silero-vad

Provider: Silero Team

Component(s): silero-vad

TOP LEVEL PACKAGE LICENSES
========================

onnxruntime
------------------
MIT License
Copyright (c) Microsoft Corporation
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coloredlogs
------------------
MIT License
Copyright (c) 2020 Peter Odding
Permission is hereby granted, free of charge, to any person obtaining
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

humanfriendly
------------------
MIT License
Copyright (c) 2021 Peter Odding
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
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flatbuffers
-------------------
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numpy
------------
Copyright (c) 2005-2023, NumPy Developers.
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packaging
--------------
This software is made available under the terms of *either* of the licenses
found in LICENSE.APACHE or LICENSE.BSD. Contributions to this software is made
under the terms of *both* these licenses.

BSD LICENSE
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protobuf
---------------
Copyright 2008 Google Inc.  All rights reserved.
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sympy
------------
Copyright (c) 2006-2023 SymPy Development Team
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mpmath
------------
BSD 3-Clause "New" or "Revised" License
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torch
-----------
From PyTorch:
Copyright (c) 2016-     Facebook, Inc            (Adam Paszke)
Copyright (c) 2014-     Facebook, Inc            (Soumith Chintala)
Copyright (c) 2011-2014 Idiap Research Institute (Ronan Collobert)
Copyright (c) 2012-2014 Deepmind Technologies    (Koray Kavukcuoglu)
Copyright (c) 2011-2012 NEC Laboratories America (Koray Kavukcuoglu)
Copyright (c) 2011-2013 NYU                      (Clement Farabet)
Copyright (c) 2006-2010 NEC Laboratories America (Ronan Collobert, Leon Bottou, Iain Melvin, Jason Weston)
Copyright (c) 2006      Idiap Research Institute (Samy Bengio)
Copyright (c) 2001-2004 Idiap Research Institute (Ronan Collobert, Samy Bengio, Johnny Mariethoz)

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filelock
---------------
This is free and unencumbered software released into the public domain.
Unlicense
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Jinja2
------------
Copyright 2007 Pallets
BSD 3-Clause License
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MarkupSafe
----------------
Copyright 2010 Pallets
BSD 3-Clause License
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fsspec
------------

BSD 3-Clause License

Copyright (c) 2018, Martin Durant
All rights reserved.

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networkx
------------
NetworkX is distributed with the 3-clause BSD license.
Copyright (C) 2004-2023, NetworkX Developers
Aric Hagberg <hagberg@lanl.gov>
Dan Schult <dschult@colgate.edu>
Pieter Swart <swart@lanl.gov>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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  * Redistributions in binary form must reproduce the above
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  * Neither the name of the NetworkX Developers nor the names of its
    contributors may be used to endorse or promote products derived
    from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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triton
------------
BSD 2-Clause or 3-Clause
Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
 * Redistributions of source code must retain the above copyright
   notice, this list of conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright
   notice, this list of conditions and the following disclaimer in the
   documentation and/or other materials provided with the distribution.
 * Neither the name of NVIDIA CORPORATION nor the names of its
   contributors may be used to endorse or promote products derived
   from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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lit
----------
The LLVM Project is under the Apache License v2.0 with LLVM Exceptions
Apache License Version 2.0, January 2004
http://www.apache.org/licenses/
[Full license available at URL above]
LLVM Exceptions to the Apache 2.0 License:
As an exception, if, as a result of your compiling your source code, portions
of this Software are embedded into an Object form of such source code, you
may redistribute such embedded portions in such Object form without complying
with the conditions of Sections 4(a), 4(b) and 4(d) of the License.

typing_extensions
------------------------
Python Software Foundation License Version 2
Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023
Python Software Foundation; All Rights Reserved
[Full PSF License text available in original document]

torchaudio
----------------
BSD 2-Clause License
Copyright (c) 2017 Facebook Inc. (Soumith Chintala),
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
  list of conditions and the following disclaimer.
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TORCH CUDA DEPENDECIES

nvidia cuda nvrtc cu12
----------------
NVIDIA Proprietary Software License
LICENSE AGREEMENT FOR NVIDIA SOFTWARE DEVELOPMENT KITS
cuDNN SUPPLEMENT TO SOFTWARE LICENSE AGREEMENT FOR NVIDIA SOFTWARE DEVELOPMENT KITS
[Subject to NVIDIA SDK License Agreement - See full license text in original document]

