documentation subject
to any license identified as an open source license by the Open Source
Initiative, Free Software Foundation or other similar open source organization or
listed by the Software Package Data Exchange Workgroup under the Linux
Foundation.

7. Ownership

7.1. NVIDIA Ownership. The Software, including all intellectual property rights,
is and will remain the sole and exclusive property of NVIDIA or its licensors.
Except as expressly granted in this Agreement, NVIDIA reserves all rights,
interests and remedies in connection with the Software, and no other license or
right is granted to you by implication, estoppel or otherwise.

7.2. Your Ownership. Subject to the rights of NVIDIA and its suppliers in the
Software, which continue to be licensed as stated in this Agreement, even when
incorporated in your products or services, and the extent permitted by
applicable law, as between you and NVIDIA, you hold all rights, title and
interest in and to your products, services and Derivatives you develop as
permitted in this Agreement including their respective intellectual property
rights.

8. Feedback

You may, but you are not obligated to, provide suggestions, requests, fixes,
modifications, enhancements, or other feedback regarding the Software
(collectively, "Feedback"). Feedback, even if designated as confidential by you,
will not create any confidentiality obligation for NVIDIA or its affiliates. If
you provide Feedback, you grant NVIDIA, its affiliates and its designees a
non-exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free,
fully paid-up and transferable license, under your intellectual property rights,
to publicly perform, publicly display, reproduce, use, make, have made, sell,
offer for sale, distribute through multiple tiers of distribution, import,
create derivative works of and otherwise commercialize and exploit the Feedback
at NVIDIA's discretion.

9. Termination

9.1. Termination. This Agreement will automatically terminate without notice from
NVIDIA if you fail to comply with any of the terms in this Agreement or if you
commence or participate in any legal proceeding against NVIDIA with respect to
the Software. Additionally, either party may terminate this Agreement at any time
with thirty days' advance written notice to the other party.

9.2. Effect of Termination. Upon any expiration or termination of this Agreement,
you will promptly stop using and return, delete or destroy NVIDIA confidential
information and all Software received under this Agreement, and delete or destroy
Derivatives created under this Agreement, unless an authorized NVIDIA
representative provides prior written approval that you may keep a copy of the
Derivatives solely for archival purposes. Upon written request, you will certify
in writing that you have complied with your obligations under this Section 9.2.

9.3. Survival. Section 1.2, Section 5, Section 6, Section 7, Section 8, Section
9.2, Section 9.3, Section 10, Section 11, Section 12, Section 13, Section 14 and
Section 15 will survive any expiration or termination of this Agreement.

10. Disclaimer of Warranties

THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE MAXIMUM
EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND
REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO
OR ARISING UNDER THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES
OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
USAGE OF TRADE AND COURSE OF DEALING. NVIDIA DOES NOT WARRANT OR ASSUME
RESPONSIBILITY FOR THE ACCURACY OR COMPLETENESS OF ANY THIRD-PARTY INFORMATION,
TEXT, GRAPHICS, LINKS CONTAINED IN THE SOFTWARE. WITHOUT LIMITING THE FOREGOING,
NVIDIA DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS, ANY
DEFECTS OR ERRORS WILL BE CORRECTED, ANY CERTAIN CONTENT WILL BE AVAILABLE; OR
THAT THE SOFTWARE IS FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. NO INFORMATION
OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE SCOPE OF ANY WARRANTY
EXPRESSLY PROVIDED IN THIS AGREEMENT.

11. Limitations of Liability

11.1. EXCLUSIONS. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO
EVENT WILL NVIDIA BE LIABLE FOR ANY INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES, OR DAMAGES FOR THE COST OF PROCURING SUBSTITUTE GOODS, OR
LOSS OF PROFITS, REVENUES, USE, DATA OR GOODWILL ARISING OUT OF OR RELATED TO
THIS AGREEMENT, WHETHER BASED ON BREACH OF CONTRACT, TORT INCLUDING NEGLIGENCE,
STRICT LIABILITY, OR OTHERWISE, AND EVEN IF NVIDIA HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES AND EVEN IF A PARTY'S REMEDIES FAIL THEIR ESSENTIAL
PURPOSE.

