Communication Flows
The table below lists the communications created for each NES command:
Command | Outbound Communication | Inbound Communication | Completion Event |
---|
Remote Connect | Retrieve Meter Information Read Load Status Read Billing Data On-Demand Connect Load | Read Load Status Notification Read Billing Data On-Demand Notification Connect Load Notification | Create IMD Connect Device |
Remote Disconnect | Disconnect Load Read Billing Data On-Demand | Disconnect Load Notification Read Billing Data On-Demand Notification | Create IMD Disconnect Device |
Device Commissioning | Add Meter Request Set ATM Configuration | Set ATM Configuration Notification | Device Commissioning |
Device Decommissioning | Decommission Meter Request | Decommission Meter Notification | Device Decommissioning |
On-Demand Read (Scalar) | Read Billing Data On-Demand | Read Billing Data On-Demand Notification | Create IMD |
On-Demand Read (Interval) | Read Load Profile On Demand | Read Load Profile On-Demand Notification | Create IMD |
Commissioning and Decommissioning Communications
Commissioning a previously decommissioned NES device requires a different process than commissioning a new device.
When you commission a device for the first time, a commissioning command is sent to BPEL to create the meter in NES using the DeviceManager.CreateMeter command. If Automatic Topology Management is selected then the DeviceManager.SetATMConfiguration command is also sent.
When you decommission a device, BPEL sends the DeviceManager.Move command to NES for the device. In NES you need to confirm that the device has been moved to a non-DC tree. You then need to manually delete the device from the non-DC tree. To permanently decommission the device you must delete it by using the DeviceManager.Delete command from the NES interface.
To recommission a device that has been previously decommissioned, you need to log into NES and manually move the meter from the non-DC tree to the DC tree that it belonged to previously. This will not be possible if the device has been deleted from within NES.
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