nvidia cuda runtime cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
code distributed: “This software contains source code provided by NVIDIA Corporation.”
4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
internal use only.
5. The terms under which you distribute your application must be consistent with the terms of this
Agreement, including (without limitation) terms relating to the license grant and license restric-
tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
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All cufile.h
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In addition to the rights above, for parties that are developing software intended solely for use on
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Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
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GPL v3:
This product includes copyrighted third-party software licensed
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All third-party software packages are copyright by their respective
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This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
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Boost Software License - Version 1.0 - August 17th, 2003
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TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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END OF TERMS AND CONDITIONS
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(continued from previous page)
file.
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------------
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------------
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and semantics are as close as possible to those of the Perl 5 language.
(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
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THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
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STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
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Copyright(c) 2009-2012 Zoltan Herczeg
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THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
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THE "BSD" LICENCE
-----------------
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(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
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All rights reserved.
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(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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nessee and are subject to the Modified Berkeley Software Distribution License as follows:
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
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as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
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(continues on next page)
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(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
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12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
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26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cuda cupti cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
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libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
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If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
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quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
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You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
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If you are an academic institution you may allow users enrolled or employed by the academic institution
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You are responsible for the compliance with the terms of this Agreement by your authorized users. If
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1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
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other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
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bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
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NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
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The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
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cation created with the SDK is sponsored or endorsed by NVIDIA.
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or authentication mechanism in the SDK.
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software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
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7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
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ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
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ing out of or related to products or services that use the SDK in or for Critical Applications, and
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using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
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1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
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these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
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stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
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including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
Linux libcufile.so, libcufile_rdma.so, libcufile_static.a, libcufile_rdma_static.a
In addition to the rights above, for parties that are developing software intended solely for use on
Jetson development kits or Jetson modules, and running Linux for Tegra software, the following shall
apply:
▶ The SDK may be distributed in its entirety, as provided by NVIDIA, and without separation of its
components, for you and/or your licensees to create software development kits for use only on
the Jetson platform and running Linux for Tegra software.
2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
to the following terms and conditions:
1. Licensee’s use of the GDB third party component is subject to the terms and conditions of GNU
GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http:∕∕www.gnu.org∕licenses∕gpl.txt
Consistent with these licensing requirements, the software listed below is provided under the
terms of the specified open source software licenses. To obtain source code for software pro-
vided under licenses that require redistribution of source code, including the GNU General Public
License (GPL) and GNU Lesser General Public License (LGPL), contact oss-requests@nvidia.com.
This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third party licensing and/or royalty payment
obligations in connection with Licensee’s use of the H.264 video codecs are solely the responsi-
bility of Licensee.
3. Licensee’s use of the Thrust library is subject to the terms and conditions of the Apache License
Version 2.0. All third-party software packages are copyright by their respective authors. Apache
License Version 2.0 terms and conditions are hereby incorporated into the Agreement by this
reference. http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice: Thrust includes source code from the
Boost Iterator, Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
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object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
4. Licensee’s use of the LLVM third party component is subject to the following terms and condi-
tions:
￿
→==============================================================================================
All LLVM after 8.0 are distributed under Apache-2.0 with LLVM-exception license,
→ an OSI-approved license
￿
→==============================================================================================
Apache License
Version 2.0, January 2004
http:∕∕www.apache.org∕licenses∕
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
(continues on next page)
16 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 17EULA, Release 13.0
(continued from previous page)
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18 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 19EULA, Release 13.0
(continued from previous page)
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
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========================================================
Software from third parties included in the LLVM Project
========================================================
The LLVM Project contains third party software which is under different license
terms. All such code will be identified clearly using at least one of two
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1) It will be in a separate directory tree with its own `LICENSE.txt` or
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(continues on next page)
20 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
file.
================================================================================================
LLVM releases prior to LLVM 8.0 was licensed under this University of Illinois￿
→Open Source License
================================================================================================
University of Illinois∕NCSA
Open Source License
Copyright (c) 2003-2019 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http:∕∕llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and∕or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and∕or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
5. Licensee’s use of the PCRE third party component is subject to the following terms and condi-
tions:
------------
PCRE LICENCE
------------
PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
specified below. The documentation for PCRE, supplied in the "doc"
directory, is distributed under the same terms as the software itself. The
basic library functions are written in C and are freestanding. Also
included in the distribution is a set of C++ wrapper functions, and a just-
in-time compiler that can be used to optimize pattern matching. These are
both optional features that can be omitted when the library is built.
THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2012 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2012 Zoltan Herczeg
All rights reserved.
THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
All rights reserved.
THE "BSD" LICENCE
-----------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the name of Google
Inc. nor the names of their contributors may be used to endorse or
promote products derived from this software without specific prior
written permission.
(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
6. Some of the cuBLAS library routines were written by or derived from code written by Vasily Volkov
and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2007-2009, Regents of the University of California
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the University of California, Berkeley nor
the names of its contributors may be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
7. Some of the cuBLAS library routines were written by or derived from code written by Davide
Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* The name of the author may not be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
8. Some of the cuBLAS library routines were derived from code developed by the University of Ten-
nessee and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2010 The University of Tennessee.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer listed in this license in the documentation and∕or
other materials provided with the distribution.
* Neither the name of the copyright holders nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the STFC nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
10. Some of the cuBLAS library routines were written by or derived from code written by Ahmad M.
Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the King Abdullah University of Science and
Technology nor the names of its contributors may be used to endorse
or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
(continues on next page)
2.7. Attachment B 25EULA, Release 13.0
(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and∕or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimers in the documentation and∕or other materials provided
with the distribution.
* Neither the names of IMPACT Group, University of Illinois, nor
the names of its contributors may be used to endorse or promote
products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cudnn cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
code distributed: “This software contains source code provided by NVIDIA Corporation.”
4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
internal use only.
5. The terms under which you distribute your application must be consistent with the terms of this
Agreement, including (without limitation) terms relating to the license grant and license restric-
tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
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All cufile.h
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2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
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GPL v3:
This product includes copyrighted third-party software licensed
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All third-party software packages are copyright by their respective
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This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
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Boost Software License - Version 1.0 - August 17th, 2003
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END OF TERMS AND CONDITIONS
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(continued from previous page)
file.
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------------
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------------
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and semantics are as close as possible to those of the Perl 5 language.
(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
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THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
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PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
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STACK-LESS JUST-IN-TIME COMPILER
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THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
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THE "BSD" LICENCE
-----------------
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(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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7. Some of the cuBLAS library routines were written by or derived from code written by Davide
Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
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met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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nessee and are subject to the Modified Berkeley Software Distribution License as follows:
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
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OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
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(continues on next page)
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(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
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26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
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32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cublas cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
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5. The terms under which you distribute your application must be consistent with the terms of this
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tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
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You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
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You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
Linux libcufile.so, libcufile_rdma.so, libcufile_static.a, libcufile_rdma_static.a
In addition to the rights above, for parties that are developing software intended solely for use on
Jetson development kits or Jetson modules, and running Linux for Tegra software, the following shall
apply:
▶ The SDK may be distributed in its entirety, as provided by NVIDIA, and without separation of its
components, for you and/or your licensees to create software development kits for use only on
the Jetson platform and running Linux for Tegra software.
2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
to the following terms and conditions:
1. Licensee’s use of the GDB third party component is subject to the terms and conditions of GNU
GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http:∕∕www.gnu.org∕licenses∕gpl.txt
Consistent with these licensing requirements, the software listed below is provided under the
terms of the specified open source software licenses. To obtain source code for software pro-
vided under licenses that require redistribution of source code, including the GNU General Public
License (GPL) and GNU Lesser General Public License (LGPL), contact oss-requests@nvidia.com.
This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third party licensing and/or royalty payment
obligations in connection with Licensee’s use of the H.264 video codecs are solely the responsi-
bility of Licensee.
3. Licensee’s use of the Thrust library is subject to the terms and conditions of the Apache License
Version 2.0. All third-party software packages are copyright by their respective authors. Apache
License Version 2.0 terms and conditions are hereby incorporated into the Agreement by this
reference. http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice: Thrust includes source code from the
Boost Iterator, Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
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The copyright notices in the Software and this entire statement,
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disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
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ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
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4. Licensee’s use of the LLVM third party component is subject to the following terms and condi-
tions:
￿
→==============================================================================================
All LLVM after 8.0 are distributed under Apache-2.0 with LLVM-exception license,
→ an OSI-approved license
￿
→==============================================================================================
Apache License
Version 2.0, January 2004
http:∕∕www.apache.org∕licenses∕
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
(continues on next page)
16 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 17EULA, Release 13.0
(continued from previous page)
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18 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 19EULA, Release 13.0
(continued from previous page)
END OF TERMS AND CONDITIONS
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mechanisms:
1) It will be in a separate directory tree with its own `LICENSE.txt` or
`LICENSE` file at the top containing the specific license and restrictions
which apply to that software, or
2) It will contain specific license and restriction terms at the top of every
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20 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
file.
================================================================================================
LLVM releases prior to LLVM 8.0 was licensed under this University of Illinois￿
→Open Source License
================================================================================================
University of Illinois∕NCSA
Open Source License
Copyright (c) 2003-2019 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http:∕∕llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and∕or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and∕or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
5. Licensee’s use of the PCRE third party component is subject to the following terms and condi-
tions:
------------
PCRE LICENCE
------------
PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
specified below. The documentation for PCRE, supplied in the "doc"
directory, is distributed under the same terms as the software itself. The
basic library functions are written in C and are freestanding. Also
included in the distribution is a set of C++ wrapper functions, and a just-
in-time compiler that can be used to optimize pattern matching. These are
both optional features that can be omitted when the library is built.
THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2012 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2012 Zoltan Herczeg
All rights reserved.
THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
All rights reserved.
THE "BSD" LICENCE
-----------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the name of Google
Inc. nor the names of their contributors may be used to endorse or
promote products derived from this software without specific prior
written permission.
(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
6. Some of the cuBLAS library routines were written by or derived from code written by Vasily Volkov
and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2007-2009, Regents of the University of California
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the University of California, Berkeley nor
the names of its contributors may be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
7. Some of the cuBLAS library routines were written by or derived from code written by Davide
Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* The name of the author may not be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
8. Some of the cuBLAS library routines were derived from code developed by the University of Ten-
nessee and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2010 The University of Tennessee.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer listed in this license in the documentation and∕or
other materials provided with the distribution.
* Neither the name of the copyright holders nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the STFC nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
10. Some of the cuBLAS library routines were written by or derived from code written by Ahmad M.
Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the King Abdullah University of Science and
Technology nor the names of its contributors may be used to endorse
or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
(continues on next page)
2.7. Attachment B 25EULA, Release 13.0
(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and∕or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimers in the documentation and∕or other materials provided
with the distribution.
* Neither the names of IMPACT Group, University of Illinois, nor
the names of its contributors may be used to endorse or promote
products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cufft cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
code distributed: “This software contains source code provided by NVIDIA Corporation.”
4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
internal use only.
5. The terms under which you distribute your application must be consistent with the terms of this
Agreement, including (without limitation) terms relating to the license grant and license restric-
tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
Linux libcufile.so, libcufile_rdma.so, libcufile_static.a, libcufile_rdma_static.a
In addition to the rights above, for parties that are developing software intended solely for use on
Jetson development kits or Jetson modules, and running Linux for Tegra software, the following shall
apply:
▶ The SDK may be distributed in its entirety, as provided by NVIDIA, and without separation of its
components, for you and/or your licensees to create software development kits for use only on
the Jetson platform and running Linux for Tegra software.
2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
to the following terms and conditions:
1. Licensee’s use of the GDB third party component is subject to the terms and conditions of GNU
GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http:∕∕www.gnu.org∕licenses∕gpl.txt
Consistent with these licensing requirements, the software listed below is provided under the
terms of the specified open source software licenses. To obtain source code for software pro-
vided under licenses that require redistribution of source code, including the GNU General Public
License (GPL) and GNU Lesser General Public License (LGPL), contact oss-requests@nvidia.com.
This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third party licensing and/or royalty payment
obligations in connection with Licensee’s use of the H.264 video codecs are solely the responsi-
bility of Licensee.
3. Licensee’s use of the Thrust library is subject to the terms and conditions of the Apache License
Version 2.0. All third-party software packages are copyright by their respective authors. Apache
License Version 2.0 terms and conditions are hereby incorporated into the Agreement by this
reference. http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice: Thrust includes source code from the
Boost Iterator, Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
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tions:
￿
→==============================================================================================
All LLVM after 8.0 are distributed under Apache-2.0 with LLVM-exception license,
→ an OSI-approved license
￿
→==============================================================================================
Apache License
Version 2.0, January 2004
http:∕∕www.apache.org∕licenses∕
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
(continues on next page)
16 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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Development KitsEULA, Release 13.0
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(continues on next page)
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(continued from previous page)
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
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========================================================
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========================================================
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20 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
file.
================================================================================================
LLVM releases prior to LLVM 8.0 was licensed under this University of Illinois￿
→Open Source License
================================================================================================
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Open Source License
Copyright (c) 2003-2019 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http:∕∕llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
5. Licensee’s use of the PCRE third party component is subject to the following terms and condi-
tions:
------------
PCRE LICENCE
------------
PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
specified below. The documentation for PCRE, supplied in the "doc"
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both optional features that can be omitted when the library is built.
THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2012 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2012 Zoltan Herczeg
All rights reserved.
THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
All rights reserved.
THE "BSD" LICENCE
-----------------
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(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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6. Some of the cuBLAS library routines were written by or derived from code written by Vasily Volkov
and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2007-2009, Regents of the University of California
All rights reserved.
Redistribution and use in source and binary forms, with or without
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
7. Some of the cuBLAS library routines were written by or derived from code written by Davide
Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* The name of the author may not be used to endorse or promote
products derived from this software without specific prior
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
8. Some of the cuBLAS library routines were derived from code developed by the University of Ten-
nessee and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2010 The University of Tennessee.
All rights reserved.
Redistribution and use in source and binary forms, with or without
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met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer listed in this license in the documentation and∕or
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* Neither the name of the copyright holders nor the names of its
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from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
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* Neither the name of the STFC nor the names of its contributors
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
10. Some of the cuBLAS library routines were written by or derived from code written by Ahmad M.
Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
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are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
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* Neither the name of the King Abdullah University of Science and
Technology nor the names of its contributors may be used to endorse
or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
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distribute, sublicense, and∕or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimers in the documentation and∕or other materials provided
with the distribution.
* Neither the names of IMPACT Group, University of Illinois, nor