11.2. DAMAGES CAP. ADDITIONALLY, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE
LAW, NVIDIA'S TOTAL CUMULATIVE AGGREGATE LIABILITY FOR ANY AND ALL LIABILITIES,
OBLIGATIONS OR CLAIMS ARISING OUT OF OR RELATED TO THIS AGREEMENT WILL NOT
EXCEED FIVE U.S. DOLLARS (US$5).

12. Use in Mission Critical Applications

You acknowledge that the Software provided under this Agreement is not designed
or tested by NVIDIA for use in any system or application where the use or
failure of such system or application developed with NVIDIA's Software could
result in injury, death or catastrophic damage (each, a "Mission Critical
Application"). Examples of Mission Critical Applications include use in avionics,
navigation, autonomous vehicle applications, AI solutions for automotive
products, military, medical, life support or other mission-critical or
life-critical applications. NVIDIA will not be liable to you or any third party,
in whole or in part, for any claims or damages arising from these uses. You are
solely responsible for ensuring that systems and applications developed with the
Software include sufficient safety and redundancy features and comply with all
applicable legal and regulatory standards and requirements.

13. Governing Law and Jurisdiction

This Agreement will be governed in all respects by the laws of the United States
and the laws of the State of Delaware, without regard to conflict of laws
principles or the United Nations Convention on Contracts for the International
Sale of Goods. The state and federal courts residing in Santa Clara County,
California will have exclusive jurisdiction over any dispute or claim arising out
of or related to this Agreement, and the parties irrevocably consent to personal
jurisdiction and venue in those courts; except that either party may apply for
injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.

14. Indemnity

By using the Software you agree to defend, indemnify and hold harmless NVIDIA
and its affiliates and their respective officers, directors, employees and agents
from and against any claims, disputes, demands, liabilities, damages, losses,
costs and expenses arising out of or in any way connected with products or
services that have been developed or deployed with or use the Software, or claims
that they violate laws, or infringe, violate, or misappropriate any third party
right; or use of the Software in breach of the terms of this Agreement.

15. General

15.1. Independent Contractors. The parties are independent contractors, and this
Agreement does not create a joint venture, partnership, agency, or other form of
business association between the parties.

15.2. No Assignment. NVIDIA may assign, delegate or transfer its rights or
obligations under this Agreement by any means or operation of law. You may not,
without NVIDIA's prior written consent, assign, delegate or transfer any of your
rights or obligations under this Agreement by any means or operation of law, and
any attempt to do so is null and void.

15.3. No Waiver. No failure or delay by a party to enforce any term or
obligation of this Agreement will operate as a waiver by that party, or prevent
the enforcement of such term or obligation later.

15.4. Trade Compliance. You agree to comply with all applicable export, import,
trade and economic sanctions laws and regulations, as amended, including without
limitation U.S. Export Administration Regulations and Office of Foreign Assets
Control regulations. You confirm your understanding that export or reexport of
certain NVIDIA products or technologies may require a license or other approval
from appropriate authorities and that you will not export or reexport any
products or technology, directly or indirectly, without first obtaining any
required license or other approval from appropriate authorities.

15.5. Government Rights. The Software, documentation and technology are
commercial products consisting of commercial computer software and commercial
computer software documentation. Before any protected items are supplied to the
U.S. Government, you will inform the U.S. Government that the protected items are
and must be treated as commercial computer software and commercial computer
software documentation developed at private expense and provided subject to the
terms of this Agreement.

15.6. Notices. Please direct your legal notices or other correspondence to
legalnotices@nvidia.com with a copy mailed to NVIDIA Corporation, 2788 San Tomas
Expressway, Santa Clara, California 95051, United States of America, Attention:
Legal Department. If NVIDIA needs to contact you, you consent to receive the
notices by email and agree that such notices will satisfy any legal
communication requirements.

