1.2.2.1 About Stateless and Stateful Objects
The decision to use stateless or stateful objects depends on various factors. In the case where the cost to initialize an object with its durable state is expensive—because, for example, the object’s data takes up a great deal of space, or the durable state is located on a disk very remote from the servant that activates it—it may make sense to keep the object stateful, even if the object is idle during a conversation. In the case where the cost to keep an object active is expensive in terms of machine resource usage, it may make sense to make such an object stateless.
By managing object state in a way that is efficient and
appropriate for your application, you can maximize your
application’s ability to support large numbers of
simultaneous client applications that use large numbers of objects.
The way that you manage object state depends on the specific
characteristics and requirements of your application. For CORBA
applications, you manage object state by assigning the
method
activation policy to these objects, which has
the effect of deactivating idle object instances so that machine
resources can be allocated to other object instances.
Parent topic: Implementing Stateless and Stateful Objects