the names of its contributors may be used to endorse or promote
products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia curand cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
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4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
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5. The terms under which you distribute your application must be consistent with the terms of this
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tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
Linux libcufile.so, libcufile_rdma.so, libcufile_static.a, libcufile_rdma_static.a
In addition to the rights above, for parties that are developing software intended solely for use on
Jetson development kits or Jetson modules, and running Linux for Tegra software, the following shall
apply:
▶ The SDK may be distributed in its entirety, as provided by NVIDIA, and without separation of its
components, for you and/or your licensees to create software development kits for use only on
the Jetson platform and running Linux for Tegra software.
2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
to the following terms and conditions:
1. Licensee’s use of the GDB third party component is subject to the terms and conditions of GNU
GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http:∕∕www.gnu.org∕licenses∕gpl.txt
Consistent with these licensing requirements, the software listed below is provided under the
terms of the specified open source software licenses. To obtain source code for software pro-
vided under licenses that require redistribution of source code, including the GNU General Public
License (GPL) and GNU Lesser General Public License (LGPL), contact oss-requests@nvidia.com.
This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third party licensing and/or royalty payment
obligations in connection with Licensee’s use of the H.264 video codecs are solely the responsi-
bility of Licensee.
3. Licensee’s use of the Thrust library is subject to the terms and conditions of the Apache License
Version 2.0. All third-party software packages are copyright by their respective authors. Apache
License Version 2.0 terms and conditions are hereby incorporated into the Agreement by this
reference. http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice: Thrust includes source code from the
Boost Iterator, Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
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The copyright notices in the Software and this entire statement,
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disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
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ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
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4. Licensee’s use of the LLVM third party component is subject to the following terms and condi-
tions:
￿
→==============================================================================================
All LLVM after 8.0 are distributed under Apache-2.0 with LLVM-exception license,
→ an OSI-approved license
￿
→==============================================================================================
Apache License
Version 2.0, January 2004
http:∕∕www.apache.org∕licenses∕
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
(continues on next page)
16 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 17EULA, Release 13.0
(continued from previous page)
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(continues on next page)
18 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 19EULA, Release 13.0
(continued from previous page)
END OF TERMS AND CONDITIONS
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Software from third parties included in the LLVM Project
========================================================
The LLVM Project contains third party software which is under different license
terms. All such code will be identified clearly using at least one of two
mechanisms:
1) It will be in a separate directory tree with its own `LICENSE.txt` or
`LICENSE` file at the top containing the specific license and restrictions
which apply to that software, or
2) It will contain specific license and restriction terms at the top of every
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20 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
file.
================================================================================================
LLVM releases prior to LLVM 8.0 was licensed under this University of Illinois￿
→Open Source License
================================================================================================
University of Illinois∕NCSA
Open Source License
Copyright (c) 2003-2019 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http:∕∕llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and∕or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and∕or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
5. Licensee’s use of the PCRE third party component is subject to the following terms and condi-
tions:
------------
PCRE LICENCE
------------
PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
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2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
specified below. The documentation for PCRE, supplied in the "doc"
directory, is distributed under the same terms as the software itself. The
basic library functions are written in C and are freestanding. Also
included in the distribution is a set of C++ wrapper functions, and a just-
in-time compiler that can be used to optimize pattern matching. These are
both optional features that can be omitted when the library is built.
THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2012 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2012 Zoltan Herczeg
All rights reserved.
THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
All rights reserved.
THE "BSD" LICENCE
-----------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the name of Google
Inc. nor the names of their contributors may be used to endorse or
promote products derived from this software without specific prior
written permission.
(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
6. Some of the cuBLAS library routines were written by or derived from code written by Vasily Volkov
and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2007-2009, Regents of the University of California
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the University of California, Berkeley nor
the names of its contributors may be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
7. Some of the cuBLAS library routines were written by or derived from code written by Davide
Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* The name of the author may not be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
8. Some of the cuBLAS library routines were derived from code developed by the University of Ten-
nessee and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2010 The University of Tennessee.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer listed in this license in the documentation and∕or
other materials provided with the distribution.
* Neither the name of the copyright holders nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the STFC nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
10. Some of the cuBLAS library routines were written by or derived from code written by Ahmad M.
Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the King Abdullah University of Science and
Technology nor the names of its contributors may be used to endorse
or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
(continues on next page)
2.7. Attachment B 25EULA, Release 13.0
(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and∕or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimers in the documentation and∕or other materials provided
with the distribution.
* Neither the names of IMPACT Group, University of Illinois, nor
the names of its contributors may be used to endorse or promote
products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
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2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cusolver cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
code distributed: “This software contains source code provided by NVIDIA Corporation.”
4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
internal use only.
5. The terms under which you distribute your application must be consistent with the terms of this
Agreement, including (without limitation) terms relating to the license grant and license restric-
tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
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In addition to the rights above, for parties that are developing software intended solely for use on
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GPL v3:
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This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
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END OF TERMS AND CONDITIONS
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(continued from previous page)
file.
================================================================================================
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------------
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------------
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(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
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THE BASIC LIBRARY FUNCTIONS
---------------------------
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Email local part: ph10
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University of Cambridge Computing Service,
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Copyright (c) 1997-2012 University of Cambridge
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PCRE JUST-IN-TIME COMPILATION SUPPORT
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THE C++ WRAPPER FUNCTIONS
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THE "BSD" LICENCE
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22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
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as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
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(continues on next page)
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HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
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12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cusparse cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
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If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
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3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
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quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
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2. The distributable portions of the SDK shall only be accessed by your application.
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You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
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If you are an academic institution you may allow users enrolled or employed by the academic institution
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You are responsible for the compliance with the terms of this Agreement by your authorized users. If
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take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
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sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
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other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
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NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
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The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
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7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
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ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
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8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
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1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
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these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
Linux libcufile.so, libcufile_rdma.so, libcufile_static.a, libcufile_rdma_static.a
In addition to the rights above, for parties that are developing software intended solely for use on
Jetson development kits or Jetson modules, and running Linux for Tegra software, the following shall
apply:
▶ The SDK may be distributed in its entirety, as provided by NVIDIA, and without separation of its
components, for you and/or your licensees to create software development kits for use only on
the Jetson platform and running Linux for Tegra software.
2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
to the following terms and conditions:
1. Licensee’s use of the GDB third party component is subject to the terms and conditions of GNU
GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http:∕∕www.gnu.org∕licenses∕gpl.txt
Consistent with these licensing requirements, the software listed below is provided under the
terms of the specified open source software licenses. To obtain source code for software pro-
vided under licenses that require redistribution of source code, including the GNU General Public
License (GPL) and GNU Lesser General Public License (LGPL), contact oss-requests@nvidia.com.
This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third party licensing and/or royalty payment
obligations in connection with Licensee’s use of the H.264 video codecs are solely the responsi-
bility of Licensee.
3. Licensee’s use of the Thrust library is subject to the terms and conditions of the Apache License
Version 2.0. All third-party software packages are copyright by their respective authors. Apache
License Version 2.0 terms and conditions are hereby incorporated into the Agreement by this
reference. http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice: Thrust includes source code from the
Boost Iterator, Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
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object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
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ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
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4. Licensee’s use of the LLVM third party component is subject to the following terms and condi-
tions:
￿
→==============================================================================================
All LLVM after 8.0 are distributed under Apache-2.0 with LLVM-exception license,
→ an OSI-approved license
￿
→==============================================================================================
Apache License
Version 2.0, January 2004
http:∕∕www.apache.org∕licenses∕
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
(continues on next page)
16 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 17EULA, Release 13.0
(continued from previous page)
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18 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
2.7. Attachment B 19EULA, Release 13.0
(continued from previous page)
END OF TERMS AND CONDITIONS
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3), the indemnity provision (Section 9) or other Section of the License
conflicts with the conditions of the GPLv2, you may retroactively and
prospectively choose to deem waived or otherwise exclude such Section(s) of
the License, but only in their entirety and only with respect to the Combined
Software.
========================================================
Software from third parties included in the LLVM Project
========================================================
The LLVM Project contains third party software which is under different license
terms. All such code will be identified clearly using at least one of two
mechanisms:
1) It will be in a separate directory tree with its own `LICENSE.txt` or
`LICENSE` file at the top containing the specific license and restrictions
which apply to that software, or
2) It will contain specific license and restriction terms at the top of every
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20 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
file.
================================================================================================
LLVM releases prior to LLVM 8.0 was licensed under this University of Illinois￿
→Open Source License
================================================================================================
University of Illinois∕NCSA
Open Source License
Copyright (c) 2003-2019 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http:∕∕llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and∕or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and∕or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
5. Licensee’s use of the PCRE third party component is subject to the following terms and condi-
tions:
------------
PCRE LICENCE
------------
PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
specified below. The documentation for PCRE, supplied in the "doc"
directory, is distributed under the same terms as the software itself. The
basic library functions are written in C and are freestanding. Also
included in the distribution is a set of C++ wrapper functions, and a just-
in-time compiler that can be used to optimize pattern matching. These are
both optional features that can be omitted when the library is built.
THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2012 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2012 Zoltan Herczeg
All rights reserved.
THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
All rights reserved.
THE "BSD" LICENCE
-----------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the name of Google
Inc. nor the names of their contributors may be used to endorse or
promote products derived from this software without specific prior
written permission.
(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
6. Some of the cuBLAS library routines were written by or derived from code written by Vasily Volkov
and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2007-2009, Regents of the University of California
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the University of California, Berkeley nor
the names of its contributors may be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
7. Some of the cuBLAS library routines were written by or derived from code written by Davide
Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* The name of the author may not be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
8. Some of the cuBLAS library routines were derived from code developed by the University of Ten-
nessee and are subject to the Modified Berkeley Software Distribution License as follows:
Copyright (c) 2010 The University of Tennessee.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer listed in this license in the documentation and∕or
other materials provided with the distribution.
* Neither the name of the copyright holders nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the STFC nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
10. Some of the cuBLAS library routines were written by or derived from code written by Ahmad M.
Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
* Neither the name of the King Abdullah University of Science and
Technology nor the names of its contributors may be used to endorse
or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
(continues on next page)
2.7. Attachment B 25EULA, Release 13.0
(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and∕or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimers in the documentation and∕or other materials provided
with the distribution.
* Neither the names of IMPACT Group, University of Illinois, nor
the names of its contributors may be used to endorse or promote
products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and∕or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and∕or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
will mean the Content.
If you did not receive this Content directly from the Eclipse
Foundation, the Content is being redistributed by another party
("Redistributor") and different terms and conditions may apply to your
use of any object code in the Content. Check the Redistributor's
license that was provided with the Content. If no such license exists,
contact the Redistributor. Unless otherwise indicated below, the terms
and conditions of the EPL still apply to any source code in the
Content and such source code may be obtained at http:∕∕www.eclipse.org.
18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and∕or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
→POSSIBILITY OF
SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
→have signed
affidavits dedicating their contributions to the public domain and originals of￿
→those signed
affidavits are stored in a firesafe at the main offices of Hwaci. All￿
→contributors are citizens
of countries that allow creative works to be dedicated into the public domain.￿
→Anyone is free
to copy, modify, publish, use, compile, sell, or distribute the original SQLite￿
→code, either
in source code form or as a compiled binary, for any purpose, commercial or non-
→commercial,
and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions, and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions, and the following disclaimer in the documentation and∕or
other materials provided with the distribution.
Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia cusparselt cu12
----------------
End User License Agreement
NVIDIA Software License Agreement and CUDA Supplement to Software License Agreement.
The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA Toolkit, the NVIDIA CUDA
Samples, the NVIDIA Display Driver, NVIDIA Nsight tools (Visual Studio Edition), and the associated
documentation on CUDA APIs, programming model and development tools. If you do not agree with
the terms and conditions of the license agreement, then do not download or use the software.
Last updated: January 7, 2025
Preface
The Software License Agreement in Chapter 1 and the Supplement in Chapter 2 contain license terms
and conditions that govern the use of NVIDIA CUDA toolkit. By accepting this agreement, you agree
to comply with all the terms and conditions applicable to the product(s) included herein.
NVIDIA Driver
Description
This package contains the operating system driver and fundamental system software components for
NVIDIA GPUs.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical tools for building, debugging and opti-
mizing the performance of applications accelerated by NVIDIA GPUs, runtime and math libraries, and
documentation including programming guides, user manuals, and API references.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
∕usr∕local∕cuda-#.#
Mac platform:
∕Developer∕NVIDIA∕CUDA-#.#
Contents 1EULA, Release 13.0
NVIDIA CUDA Samples
Description
CUDA Samples are now located in https://github.com/nvidia/cuda-samples, which includes instruc-
tions for obtaining, building, and running the samples. They are no longer included in the CUDA toolkit.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a development environment integrated
into Microsoft Visual Studio that provides tools for debugging, profiling, analyzing and optimizing your
GPU computing and graphics applications.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
2 ContentsChapter 1. License Agreement for
NVIDIA Software
Development Kits
Important Notice—Read before downloading, installing, copying or using the licensed software:
This license agreement, including exhibits attached (“Agreement”) is a legal agreement between you
and NVIDIA Corporation (“NVIDIA”) and governs your use of a NVIDIA software development kit (“SDK”).
Each SDK has its own set of software and materials, but here is a description of the types of items
that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include
images, textures, models, scenes, videos, native API input/output files), binary software, sample code,
libraries, utility programs, programming code and documentation.
This Agreement can be accepted only by an adult of legal age of majority in the country in which the
SDK is used.
If you are entering into this Agreement on behalf of a company or other legal entity, you represent that
you have the legal authority to bind the entity to this Agreement, in which case “you” will mean the
entity you represent.
If you don’t have the required age or authority to accept this Agreement, or if you don’t accept all the
terms and conditions of this Agreement, do not download, install or use the SDK.
You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any
applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.
1.1. License
1.1.1. License Grant
Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable
license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
code distributed: “This software contains source code provided by NVIDIA Corporation.”
4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
internal use only.
5. The terms under which you distribute your application must be consistent with the terms of this
Agreement, including (without limitation) terms relating to the license grant and license restric-
tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
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Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
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In addition to the rights above, for parties that are developing software intended solely for use on
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GPL v3:
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This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
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Development KitsEULA, Release 13.0
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END OF TERMS AND CONDITIONS
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(continued from previous page)
file.
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------------
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(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
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THE BASIC LIBRARY FUNCTIONS
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PCRE JUST-IN-TIME COMPILATION SUPPORT
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22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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(continues on next page)
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(continued from previous page)
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
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as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
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(continues on next page)
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HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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SOFTWARE.
12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
(continues on next page)
26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
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* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
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15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http:∕∕www.opensource.org∕licenses∕bsd-license.php)
Redistribution and use in source and binary forms, with or without
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met:
* Redistributions of source code must retain the above copyright
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
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ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
to you under the terms and conditions of the Eclipse Public License
Version 1.0 ("EPL"). A copy of the EPL is available at http:∕∕
www.eclipse.org∕legal∕epl-v10.html. For purposes of the EPL, "Program"
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If you did not receive this Content directly from the Eclipse
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18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and∕or sell
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The above copyright notice and this permission notice shall be included in
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
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and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
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* Redistributions in binary form must reproduce the above copyright notice,
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and∕or other materials provided with the distribution.
* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
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SUCH DAMAGE.
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license:
All of the code and documentation in SQLite has been dedicated to the public￿
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authors. All code authors, and representatives of the companies they work for,￿
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affidavits dedicating their contributions to the public domain and originals of￿
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affidavits are stored in a firesafe at the main offices of Hwaci. All￿
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of countries that allow creative works to be dedicated into the public domain.￿
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in source code form or as a compiled binary, for any purpose, commercial or non-
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and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
NVIDIA, Oracle, and Samsung.
ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
NVIDIA, Oracle, and Samsung.
The following applies to the whole of SoftFloat Release 3e as well as to each
source file individually.
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
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Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
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Redistributions in binary form must reproduce the above copyright notice, this
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Neither the name of the University nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
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32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved


nvidia nccl cu12
----------------

 Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions
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 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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 The U.S. Department of Energy funded the development of this software
 under subcontract 7078610 with Lawrence Berkeley National Laboratory.


This code also includes files from the NVIDIA Tools Extension SDK project.

See:

   https://github.com/NVIDIA/NVTX

for more information and license details.

nvidia nvtx cu12
----------------
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nvidia nvjitlink cu12
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license, without the right to sublicense (except as expressly provided in this Agreement) to:
1. Install and use the SDK,
2. Modify and create derivative works of sample source code delivered in the SDK, and
3. Distribute those portions of the SDK that are identified in this Agreement as distributable, as
incorporated in object code format into a software application that meets the distribution re-
quirements indicated in this Agreement.
3EULA, Release 13.0
1.1.2. Distribution Requirements
These are the distribution requirements for you to exercise the distribution grant:
1. Your application must have material additional functionality, beyond the included portions of the
SDK.
2. The distributable portions of the SDK shall only be accessed by your application.
3. The following notice shall be included in modifications and derivative works of sample source
code distributed: “This software contains source code provided by NVIDIA Corporation.”
4. Unless a developer tool is identified in this Agreement as distributable, it is delivered for your
internal use only.
5. The terms under which you distribute your application must be consistent with the terms of this
Agreement, including (without limitation) terms relating to the license grant and license restric-
tions and protection of NVIDIA’s intellectual property rights. Additionally, you agree that you will
protect the privacy, security and legal rights of your application users.
6. You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK
not in compliance with the requirements of this Agreement, and to enforce the terms of your
agreements with respect to distributed SDK.
1.1.3. Authorized Users
You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use
the SDK from your secure network to perform work on your behalf.
If you are an academic institution you may allow users enrolled or employed by the academic institution
to access and use the SDK from your secure network.
You are responsible for the compliance with the terms of this Agreement by your authorized users. If
you become aware that your authorized users didn’t follow the terms of this Agreement, you agree to
take reasonable steps to resolve the non-compliance and prevent new occurrences.
1.1.4. Pre-Release SDK
The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully func-
tional, may contain errors or design flaws, and may have reduced or different security, privacy, acces-
sibility, availability, and reliability standards relative to commercial versions of NVIDIA software and
materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.
You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended
for use in production or business-critical systems.
NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may
also choose to abandon development and terminate the availability of a pre-release SDK at any time
without liability.
4 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.1.5. Updates
NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless
the updates are provided with their separate governing terms, they are deemed part of the SDK li-
censed to you as provided in this Agreement. You agree that the form and content of the SDK that
NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compati-
bility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in
future versions of the SDK.
1.1.6. Components Under Other Licenses
The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third-party
components with separate legal notices or terms as may be described in proprietary notices accom-
panying the SDK. If and to the extent there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license terms associated with the components
control only to the extent necessary to resolve the conflict.
Subject to the other terms of this Agreement, you may use the SDK to develop and test applications
released under Open Source Initiative (OSI) approved open source software licenses.
1.1.7. Reservation of Rights
NVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to you under this
Agreement.
1.2. Limitations
The following license limitations apply to your use of the SDK:
1. You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary
notices from any portion of the SDK or copies of the SDK.
2. Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer,
distribute, modify, or create derivative works of any portion of the SDK. For clarity, you may not
distribute or sublicense the SDK as a stand-alone product.
3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an appli-
cation created with the SDK is sponsored or endorsed by NVIDIA.
4. You may not bypass, disable, or circumvent any encryption, security, digital rights management
or authentication mechanism in the SDK.
5. You may not use the SDK in any manner that would cause it to become subject to an open source
software license. As examples, licenses that require as a condition of use, modification, and/or
distribution that the SDK be:
a. Disclosed or distributed in source code form;
b. Licensed for the purpose of making derivative works; or
c. Redistributable at no charge.
1.2. Limitations 5EULA, Release 13.0
6. You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in con-
nection with the design, construction, maintenance, and/or operation of any system where the
use or failure of such system could result in a situation that threatens the safety of human life or
results in catastrophic damages (each, a “Critical Application”). Examples of Critical Applications
include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive
products, military, medical, life support or other life critical applications. NVIDIA shall not be liable
to you or any third party, in whole or in part, for any claims or damages arising from such uses.
You are solely responsible for ensuring that any product or service developed with the SDK as
a whole includes sufficient features to comply with all applicable legal and regulatory standards
and requirements.
7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective
employees, contractors, agents, officers and directors, from and against any and all claims, dam-
ages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but
not limited to attorney’s fees and costs incident to establishing the right of indemnification) aris-
ing out of or related to products or services that use the SDK in or for Critical Applications, and
for use of the SDK outside of the scope of this Agreement or not in compliance with its terms.
8. You may not reverse engineer, decompile or disassemble any portion of the output generated
using SDK elements for the purpose of translating such output artifacts to target a non-NVIDIA
platform.
1.3. Ownership
1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications
and derivative works, including their respective intellectual property rights, subject to your rights
under Section 1.3.2. This SDK may include software and materials from NVIDIA’s licensors, and
these licensors are intended third party beneficiaries that may enforce this Agreement with re-
spect to their intellectual property rights.
1. You hold all rights, title and interest in and to your applications and your derivative works of the
sample source code delivered in the SDK, including their respective intellectual property rights,
subject to NVIDIA’s rights under Section 1.3.1.
2. You may, but don’t have to, provide to NVIDIA suggestions, feature requests or other feedback
regarding the SDK, including possible enhancements or modifications to the SDK. For any feed-
back that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through
multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without
the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is con-
stantly looking for ways to improve its products, so you may send feedback to NVIDIA through
the developer portal at https://developer.nvidia.com.
6 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
1.4. No Warranties
THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS.” TO THE MAXIMUM EXTENT PERMIT-
TED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WAR-
RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT,
OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.
1.5. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE
FOR ANY (I) SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR
(A) ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREE-
MENT OR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY
CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLI-
GENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO
EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS
OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.
These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been
advised of the possibility of such damages, and regardless of whether a remedy fails its essential
purpose. These exclusions and limitations of liability form an essential basis of the bargain between the
parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement,
including, without limitation, the economic terms, would be substantially different.
1.6. Termination
1. This Agreement will continue to apply until terminated by either you or NVIDIA as described below.
2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.
3. NVIDIA may, at any time, terminate this Agreement if:
1. (i) you fail to comply with any term of this Agreement and the non-compliance is not fixed
within thirty (30) days following notice from NVIDIA (or immediately if you violate NVIDIA’s
intellectual property rights);
2. (ii) you commence or participate in any legal proceeding against NVIDIA with respect to the
SDK; or
3. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA’s sole discretion,
the continued use of it is no longer commercially viable.
4. Upon any termination of this Agreement, you agree to promptly discontinue use of the SDK and
destroy all copies in your possession or control. Your prior distributions in accordance with this
Agreement are not affected by the termination of this Agreement. Upon written request, you will
1.4. No Warranties 7EULA, Release 13.0
certify in writing that you have complied with your commitments under this section. Upon any
termination of this Agreement all provisions survive except for the license grant provisions.
1.7. General
If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation,
dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not
approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer
this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.
You agree to cooperate with NVIDIA and provide reasonably requested information to verify your com-
pliance with this Agreement.
This Agreement will be governed in all respects by the laws of the United States and of the State
of Delaware, without regard to the conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this
Agreement in the English language.
The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction
over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA
shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any
jurisdiction.
If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid
or unenforceable, such provision will be construed as limited to the extent necessary to be consistent
with and fully enforceable under the law and the remaining provisions will remain in full force and
effect. Unless otherwise specified, remedies are cumulative.
Each party acknowledges and agrees that the other is an independent contractor in the performance
of this Agreement.
The SDK has been developed entirely at private expense and is “commercial items” consisting of “com-
mercial computer software” and “commercial computer software documentation” provided with RE-
STRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government sub-
contractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas Expressway,
Santa Clara, CA 95051.
The SDK is subject to United States export laws and regulations. You agree that you will not ship,
transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United
States Bureau of Industry and Security or economic sanctions regulations administered by the U.S.
Department of Treasury’s Office of Foreign Assets Control (OFAC), or any applicable export laws, re-
strictions or regulations. These laws include restrictions on destinations, end users and end use. By
accepting this Agreement, you confirm that you are not located in a country currently embargoed by
the U.S. or otherwise prohibited from receiving the SDK under U.S. law.
Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax.
You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication
requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal De-
partment.
This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of
the parties with respect to the subject matter of this Agreement and supersede all prior negotiations
or documentation exchanged between the parties relating to this SDK license. Any additional and/or
8 Chapter 1. License Agreement for NVIDIA Software Development KitsEULA, Release 13.0
conflicting terms on documents issued by you are null, void, and invalid. Any amendment or waiver
under this Agreement shall be in writing and signed by representatives of both parties.
1.7. General 9EULA, Release 13.0
10 Chapter 1. License Agreement for NVIDIA Software Development KitsChapter 2. CUDA Toolkit Supplement to
Software License Agreement
for NVIDIA Software
Development Kits
The terms in this supplement govern your use of the NVIDIA CUDA Toolkit SDK under the terms of
your license agreement (“Agreement”) as modified by this supplement. Capitalized terms used but
not defined below have the meaning assigned to them in the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral part of the Agree-
ment. In the event of conflict between the terms in this supplement and the terms in the Agreement,
the terms in this supplement govern.
2.1. License Scope
The SDK is licensed for you to develop applications only for use in systems with NVIDIA GPUs.
2.2. Distribution
The portions of the SDK that are distributable under the Agreement are listed in Attachment A.
2.3. Operating Systems
Those portions of the SDK designed exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to these operating systems, may be copied
and redistributed for use in accordance with this Agreement, provided that the object code files are
not modified in any way (except for unzipping of compressed files).
11EULA, Release 13.0
2.4. Audio and Video Encoders and Decoders
You acknowledge and agree that it is your sole responsibility to obtain any additional third-party li-
censes required to make, have made, use, have used, sell, import, and offer for sale your products
or services that include or incorporate any third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS,
Sisvel S.p.A., MPEG-LA, and Coding Technologies. NVIDIA does not grant to you under this Agreement
any necessary patent or other rights with respect to any audio and/or video encoders and decoders.
2.5. Licensing
If the distribution terms in this Agreement are not suitable for your organization, or for any questions
regarding this Agreement, please contact NVIDIA at nvidia-compute-license-questions@nvidia.com.
2.6. Attachment A
The following CUDA Toolkit files may be distributed with applications developed by you, including cer-
tain variations of these files that have version number or architecture specific information embedded
in the file name - as an example only, for release version 9.0 of the 64-bit Windows software, the file
cudart64_90.dll is redistributable.
Component CUDA Runtime