15.7. Severability. If a court of competent jurisdiction rules that a provision
of this Agreement is unenforceable, that provision will be deemed modified to
the extent necessary to make it enforceable and the remainder of this Agreement
will continue in full force and effect.

15.8. Amendment. Any amendment to this Agreement must be in writing and signed
by authorized representatives of both parties.

15.9. Construction. The headings in the Agreement are included solely for
convenience and are not intended to affect the meaning or interpretation of the
Agreement. As required by the context of the Agreement, the singular of a term
includes the plural and vice versa.

15.10. Force Majeure. Neither party will be liable during any period where an
event or circumstance prevents or delays that party from performing its
obligations under this Agreement and that event or circumstance is not within
the reasonable control of that party and is not the result of that party's
negligence, and cannot be overcome or avoided by that party using reasonably
diligent efforts.

15.11. Entire Agreement. Regarding the subject matter of this Agreement, the
parties agree that this Agreement constitutes the entire and exclusive agreement
between the parties and supersedes all prior and contemporaneous communications
and any additional or different terms or conditions, whether contained in
purchase orders, order acknowledgments, invoices or otherwise, will not be
binding and are null and void.

(v. May 8, 2025)
Copyright (c) 2025-2026 NVIDIA Corporation.

----------------------------------------------
nvidia-ml-py
BSD License
Copyright (c) 2011-2015, NVIDIA Corporation.

BSD 3-Clause License

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

3. Neither the name of the copyright holder nor the names of its contributors
   may be used to endorse or promote products derived from this software without
   specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----------------------------------------------
nvidia-nccl-cu12
NVIDIA Proprietary License
Copyright (c) 2014-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-nvjitlink-cu12
NVIDIA Proprietary License
Copyright (c) 2012-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE MAXIMUM
EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL
WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY,
INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS
THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE
USAGE, COURSE OF DEALING OR COURSE OF TRADE.

Limitations of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE
LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF
PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS
AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES
FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
INCLUDING NEGLIGENCE, PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY
OF LIABILITY. IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00.

Termination
This Agreement will continue to apply until terminated. If you want to terminate
this Agreement, you may do so by stopping use of the SDK. NVIDIA may terminate
this Agreement if you fail to comply with any term, if you commence or
participate in legal proceedings against NVIDIA with respect to the SDK, or if
NVIDIA decides to no longer provide the SDK in a country or continued use is no
longer commercially viable. Upon termination, you agree to promptly discontinue
use of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this Agreement are not affected by termination.

General
This Agreement is governed by the laws of the United States and of the State of
Delaware, without regard to conflict of laws principles. The United Nations
Convention on Contracts for the International Sale of Goods is specifically
disclaimed. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising
out of this Agreement, except that NVIDIA may apply for injunctive relief in any
jurisdiction. The SDK is subject to United States export laws and regulations.
This Agreement and any exhibits constitute the entire agreement of the parties
with respect to the subject matter of this SDK license.

Copyright (c) 2006-2026 NVIDIA Corporation

----------------------------------------------
nvidia-nvtx-cu12
NVIDIA Proprietary License
Copyright (c) 2012-2025 NVIDIA Corporation

NVIDIA CUDA Toolkit End User License Agreement
NVIDIA Proprietary License

Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive,
nontransferable license, without the right to sublicense except as expressly
provided in this Agreement to:

Install and use the SDK,

Modify and create derivative works of sample source code delivered in the SDK,
and

Distribute those portions of the SDK that are identified in this Agreement as
distributable, as incorporated in object code format into a software application
that meets the distribution requirements indicated in this Agreement.

Distribution Requirements
These are the distribution requirements for you to exercise the distribution
grant:

Your application must have material additional functionality, beyond the included
portions of the SDK.

The distributable portions of the SDK shall only be accessed by your application.

The following notice shall be included in modifications and derivative works of
sample source code distributed: "This software contains source code provided by
NVIDIA Corporation."

Unless a developer tool is identified in this Agreement as distributable, it is
delivered for your internal use only.

The terms under which you distribute your application must be consistent with the
terms of this Agreement, including terms relating to the license grant and
license restrictions and protection of NVIDIA's intellectual property rights.
Additionally, you agree that you will protect the privacy, security and legal
rights of your application users.

You agree to notify NVIDIA in writing of any known or suspected distribution or
use of the SDK not in compliance with the requirements of this Agreement, and to
enforce the terms of your agreements with respect to distributed SDK.

Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SDK from your secure network to perform work on your
behalf.

If you are an academic institution you may allow users enrolled or employed by
the academic institution to access and use the SDK from your secure network.

You are responsible for the compliance with the terms of this Agreement by your
authorized users. If you become aware that your authorized users did not follow
the terms of this Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.

Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release,
may not be fully functional, may contain errors or design flaws, and may have
reduced or different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding that pre-release
SDKs are not intended for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release
SDK. NVIDIA may also choose to abandon development and terminate the availability
of a prerelease SDK at any time without liability.

Updates
NVIDIA may, at its option, make available patches, workarounds or other updates
to this SDK. Unless the updates are provided with their separate governing terms,
they are deemed part of the SDK licensed to you as provided in this Agreement.

You agree that the form and content of the SDK that NVIDIA provides may change
without prior notice to you. While NVIDIA generally maintains compatibility
between versions, NVIDIA may in some cases make changes that introduce
incompatibilities in future versions of the SDK.

Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with,
NVIDIA or third party software licensed with separate legal notices or terms as
may be described in proprietary notices accompanying the SDK. If and to the
extent there is a conflict between the terms in this Agreement and the license
terms associated with the component, the license terms associated with the
components control only to the extent necessary to resolve the conflict.

Reservation of Rights
NVIDIA reserves all rights, title and interest in and to the SDK not expressly
granted to you under this Agreement.

Limitations
The following license limitations apply to your use of the SDK:

2.1 You may not reverse engineer, decompile or disassemble, or remove copyright
or other proprietary notices from any portion of the SDK or copies of the SDK.

2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent,
sublicense, transfer, distribute, modify, or create derivative works of any
portion of the SDK.

2.3 Unless you have an agreement with NVIDIA for this purpose, you may not
indicate that an application created with the SDK is sponsored or endorsed by
NVIDIA.

2.4 You may not bypass, disable, or circumvent any encryption, security, digital
rights management or authentication mechanism in the SDK.

2.5 You may not use the SDK in any manner that would cause it to become subject
to an open source software license. As examples, licenses that require as a
condition of use, modification, and/or distribution that the SDK be disclosed or
distributed in source code form, licensed for the purpose of making derivative
works, or redistributable at no charge.

2.6 You acknowledge that the SDK as delivered is not tested or certified by
NVIDIA for use in connection with the design, construction, maintenance, and/or
operation of any system where the use or failure of such system could result in
a situation that threatens the safety of human life or results in catastrophic
damages, each a "Critical Application". Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, AI
solutions for automotive products, military, medical, life support or other life
critical applications. NVIDIA shall not be liable to you or any third party, in
whole or in part, for any claims or damages arising from such uses. You are
solely responsible for ensuring that any product or service developed with the
SDK as a whole includes sufficient features to comply with all applicable legal
and regulatory standards and requirements.

2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs
or debt, fines, restitutions and expenses arising out of or related to products
or services that use the SDK in or for Critical Applications, and for use of the
SDK outside of the scope of this Agreement or not in compliance with its terms.

Ownership
NVIDIA or its licensors hold all rights, title and interest in and to the SDK and
its modifications and derivative works, including their respective intellectual
property rights, subject to your rights under this Agreement. You hold all
rights, title and interest in and to your applications and your derivative works
of the sample source code delivered in the SDK, subject to NVIDIA's rights.