Windows cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux libcudart.so, libcudart_static.a, libcudadevrt.a
Android libcudart.so, libcudart_static.a, libcudadevrt.a
Component CUDA FFT Library
Windows cufft.dll, cufftw.dll, cufft.lib, cufftw.lib
Mac OSX libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component CUDA BLAS Library
Windows cublas.dll, cublasLt.dll
Mac OSX libcublas.dylib, libcublasLt.dylib, libcublas_static.a, libcublasLt_static.a
Linux libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Android libcublas.so, libcublasLt.so, libcublas_static.a, libcublasLt_static.a
Component NVIDIA “Drop-in” BLAS Library
continues on next page
12 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows nvblas.dll
Mac OSX libnvblas.dylib
Linux libnvblas.so
Component CUDA Sparse Matrix Library
Windows cusparse.dll, cusparse.lib
Mac OSX libcusparse.dylib, libcusparse_static.a
Linux libcusparse.so, libcusparse_static.a
Android libcusparse.so, libcusparse_static.a
Component CUDA Linear Solver Library
Windows cusolver.dll, cusolver.lib
Mac OSX libcusolver.dylib, libcusolver_static.a
Linux libcusolver.so, libcusolver_static.a
Android libcusolver.so, libcusolver_static.a
Component CUDA Random Number Generation Library
Windows curand.dll, curand.lib
Mac OSX libcurand.dylib, libcurand_static.a
Linux libcurand.so, libcurand_static.a
Android libcurand.so, libcurand_static.a
Component NVIDIA Performance Primitives Library
Windows nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll, nppicc.lib, nppicom.dll, nppi-
com.lib, nppidei.dll, nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib, nppim.dll,
nppim.lib, nppist.dll, nppist.lib, nppisu.dll, nppisu.lib, nppitc.dll, nppitc.lib,
npps.dll, npps.lib
Mac OSX libnppc.dylib, libnppc_static.a, libnppial.dylib, libnppial_static.a, libnppicc.dylib,
libnppicc_static.a, libnppicom.dylib, libnppicom_static.a, libnppidei.dylib, lib-
nppidei_static.a, libnppif.dylib, libnppif_static.a, libnppig.dylib, libnppig_static.a,
libnppim.dylib, libnppisu_static.a, libnppitc.dylib, libnppitc_static.a, lib-
npps.dylib, libnpps_static.a
Linux libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
Android libnppc.so, libnppc_static.a, libnppial.so, libnppial_static.a, libnppicc.so, lib-
nppicc_static.a, libnppicom.so, libnppicom_static.a, libnppidei.so, libnppi-
dei_static.a, libnppif.so, libnppif_static.a libnppig.so, libnppig_static.a, lib-
nppim.so, libnppim_static.a, libnppist.so, libnppist_static.a, libnppisu.so, lib-
nppisu_static.a, libnppitc.so libnppitc_static.a, libnpps.so, libnpps_static.a
continues on next page
2.6. Attachment A 13EULA, Release 13.0
Table 1 – continued from previous page
Component NVIDIA JPEG Library
Windows nvjpeg.lib, nvjpeg.dll
Linux libnvjpeg.so, libnvjpeg_static.a
Component Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND, nvJPEG and NPP
Mac OSX libculibos.a
Linux libculibos.a
Component NVIDIA Runtime Compilation Library and Header
All nvrtc.h
Windows nvrtc.dll, nvrtc-builtins.dll
Mac OSX libnvrtc.dylib, libnvrtc-builtins.dylib
Linux libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtc-builtins_static.a
Component NVIDIA Optimizing Compiler Library
Windows nvvm.dll
Mac OSX libnvvm.dylib
Linux libnvvm.so, libnvvm_static.a
Component NVIDIA JIT Linking Library
Windows libnvJitLink.dll, libnvJitLink.lib
Linux libnvJitLink.so, libnvJitLink_static.a
Component NVIDIA Common Device Math Functions Library
Windows libdevice.10.bc
Mac OSX libdevice.10.bc
Linux libdevice.10.bc
Component CUDA Occupancy Calculation Header Library
All cuda_occupancy.h
Component CUDA Floating Point Type Headers
All cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h,
cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp
Component CUDA Headers for Runtime Compilation
All crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h,
cuda_awbarrier_primitives.h, cuda_wbarrier.h, cuda_pipeline_helpers.h,
cuda_pipeline_primitives.h, cuda_pipeline.h, cuda_runtime_api.h, cuda.h,
cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility,
device_types.h, vector_functions.h, vector_types.h
Component CUDA Profiling Tools Interface (CUPTI) Library
continues on next page
14 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Table 1 – continued from previous page
Windows cupti.dll
Mac OSX libcupti.dylib
Linux libcupti.so
Component NVIDIA Tools Extension Library
Windows nvToolsExt.dll, nvToolsExt.lib
Mac OSX libnvToolsExt.dylib
Linux libnvToolsExt.so
Component NVIDIA CUDA Driver Libraries
Linux libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a
Component NVIDIA CUDA File IO Libraries and Header
All cufile.h
Linux libcufile.so, libcufile_rdma.so, libcufile_static.a, libcufile_rdma_static.a
In addition to the rights above, for parties that are developing software intended solely for use on
Jetson development kits or Jetson modules, and running Linux for Tegra software, the following shall
apply:
▶ The SDK may be distributed in its entirety, as provided by NVIDIA, and without separation of its
components, for you and/or your licensees to create software development kits for use only on
the Jetson platform and running Linux for Tegra software.
2.7. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE are licensed to Licensee pursuant
to the following terms and conditions:
1. Licensee’s use of the GDB third party component is subject to the terms and conditions of GNU
GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http:∕∕www.gnu.org∕licenses∕gpl.txt
Consistent with these licensing requirements, the software listed below is provided under the
terms of the specified open source software licenses. To obtain source code for software pro-
vided under licenses that require redistribution of source code, including the GNU General Public
License (GPL) and GNU Lesser General Public License (LGPL), contact oss-requests@nvidia.com.
This offer is valid for a period of three (3) years from the date of the distribution of this product
by NVIDIA CORPORATION.
2.7. Attachment B 15EULA, Release 13.0
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third party licensing and/or royalty payment
obligations in connection with Licensee’s use of the H.264 video codecs are solely the responsi-
bility of Licensee.
3. Licensee’s use of the Thrust library is subject to the terms and conditions of the Apache License
Version 2.0. All third-party software packages are copyright by their respective authors. Apache
License Version 2.0 terms and conditions are hereby incorporated into the Agreement by this
reference. http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice: Thrust includes source code from the
Boost Iterator, Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
4. Licensee’s use of the LLVM third party component is subject to the following terms and condi-
tions:
￿
→==============================================================================================
All LLVM after 8.0 are distributed under Apache-2.0 with LLVM-exception license,
→ an OSI-approved license
￿
→==============================================================================================
Apache License
Version 2.0, January 2004
http:∕∕www.apache.org∕licenses∕
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
(continues on next page)
16 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
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END OF TERMS AND CONDITIONS
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Development KitsEULA, Release 13.0
(continued from previous page)
file.
================================================================================================
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------------
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------------
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(continues on next page)
2.7. Attachment B 21EULA, Release 13.0
(continued from previous page)
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
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THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
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PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
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THE C++ WRAPPER FUNCTIONS
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(continues on next page)
22 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
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Barbieri and are subject to the Modified Berkeley Software Distribution License as follows:
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met:
(continues on next page)
2.7. Attachment B 23EULA, Release 13.0
(continued from previous page)
* Redistributions of source code must retain the above copyright
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or derived from code written by Jonathan
Hogg and are subject to the Modified Berkeley Software Distribution License as follows:
24 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
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10. Some of the cuBLAS library routines were written by or derived from code written by Ahmad M.
Abdelfattah, David Keyes, and Hatem Ltaief, and are subject to the Apache License, Version 2.0,
as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
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(continues on next page)
2.7. Attachment B 25EULA, Release 13.0
(continued from previous page)
HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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11. Some of the cuSPARSE library routines were written by or derived from code written by Li-Wen
Chang and are subject to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http:∕∕impact.crhc.illinois.
→edu
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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12. Some of the cuRAND library routines were written by or derived from code written by Mutsuo
Saito and Makoto Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
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26 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and∕or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from code developed by D. E. Shaw Research
and are subject to the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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14. Some of the Math library routines were written by or derived from code developed by Norbert
2.7. Attachment B 27EULA, Release 13.0
Juffa and are subject to the following license:
Copyright (c) 2015-2017, Norbert Juffa
All rights reserved.
Redistribution and use in source and binary forms, with or without
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are met:
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documentation and∕or other materials provided with the distribution.
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15. Licensee’s use of the lz4 third party component is subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
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Redistribution and use in source and binary forms, with or without
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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16. The NPP library uses code from the Boost Math Toolkit, and is subject to the following license:
28 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
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and to prepare derivative works of the Software, and to permit
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17. Portions of the Nsight Eclipse Edition is subject to the following license:
The Eclipse Foundation makes available all content in this plug-in
("Content"). Unless otherwise indicated below, the Content is provided
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18. Some of the cuBLAS library routines uses code from OpenAI, which is subject to the following
license:
License URL
https:∕∕github.com∕openai∕openai-gemm∕blob∕master∕LICENSE
License Text
The MIT License
Copyright (c) 2016 OpenAI (http:∕∕openai.com), 2016 Google Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
(continues on next page)
2.7. Attachment B 29EULA, Release 13.0
(continued from previous page)
of this software and associated documentation files (the "Software"), to deal
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19. Licensee’s use of the Visual Studio Setup Configuration Samples is subject to the following li-
cense:
The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE￿
→SOFTWARE.
20. Licensee’s use of linmath.h header for CPU functions for GL vector/matrix operations from
lunarG is subject to the Apache License Version 2.0.
21. The DX12-CUDA sample uses the d3dx12.h header, which is subject to the MIT license .
22. Components of the driver and compiler used for binary management, including nvFatBin, nvcc,
and cuobjdump, use the Zstandard library which is subject to the following license:
BSD License
For Zstandard software
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,￿
→are permitted (continues on next page)
30 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
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* Neither the name Facebook, nor Meta, nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND￿
→ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED￿
→WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR￿
→ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES￿
→(INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,￿
→DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE￿
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SUCH DAMAGE.
23. Components of the ctadvisor component, use the SQLite library which is subject to the following
license:
All of the code and documentation in SQLite has been dedicated to the public￿
→domain by the
authors. All code authors, and representatives of the companies they work for,￿
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affidavits dedicating their contributions to the public domain and originals of￿
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of countries that allow creative works to be dedicated into the public domain.￿
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in source code form or as a compiled binary, for any purpose, commercial or non-
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and by any means.
24. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SLEEF library which is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
(continues on next page)
2.7. Attachment B 31EULA, Release 13.0
(continued from previous page)
this license (the "Software") to use, reproduce, display, distribute,
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25. Portions of support for math operations on 128-bit floating-point data type in compiler were
derived from SoftFloat library which is subject to the following license:
The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
was a completely new implementation supplanting earlier releases. The project to
create Release 3 (now through 3e) was done in the employ of the University of
California, Berkeley, within the Department of Electrical Engineering and
Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
Asanovic, with funding provided by these sources:
Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
(Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
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ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
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The following applies to the whole of SoftFloat Release 3e as well as to each
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Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
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Redistribution and use in source and binary forms, with or without modification,
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Neither the name of the University nor the names of its contributors may be used
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(continues on next page)
32 Chapter 2. CUDA Toolkit Supplement to Software License Agreement for NVIDIA Software
Development KitsEULA, Release 13.0
(continued from previous page)
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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Copyright
©2007-2025, NVIDIA Corporation & affiliates. All rights reserved