Feedback
You may, but do not have to, provide to NVIDIA suggestions, feature requests or
other feedback regarding the SDK. For any feedback that you voluntarily provide,
you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,
irrevocable license to use, reproduce, modify, license, sublicense, and
distribute it without the payment of any royalties or fees to you.

No Warranties
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tiktoken
MIT License
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tilelang
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tokenspeed-mla
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tqdm
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transformers
Apache 2.0
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triton
BSD License
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typer
MIT License
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typing-inspection
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urllib3
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uvicorn
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watchfiles
MIT License
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xgrammar
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yarl
Apache 2.0
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annotated-doc
MIT License
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astor
BSD License
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cuda-tile
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cuda-toolkit
License needs manual review
Copyright needs manual review.

No standalone license file or copyright notice was present in the inspected
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describes itself there as a meta-package.

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docstring-parser
MIT License
Copyright (c) 2018 Marcin Kurczewski

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hf-xet
Apache 2.0
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humming-kernels
Apache 2.0

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jiter
MIT License
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jmespath
MIT License
Copyright (c) 2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.

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loguru
MIT License
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ml-dtypes
Apache 2.0
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nvidia-nvshmem-cu12
License needs manual review
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The exact nvidia-nvshmem-cu12 package was not present in the inspected
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pydantic-extra-types
MIT License
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pyelftools
Public domain license

pyelftools is in the public domain (see below if you need more details).

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supervisor
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tabulate
MIT License
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tokenspeed-triton
MIT License
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additional or different license terms and conditions for use, reproduction, or
distribution of Your modifications, or for any such Derivative Works as a whole,
provided Your use, reproduction, and distribution of the Work otherwise complies
with the conditions stated in this License.

5. Submission of Contributions. Unless You explicitly state otherwise, any
Contribution intentionally submitted for inclusion in the Work by You to the
Licensor shall be under the terms and conditions of this License, without any
additional terms or conditions. Notwithstanding the above, nothing herein shall
supersede or modify the terms of any separate license agreement you may have
executed with Licensor regarding such Contributions.

6. Trademarks. This License does not grant permission to use the trade names,
trademarks, service marks, or product names of the Licensor, except as required
for reasonable and customary use in describing the origin of the Work and
reproducing the content of the NOTICE file.

7. Disclaimer of Warranty. Unless required by applicable law or agreed to in
writing, Licensor provides the Work (and each Contributor provides its
Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied, including, without limitation, any warranties
or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any risks
associated with Your exercise of permissions under this License.

8. Limitation of Liability. In no event and under no legal theory, whether in
tort (including negligence), contract, or otherwise, unless required by
applicable law (such as deliberate and grossly negligent acts) or agreed to in
writing, shall any Contributor be liable to You for damages, including any
direct, indirect, special, incidental, or consequential damages of any character
arising as a result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill, work stoppage,
computer failure or malfunction, or any and all other commercial damages or
losses), even if such Contributor has been advised of the possibility of such
damages.

9. Accepting Warranty or Additional Liability. While redistributing the Work or
Derivative Works thereof, You may choose to offer, and charge a fee for,
acceptance of support, warranty, indemnity, or other liability obligations
and/or rights consistent with this License. However, in accepting such
obligations, You may act only on Your own behalf and on Your sole
responsibility, not on behalf of any other Contributor, and only if You agree to
indemnify, defend, and hold each Contributor harmless for any liability incurred
by, or claims asserted against, such Contributor by reason of your accepting any
such warranty or additional liability.

END OF TERMS AND CONDITIONS

APPENDIX: How to apply the Apache License to your work.

To apply the Apache License to your work, attach the following boilerplate
notice, with the fields enclosed by brackets "[]" replaced with your own
identifying information. (Don't include the brackets!) The text should be
enclosed in the appropriate comment syntax for the file format. We also
recommend that a file or class name and description of purpose be included on
the same "printed page" as the copyright notice for easier identification
within third-party archives.

Copyright [yyyy] [name of copyright owner]

Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.

----------------------------------------------
MIT License

MIT License

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

----------------------------------------------
ISC License

ISC License

Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.

----------------------------------------------
Mozilla Public License 2.0

Mozilla Public License Version 2.0

1. Definitions

1.1. "Contributor" means each individual or legal entity that creates,
contributes to the creation of, or owns Covered Software.

1.2. "Contributor Version" means the combination of the Contributions of others
(if any) used by a Contributor and that particular Contributor's Contribution.

1.3. "Contribution" means Covered Software of a particular Contributor.

1.4. "Covered Software" means Source Code Form to which the initial Contributor
has attached the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case including
portions thereof.

1.5. "Incompatible With Secondary Licenses" means that the initial Contributor
has attached the notice described in Exhibit B to the Covered Software or that
the Covered Software was made available under the terms of version 1.1 or
earlier of the License and not also under the terms of a Secondary License.

1.6. "Executable Form" means any form of the work other than Source Code Form.

1.7. "Larger Work" means a work that combines Covered Software with other
material, in a separate file or files, that is not Covered Software.

1.8. "License" means this document.

1.9. "Licensable" means having the right to grant, to the maximum extent
possible, whether at the time of the initial grant or subsequently, any and all
of the rights conveyed by this License.

1.10. "Modifications" means any file in Source Code Form that results from an
addition to, deletion from, or modification of the contents of Covered Software,
or any new file in Source Code Form that contains any Covered Software.

1.11. "Patent Claims" means any patent claim(s), including without limitation,
method, process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License, by the
making, using, selling, offering for sale, having made, import, or transfer of
either its Contributions or its Contributor Version.

1.12. "Secondary License" means either the GNU General Public License, Version
2.0, the GNU Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those licenses.

1.13. "Source Code Form" means the form of the work preferred for making
modifications.

1.14. "You" means an individual or a legal entity exercising rights under this
License.

2. License Grants and Conditions

2.1. Grants. Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license under intellectual property rights to use, reproduce, make
available, modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or as part of
a Larger Work; and under Patent Claims of such Contributor to make, use, sell,
offer for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.

2.2. Effective Date. The licenses granted in Section 2.1 with respect to any
Contribution become effective for each Contribution on the date the Contributor
first distributes such Contribution.

2.3. Limitations on Grant Scope. The licenses granted in this Section 2 are the
only rights granted under this License. No additional rights or licenses will be
implied from the distribution or licensing of Covered Software under this
License. Notwithstanding Section 2.1(b), no patent license is granted by a
Contributor for any code that a Contributor has removed from Covered Software;
for infringements caused by Your and any other third party's modifications of
Covered Software; or under Patent Claims infringed by Covered Software in the
absence of its Contributions.

2.4. Subsequent Licenses. No Contributor makes additional grants as a result of
Your choice to distribute the Covered Software under a subsequent version of this
License or under the terms of a Secondary License.

2.5. Representation. Each Contributor represents that the Contributor believes
its Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.

2.6. Fair Use. This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other equivalents.

2.7. Conditions. Sections 3.1, 3.2, 3.3 and 3.4 are conditions of the licenses
granted in Section 2.1.

3. Responsibilities

3.1. Distribution of Source Form. All distribution of Covered Software in Source
Code Form must be under the terms of this License. You must inform recipients
that the Source Code Form of the Covered Software is governed by the terms of
this License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code Form.

3.2. Distribution of Executable Form. If You distribute Covered Software in
Executable Form then such Covered Software must also be made available in Source
Code Form as described in this License, and You must inform recipients how they
can obtain a copy of such Source Code Form by reasonable means in a timely
manner, at a charge no more than the cost of distribution to the recipient; and
You may distribute such Executable Form under the terms of this License, or
under different terms, provided that the license for the Executable Form does
not attempt to limit or alter recipients' rights in the Source Code Form.