#######################################
TORCH BUNDELED DEPENDECIES #from https://github.com/pytorch/pytorch/tree/v2.6.0/third_party
#######################################

FP16
----------------

MIT License

Copyright (c) 2017 Facebook Inc., (c) 2015 Georgia Institute of Technology, (c) 2015-2018 Google LLC.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

FXdiv
----------------
MIT License

Copyright (c) 2014 Marat Dukhan

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

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NNPACK
----------------
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

• Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
• Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

NVTX
----------------

==============================================================================
NVTX is under the Apache License v2.0 with LLVM Exceptions:
==============================================================================

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VulkanMemoryAllocator
----------------
The MIT License (MIT)

Copyright (c) 2017-2024 Advanced Micro Devices, Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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XNNPACK
----------------

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

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Benchmark
----------------
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   3. Grant of Patent License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      (except as stated in this section) patent license to make, have made,
      use, offer to sell, sell, import, and otherwise transfer the Work,
      where such license applies only to those patent claims licensable
      by such Contributor that are necessarily infringed by their
      Contribution(s) alone or by combination of their Contribution(s)
      with the Work to which such Contribution(s) was submitted. If You
      institute patent litigation against any entity (including a
      cross-claim or counterclaim in a lawsuit) alleging that the Work
      or a Contribution incorporated within the Work constitutes direct
      or contributory patent infringement, then any patent licenses
      granted to You under this License for that Work shall terminate
      as of the date such litigation is filed.

   4. Redistribution. You may reproduce and distribute copies of the
      Work or Derivative Works thereof in any medium, with or without
      modifications, and in Source or Object form, provided that You
      meet the following conditions:

      (a) You must give any other recipients of the Work or
          Derivative Works a copy of this License; and

      (b) You must cause any modified files to carry prominent notices
          stating that You changed the files; and

      (c) You must retain, in the Source form of any Derivative Works
          that You distribute, all copyright, patent, trademark, and
          attribution notices from the Source form of the Work,
          excluding those notices that do not pertain to any part of
          the Derivative Works; and

      (d) If the Work includes a "NOTICE" text file as part of its
          distribution, then any Derivative Works that You distribute must
          include a readable copy of the attribution notices contained
          within such NOTICE file, excluding those notices that do not
          pertain to any part of the Derivative Works, in at least one
          of the following places: within a NOTICE text file distributed
          as part of the Derivative Works; within the Source form or
          documentation, if provided along with the Derivative Works; or,
          within a display generated by the Derivative Works, if and
          wherever such third-party notices normally appear. The contents
          of the NOTICE file are for informational purposes only and
          do not modify the License. You may add Your own attribution
          notices within Derivative Works that You distribute, alongside
          or as an addendum to the NOTICE text from the Work, provided
          that such additional attribution notices cannot be construed
          as modifying the License.

      You may add Your own copyright statement to Your modifications and
      may provide additional or different license terms and conditions
      for use, reproduction, or distribution of Your modifications, or
      for any such Derivative Works as a whole, provided Your use,
      reproduction, and distribution of the Work otherwise complies with
      the conditions stated in this License.

   5. Submission of Contributions. Unless You explicitly state otherwise,
      any Contribution intentionally submitted for inclusion in the Work
      by You to the Licensor shall be under the terms and conditions of
      this License, without any additional terms or conditions.
      Notwithstanding the above, nothing herein shall supersede or modify
      the terms of any separate license agreement you may have executed
      with Licensor regarding such Contributions.

   6. Trademarks. This License does not grant permission to use the trade
      names, trademarks, service marks, or product names of the Licensor,
      except as required for reasonable and customary use in describing the
      origin of the Work and reproducing the content of the NOTICE file.

   7. Disclaimer of Warranty. Unless required by applicable law or
      agreed to in writing, Licensor provides the Work (and each
      Contributor provides its Contributions) on an "AS IS" BASIS,
      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
      implied, including, without limitation, any warranties or conditions
      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
      PARTICULAR PURPOSE. You are solely responsible for determining the
      appropriateness of using or redistributing the Work and assume any
      risks associated with Your exercise of permissions under this License.

   8. Limitation of Liability. In no event and under no legal theory,
      whether in tort (including negligence), contract, or otherwise,
      unless required by applicable law (such as deliberate and grossly
      negligent acts) or agreed to in writing, shall any Contributor be
      liable to You for damages, including any direct, indirect, special,
      incidental, or consequential damages of any character arising as a
      result of this License or out of the use or inability to use the
      Work (including but not limited to damages for loss of goodwill,
      work stoppage, computer failure or malfunction, or any and all
      other commercial damages or losses), even if such Contributor
      has been advised of the possibility of such damages.

   9. Accepting Warranty or Additional Liability. While redistributing
      the Work or Derivative Works thereof, You may choose to offer,
      and charge a fee for, acceptance of support, warranty, indemnity,
      or other liability obligations and/or rights consistent with this
      License. However, in accepting such obligations, You may act only
      on Your own behalf and on Your sole responsibility, not on behalf
      of any other Contributor, and only if You agree to indemnify,
      defend, and hold each Contributor harmless for any liability
      incurred by, or claims asserted against, such Contributor by reason
      of your accepting any such warranty or additional liability.

   END OF TERMS AND CONDITIONS

   APPENDIX: How to apply the Apache License to your work.

      To apply the Apache License to your work, attach the following
      boilerplate notice, with the fields enclosed by brackets "[]"
      replaced with your own identifying information. (Don't include
      the brackets!)  The text should be enclosed in the appropriate
      comment syntax for the file format. We also recommend that a
      file or class name and description of purpose be included on the
      same "printed page" as the copyright notice for easier
      identification within third-party archives.