3.3. Distribution of a Larger Work. You may create and distribute a Larger Work
under terms of Your choice, provided that You also comply with the requirements
of this License for the Covered Software.

3.4. Notices. You may not remove or alter the substance of any license notices,
copyright notices, patent notices, disclaimers of warranty, or limitations of
liability contained within the Source Code Form of the Covered Software, except
that You may alter any license notices to the extent required to remedy known
factual inaccuracies.

3.5. Application of Additional Terms. You may choose to offer, and to charge a
fee for, warranty, support, indemnity or liability obligations to one or more
recipients of Covered Software. However, You may do so only on Your own behalf,
and not on behalf of any Contributor.

4. Inability to Comply Due to Statute or Regulation. If it is impossible for You
to comply with any of the terms of this License with respect to some or all of
the Covered Software due to statute, judicial order, or regulation then You must
comply with the terms of this License to the maximum extent possible and
describe the limitations and the code they affect.

5. Termination. The rights granted under this License will terminate
automatically if You fail to comply with any of its terms. If You cure the
breach, rights will be reinstated as stated in the License. If You initiate
litigation against any entity by asserting a patent infringement claim alleging
that a Contributor Version directly or indirectly infringes any patent, then the
rights granted to You by any and all Contributors for the Covered Software under
Section 2.1 shall terminate.

6. Disclaimer of Warranty. Covered Software is provided under this License on an
"as is" basis, without warranty of any kind, either expressed, implied, or
statutory, including, without limitation, warranties that the Covered Software is
free of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software is
with You.

7. Limitation of Liability. Under no circumstances and under no legal theory,
whether tort, contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any character
arising as a result of this License or out of the use or inability to use the
Covered Software.

8. Litigation. Any litigation relating to this License may be brought only in
the courts of a jurisdiction where the defendant maintains its principal place
of business and such litigation shall be governed by laws of that jurisdiction,
without reference to its conflict-of-law provisions.

9. Miscellaneous. This License represents the complete agreement concerning the
subject matter hereof. If any provision is held unenforceable, such provision
shall be reformed only to the extent necessary to make it enforceable.

10. Versions of the License. Mozilla Foundation is the license steward. Each
version will be given a distinguishing version number.

Exhibit A - Source Code Form License Notice

This Source Code Form is subject to the terms of the Mozilla Public License,
v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain
one at http://mozilla.org/MPL/2.0/.

Exhibit B - Incompatible With Secondary Licenses Notice

This Source Code Form is "Incompatible With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

----------------------------------------------

NVIDIA SOFTWARE LICENSE

NVIDIA SOFTWARE LICENSE

This license is a legal agreement between you and NVIDIA Corporation ("NVIDIA")
and governs your use of the NVIDIA CUDA Python software and materials provided
hereunder ("SOFTWARE").

This license can be accepted only by an adult of legal age of majority in the
country in which the SOFTWARE is used. If you are under the legal age of
majority, you must ask your parent or legal guardian to consent to this
license. By taking delivery of the SOFTWARE, you affirm that you have reached
the legal age of majority, you accept the terms of this license, and you take
legal and financial responsibility for the actions of your permitted users.

You agree to use the SOFTWARE only for purposes that are permitted by (a) this
license, and (b) any applicable law, regulation or generally accepted practices
or guidelines in the relevant jurisdictions.

1. LICENSE. Subject to the terms of this license, NVIDIA grants you a
non-exclusive limited license to: (a) install and use the SOFTWARE, and
(b) distribute the SOFTWARE subject to the distribution requirements described
in this license. NVIDIA reserves all rights, title and interest in and to the
SOFTWARE not expressly granted to you under this license.

2. DISTRIBUTION REQUIREMENTS. These are the distribution requirements for you to
exercise the distribution grant:
a. The terms under which you distribute the SOFTWARE must be consistent with the
   terms of this license, including (without limitation) terms relating to the
   license grant and license restrictions and protection of NVIDIA's
   intellectual property rights.
b. You agree to notify NVIDIA in writing of any known or suspected distribution
   or use of the SOFTWARE not in compliance with the requirements of this
   license, and to enforce the terms of your agreements with respect to
   distributed SOFTWARE.

3. LIMITATIONS. Your license to use the SOFTWARE is restricted as follows:
a. The SOFTWARE is licensed for you to develop applications only for use in
   systems with NVIDIA GPUs.
b. You may not reverse engineer, decompile or disassemble, or remove copyright
   or other proprietary notices from any portion of the SOFTWARE or copies of
   the SOFTWARE.
c. You may not modify or create derivative works of any portion of the
   SOFTWARE.
d. You may not bypass, disable, or circumvent any technical measure,
   encryption, security, digital rights management or authentication mechanism
   in the SOFTWARE.
e. You may not use the SOFTWARE in any manner that would cause it to become
   subject to an open source software license. As examples, licenses that
   require as a condition of use, modification, and/or distribution that the
   SOFTWARE be (i) disclosed or distributed in source code form; (ii) licensed
   for the purpose of making derivative works; or (iii) redistributable at no
   charge.
f. Unless you have an agreement with NVIDIA for this purpose, you may not use
   the SOFTWARE with any system or application where the use or failure of the
   system or application can reasonably be expected to threaten or result in
   personal injury, death, or catastrophic loss. Examples include use in
   avionics, navigation, military, medical, life support or other life critical
   applications. NVIDIA does not design, test or manufacture the SOFTWARE for
   these critical uses and NVIDIA shall not be liable to you or any third
   party, in whole or in part, for any claims or damages arising from such
   uses.
g. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
   and their respective employees, contractors, agents, officers and directors,
   from and against any and all claims, damages, obligations, losses,
   liabilities, costs or debt, fines, restitutions and expenses (including but
   not limited to attorney's fees and costs incident to establishing the right
   of indemnification) arising out of or related to use of the SOFTWARE outside
   of the scope of this Agreement, or not in compliance with its terms.

4. PRE-RELEASE. SOFTWARE versions identified as alpha, beta, preview, early
access or otherwise as pre-release may not be fully functional, may contain
errors or design flaws, and may have reduced or different security, privacy,
availability, and reliability standards relative to commercial versions of
NVIDIA software and materials. You may use a pre-release SOFTWARE version at
your own risk, understanding that these versions are not intended for use in
production or business-critical systems.

5. OWNERSHIP. The SOFTWARE and the related intellectual property rights therein
are and will remain the sole and exclusive property of NVIDIA or its licensors.
The SOFTWARE is copyrighted and protected by the laws of the United States and
other countries, and international treaty provisions. NVIDIA may make changes
to the SOFTWARE, at any time without notice, but is not obligated to support or
update the SOFTWARE.

6. COMPONENTS UNDER OTHER LICENSES. The SOFTWARE may include NVIDIA or
third-party components with separate legal notices or terms as may be described
in proprietary notices accompanying the SOFTWARE. If and to the extent there is
a conflict between the terms in this license and the license terms associated
with a component, the license terms associated with the components control only
to the extent necessary to resolve the conflict.

7. FEEDBACK. You may, but don't have to, provide to NVIDIA any Feedback.
"Feedback" means any suggestions, bug fixes, enhancements, modifications,
feature requests or other feedback regarding the SOFTWARE. For any Feedback
that you voluntarily provide, you hereby grant NVIDIA and its affiliates a
perpetual, non-exclusive, worldwide, irrevocable license to use, reproduce,
modify, license, sublicense (through multiple tiers of sublicensees), and
distribute (through multiple tiers of distributors) the Feedback without the
payment of any royalties or fees to you. NVIDIA will use Feedback at its
choice.

----------------------------------------------