   Copyright [yyyy] [name of copyright owner]

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.


composable_kernel

----------------
MIT License

SPDX‑License‑Identifier: MIT

Copyright (c) 2021 Advanced Micro Devices, Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


cpp httplib
----------------
The MIT License (MIT)

Copyright (c) 2017 yhirose

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


Cpuinfo

----------------
Copyright (c) 2019 Google LLC
Copyright (c) 2017-2018 Facebook Inc.
Copyright (C) 2012-2017 Georgia Institute of Technology
Copyright (C) 2010-2012 Marat Dukhan

All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this
  list of conditions and the following disclaimer.

* Redistributions in binary form must reproduce the above copyright notice,
  this list of conditions and the following disclaimer in the documentation
  and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

cudnn_frontend
----------------
Copyright (c) 2019-2020, NVIDIA CORPORATION & AFFILIATES.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.


Cutlass
----------------
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
SPDX-License-Identifier: BSD-3-Clause

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Certain files within this repository are subject to separate licensing terms:

- The files located in the `python/CuTeDSL` directory are licensed under the
  NVIDIA End User License Agreement (EULA). Please refer to
  https://docs.nvidia.com/cutlass/media/docs/pythonDSL/license.html
  for the full terms.


Eigen
----------------
/*
 Copyright (c) 2011, Intel Corporation. All rights reserved.

 Redistribution and use in source and binary forms, with or without modification,
 are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.
 * Neither the name of Intel Corporation nor the names of its contributors may
   be used to endorse or promote products derived from this software without
   specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/


Fbgemm
----------------
BSD License

For FBGEMM software

Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.

 * Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

 * Neither the name Facebook nor the names of its contributors may be used to
   endorse or promote products derived from this software without specific
   prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Flatbuffers
----------------
                                 Apache License
                           Version 2.0, January 2004
                        http://www.apache.org/licenses/

   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

   1. Definitions.

      "License" shall mean the terms and conditions for use, reproduction,
      and distribution as defined by Sections 1 through 9 of this document.

      "Licensor" shall mean the copyright owner or entity authorized by
      the copyright owner that is granting the License.

      "Legal Entity" shall mean the union of the acting entity and all
      other entities that control, are controlled by, or are under common
      control with that entity. For the purposes of this definition,
      "control" means (i) the power, direct or indirect, to cause the
      direction or management of such entity, whether by contract or
      otherwise, or (ii) ownership of fifty percent (50%) or more of the
      outstanding shares, or (iii) beneficial ownership of such entity.

      "You" (or "Your") shall mean an individual or Legal Entity
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      "Source" form shall mean the preferred form for making modifications,
      including but not limited to software source code, documentation
      source, and configuration files.

      "Object" form shall mean any form resulting from mechanical
      transformation or translation of a Source form, including but
      not limited to compiled object code, generated documentation,
      and conversions to other media types.

      "Work" shall mean the work of authorship, whether in Source or
      Object form, made available under the License, as indicated by a
      copyright notice that is included in or attached to the work
      (an example is provided in the Appendix below).

      "Derivative Works" shall mean any work, whether in Source or Object
      form, that is based on (or derived from) the Work and for which the
      editorial revisions, annotations, elaborations, or other modifications
      represent, as a whole, an original work of authorship. For the purposes
      of this License, Derivative Works shall not include works that remain
      separable from, or merely link (or bind by name) to the interfaces of,
      the Work and Derivative Works thereof.

      "Contribution" shall mean any work of authorship, including
      the original version of the Work and any modifications or additions
      to that Work or Derivative Works thereof, that is intentionally
      submitted to Licensor for inclusion in the Work by the copyright owner
      or by an individual or Legal Entity authorized to submit on behalf of
      the copyright owner. For the purposes of this definition, "submitted"
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      communication on electronic mailing lists, source code control systems,
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      designated in writing by the copyright owner as "Not a Contribution."

      "Contributor" shall mean Licensor and any individual or Legal Entity
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      subsequently incorporated within the Work.

   2. Grant of Copyright License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      copyright license to reproduce, prepare Derivative Works of,
      publicly display, publicly perform, sublicense, and distribute the
      Work and such Derivative Works in Source or Object form.

   3. Grant of Patent License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      (except as stated in this section) patent license to make, have made,
      use, offer to sell, sell, import, and otherwise transfer the Work,
      where such license applies only to those patent claims licensable
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      granted to You under this License for that Work shall terminate
      as of the date such litigation is filed.

   4. Redistribution. You may reproduce and distribute copies of the
      Work or Derivative Works thereof in any medium, with or without
      modifications, and in Source or Object form, provided that You
      meet the following conditions:

      (a) You must give any other recipients of the Work or
          Derivative Works a copy of this License; and

      (b) You must cause any modified files to carry prominent notices
          stating that You changed the files; and

      (c) You must retain, in the Source form of any Derivative Works
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      (d) If the Work includes a "NOTICE" text file as part of its
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      You may add Your own copyright statement to Your modifications and
      may provide additional or different license terms and conditions
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      for any such Derivative Works as a whole, provided Your use,
      reproduction, and distribution of the Work otherwise complies with
      the conditions stated in this License.

   5. Submission of Contributions. Unless You explicitly state otherwise,
      any Contribution intentionally submitted for inclusion in the Work
      by You to the Licensor shall be under the terms and conditions of
      this License, without any additional terms or conditions.
      Notwithstanding the above, nothing herein shall supersede or modify
      the terms of any separate license agreement you may have executed
      with Licensor regarding such Contributions.

   6. Trademarks. This License does not grant permission to use the trade
      names, trademarks, service marks, or product names of the Licensor,
      except as required for reasonable and customary use in describing the
      origin of the Work and reproducing the content of the NOTICE file.

   7. Disclaimer of Warranty. Unless required by applicable law or
      agreed to in writing, Licensor provides the Work (and each
      Contributor provides its Contributions) on an "AS IS" BASIS,
      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
      implied, including, without limitation, any warranties or conditions
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      PARTICULAR PURPOSE. You are solely responsible for determining the
      appropriateness of using or redistributing the Work and assume any
      risks associated with Your exercise of permissions under this License.

   8. Limitation of Liability. In no event and under no legal theory,
      whether in tort (including negligence), contract, or otherwise,
      unless required by applicable law (such as deliberate and grossly
      negligent acts) or agreed to in writing, shall any Contributor be
      liable to You for damages, including any direct, indirect, special,
      incidental, or consequential damages of any character arising as a
      result of this License or out of the use or inability to use the
      Work (including but not limited to damages for loss of goodwill,
      work stoppage, computer failure or malfunction, or any and all
      other commercial damages or losses), even if such Contributor
      has been advised of the possibility of such damages.

   9. Accepting Warranty or Additional Liability. While redistributing
      the Work or Derivative Works thereof, You may choose to offer,
      and charge a fee for, acceptance of support, warranty, indemnity,
      or other liability obligations and/or rights consistent with this
      License. However, in accepting such obligations, You may act only
      on Your own behalf and on Your sole responsibility, not on behalf
      of any other Contributor, and only if You agree to indemnify,
      defend, and hold each Contributor harmless for any liability
      incurred by, or claims asserted against, such Contributor by reason
      of your accepting any such warranty or additional liability.

   END OF TERMS AND CONDITIONS

   APPENDIX: How to apply the Apache License to your work.

      To apply the Apache License to your work, attach the following
      boilerplate notice, with the fields enclosed by brackets "[]"
      replaced with your own identifying information. (Don't include
      the brackets!)  The text should be enclosed in the appropriate
      comment syntax for the file format. We also recommend that a
      file or class name and description of purpose be included on the
      same "printed page" as the copyright notice for easier
      identification within third-party archives.

   Copyright [yyyy] [name of copyright owner]

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.

FMT
----------------

Copyright (c) 2012 - present, Victor Zverovich and {fmt} contributors

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

--- Optional exception to the license ---

As an exception, if, as a result of your compiling your source code, portions
of this Software are embedded into a machine-executable object form of such
source code, you may redistribute such embedded portions in such object form
without including the above copyright and permission notices.

gemmlowp
----------------
                                 Apache License
                           Version 2.0, January 2004
                        http://www.apache.org/licenses/

   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

   1. Definitions.

      "License" shall mean the terms and conditions for use, reproduction,
      and distribution as defined by Sections 1 through 9 of this document.

      "Licensor" shall mean the copyright owner or entity authorized by
      the copyright owner that is granting the License.

      "Legal Entity" shall mean the union of the acting entity and all
      other entities that control, are controlled by, or are under common
      control with that entity. For the purposes of this definition,
      "control" means (i) the power, direct or indirect, to cause the
      direction or management of such entity, whether by contract or
      otherwise, or (ii) ownership of fifty percent (50%) or more of the
      outstanding shares, or (iii) beneficial ownership of such entity.

      "You" (or "Your") shall mean an individual or Legal Entity
      exercising permissions granted by this License.

      "Source" form shall mean the preferred form for making modifications,
      including but not limited to software source code, documentation
      source, and configuration files.

      "Object" form shall mean any form resulting from mechanical
      transformation or translation of a Source form, including but
      not limited to compiled object code, generated documentation,
      and conversions to other media types.

      "Work" shall mean the work of authorship, whether in Source or
      Object form, made available under the License, as indicated by a
      copyright notice that is included in or attached to the work
      (an example is provided in the Appendix below).

      "Derivative Works" shall mean any work, whether in Source or Object
      form, that is based on (or derived from) the Work and for which the
      editorial revisions, annotations, elaborations, or other modifications
      represent, as a whole, an original work of authorship. For the purposes
      of this License, Derivative Works shall not include works that remain
      separable from, or merely link (or bind by name) to the interfaces of,
      the Work and Derivative Works thereof.

      "Contribution" shall mean any work of authorship, including
      the original version of the Work and any modifications or additions
      to that Work or Derivative Works thereof, that is intentionally
      submitted to Licensor for inclusion in the Work by the copyright owner
      or by an individual or Legal Entity authorized to submit on behalf of
      the copyright owner. For the purposes of this definition, "submitted"
      means any form of electronic, verbal, or written communication sent
      to the Licensor or its representatives, including but not limited to
      communication on electronic mailing lists, source code control systems,
      and issue tracking systems that are managed by, or on behalf of, the
      Licensor for the purpose of discussing and improving the Work, but
      excluding communication that is conspicuously marked or otherwise
      designated in writing by the copyright owner as "Not a Contribution."

      "Contributor" shall mean Licensor and any individual or Legal Entity
      on behalf of whom a Contribution has been received by Licensor and
      subsequently incorporated within the Work.

   2. Grant of Copyright License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      copyright license to reproduce, prepare Derivative Works of,
      publicly display, publicly perform, sublicense, and distribute the
      Work and such Derivative Works in Source or Object form.

   3. Grant of Patent License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      (except as stated in this section) patent license to make, have made,
      use, offer to sell, sell, import, and otherwise transfer the Work,
      where such license applies only to those patent claims licensable
      by such Contributor that are necessarily infringed by their
      Contribution(s) alone or by combination of their Contribution(s)
      with the Work to which such Contribution(s) was submitted. If You
      institute patent litigation against any entity (including a
      cross-claim or counterclaim in a lawsuit) alleging that the Work
      or a Contribution incorporated within the Work constitutes direct
      or contributory patent infringement, then any patent licenses
      granted to You under this License for that Work shall terminate
      as of the date such litigation is filed.

   4. Redistribution. You may reproduce and distribute copies of the
      Work or Derivative Works thereof in any medium, with or without
      modifications, and in Source or Object form, provided that You
      meet the following conditions:

      (a) You must give any other recipients of the Work or
          Derivative Works a copy of this License; and

      (b) You must cause any modified files to carry prominent notices
          stating that You changed the files; and

      (c) You must retain, in the Source form of any Derivative Works
          that You distribute, all copyright, patent, trademark, and
          attribution notices from the Source form of the Work,
          excluding those notices that do not pertain to any part of
          the Derivative Works; and

      (d) If the Work includes a "NOTICE" text file as part of its
          distribution, then any Derivative Works that You distribute must
          include a readable copy of the attribution notices contained
          within such NOTICE file, excluding those notices that do not
          pertain to any part of the Derivative Works, in at least one
          of the following places: within a NOTICE text file distributed
          as part of the Derivative Works; within the Source form or
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          or as an addendum to the NOTICE text from the Work, provided
          that such additional attribution notices cannot be construed
          as modifying the License.

      You may add Your own copyright statement to Your modifications and
      may provide additional or different license terms and conditions
      for use, reproduction, or distribution of Your modifications, or
      for any such Derivative Works as a whole, provided Your use,
      reproduction, and distribution of the Work otherwise complies with
      the conditions stated in this License.

   5. Submission of Contributions. Unless You explicitly state otherwise,
      any Contribution intentionally submitted for inclusion in the Work
      by You to the Licensor shall be under the terms and conditions of
      this License, without any additional terms or conditions.
      Notwithstanding the above, nothing herein shall supersede or modify
      the terms of any separate license agreement you may have executed
      with Licensor regarding such Contributions.

   6. Trademarks. This License does not grant permission to use the trade
      names, trademarks, service marks, or product names of the Licensor,
      except as required for reasonable and customary use in describing the
      origin of the Work and reproducing the content of the NOTICE file.

   7. Disclaimer of Warranty. Unless required by applicable law or
      agreed to in writing, Licensor provides the Work (and each
      Contributor provides its Contributions) on an "AS IS" BASIS,
      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
      implied, including, without limitation, any warranties or conditions
      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
      PARTICULAR PURPOSE. You are solely responsible for determining the
      appropriateness of using or redistributing the Work and assume any
      risks associated with Your exercise of permissions under this License.

   8. Limitation of Liability. In no event and under no legal theory,
      whether in tort (including negligence), contract, or otherwise,
      unless required by applicable law (such as deliberate and grossly
      negligent acts) or agreed to in writing, shall any Contributor be
      liable to You for damages, including any direct, indirect, special,
      incidental, or consequential damages of any character arising as a
      result of this License or out of the use or inability to use the
      Work (including but not limited to damages for loss of goodwill,
      work stoppage, computer failure or malfunction, or any and all
      other commercial damages or losses), even if such Contributor
      has been advised of the possibility of such damages.

   9. Accepting Warranty or Additional Liability. While redistributing
      the Work or Derivative Works thereof, You may choose to offer,
      and charge a fee for, acceptance of support, warranty, indemnity,
      or other liability obligations and/or rights consistent with this
      License. However, in accepting such obligations, You may act only
      on Your own behalf and on Your sole responsibility, not on behalf
      of any other Contributor, and only if You agree to indemnify,
      defend, and hold each Contributor harmless for any liability
      incurred by, or claims asserted against, such Contributor by reason
      of your accepting any such warranty or additional liability.

   END OF TERMS AND CONDITIONS

   APPENDIX: How to apply the Apache License to your work.

      To apply the Apache License to your work, attach the following
      boilerplate notice, with the fields enclosed by brackets "[]"
      replaced with your own identifying information. (Don't include
      the brackets!)  The text should be enclosed in the appropriate
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   Copyright [yyyy] [name of copyright owner]

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

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   Unless required by applicable law or agreed to in writing, software
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   See the License for the specific language governing permissions and
   limitations under the License.

gloo
----------------
BSD License

For Gloo software

Copyright (c) 2017-present, Facebook, Inc. All rights reserved.

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.

 * Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

 * Neither the name Facebook nor the names of its contributors may be used to
   endorse or promote products derived from this software without specific
   prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Googletest
----------------
Copyright 2008, Google Inc.
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:

    * Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
    * Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.



Ideep
----------------

MIT License

Copyright (c) 2016 Intel Corporation

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


ittapi
----------------
Copyright (c) 2019 Intel Corporation. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


kineto
----------------
BSD License

For Kineto software

Copyright (c) Meta Platforms, Inc. and affiliates.

All contributions by Microsoft:
Copyright (c) Microsoft Corporation. (The Azure AI Platform team)

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.

 * Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

 * Neither the name Meta nor the names of its contributors may be used to
   endorse or promote products derived from this software without specific
   prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


mimalloc
----------------
MIT License

Copyright (c) 2018-2025 Microsoft Corporation, Daan Leijen

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

miniz-3.0.2
----------------
Copyright 2013-2014 RAD Game Tools and Valve Software
Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC

All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
nccl
----------------
Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions
 are met:
  * Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
  * Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in the
    documentation and/or other materials provided with the distribution.
  * Neither the name of NVIDIA CORPORATION, Lawrence Berkeley National
    Laboratory, the U.S. Department of Energy, nor the names of their
    contributors may be used to endorse or promote products derived
    from this software without specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

 The U.S. Department of Energy funded the development of this software
 under subcontract 7078610 with Lawrence Berkeley National Laboratory.


This code also includes files from the NVIDIA Tools Extension SDK project.

See:

   https://github.com/NVIDIA/NVTX

for more information and license details.

nlohmann
----------------
MIT License

Copyright (c) 2013-2025 Niels Lohmann

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

ONNX
----------------

                                 Apache License
                           Version 2.0, January 2004
                        http://www.apache.org/licenses/

   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

   1. Definitions.

      "License" shall mean the terms and conditions for use, reproduction,
      and distribution as defined by Sections 1 through 9 of this document.

      "Licensor" shall mean the copyright owner or entity authorized by
      the copyright owner that is granting the License.

      "Legal Entity" shall mean the union of the acting entity and all
      other entities that control, are controlled by, or are under common
      control with that entity. For the purposes of this definition,
      "control" means (i) the power, direct or indirect, to cause the
      direction or management of such entity, whether by contract or
      otherwise, or (ii) ownership of fifty percent (50%) or more of the
      outstanding shares, or (iii) beneficial ownership of such entity.

      "You" (or "Your") shall mean an individual or Legal Entity
      exercising permissions granted by this License.

      "Source" form shall mean the preferred form for making modifications,
      including but not limited to software source code, documentation
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      "Object" form shall mean any form resulting from mechanical
      transformation or translation of a Source form, including but
      not limited to compiled object code, generated documentation,
      and conversions to other media types.

      "Work" shall mean the work of authorship, whether in Source or
      Object form, made available under the License, as indicated by a
      copyright notice that is included in or attached to the work
      (an example is provided in the Appendix below).

      "Derivative Works" shall mean any work, whether in Source or Object
      form, that is based on (or derived from) the Work and for which the
      editorial revisions, annotations, elaborations, or other modifications
      represent, as a whole, an original work of authorship. For the purposes
      of this License, Derivative Works shall not include works that remain
      separable from, or merely link (or bind by name) to the interfaces of,
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      "Contribution" shall mean any work of authorship, including
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      "Contributor" shall mean Licensor and any individual or Legal Entity
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   2. Grant of Copyright License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      copyright license to reproduce, prepare Derivative Works of,
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      Work and such Derivative Works in Source or Object form.

   3. Grant of Patent License. Subject to the terms and conditions of
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      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      (except as stated in this section) patent license to make, have made,
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   4. Redistribution. You may reproduce and distribute copies of the
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      meet the following conditions:

      (a) You must give any other recipients of the Work or
          Derivative Works a copy of this License; and

      (b) You must cause any modified files to carry prominent notices
          stating that You changed the files; and

      (c) You must retain, in the Source form of any Derivative Works
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          the Derivative Works; and

      (d) If the Work includes a "NOTICE" text file as part of its
          distribution, then any Derivative Works that You distribute must
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          do not modify the License. You may add Your own attribution
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          or as an addendum to the NOTICE text from the Work, provided
          that such additional attribution notices cannot be construed
          as modifying the License.

      You may add Your own copyright statement to Your modifications and
      may provide additional or different license terms and conditions
      for use, reproduction, or distribution of Your modifications, or
      for any such Derivative Works as a whole, provided Your use,
      reproduction, and distribution of the Work otherwise complies with
      the conditions stated in this License.

   5. Submission of Contributions. Unless You explicitly state otherwise,
      any Contribution intentionally submitted for inclusion in the Work
      by You to the Licensor shall be under the terms and conditions of
      this License, without any additional terms or conditions.
      Notwithstanding the above, nothing herein shall supersede or modify
      the terms of any separate license agreement you may have executed
      with Licensor regarding such Contributions.

   6. Trademarks. This License does not grant permission to use the trade
      names, trademarks, service marks, or product names of the Licensor,
      except as required for reasonable and customary use in describing the
      origin of the Work and reproducing the content of the NOTICE file.

   7. Disclaimer of Warranty. Unless required by applicable law or
      agreed to in writing, Licensor provides the Work (and each
      Contributor provides its Contributions) on an "AS IS" BASIS,
      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
      implied, including, without limitation, any warranties or conditions
      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
      PARTICULAR PURPOSE. You are solely responsible for determining the
      appropriateness of using or redistributing the Work and assume any
      risks associated with Your exercise of permissions under this License.

   8. Limitation of Liability. In no event and under no legal theory,
      whether in tort (including negligence), contract, or otherwise,
      unless required by applicable law (such as deliberate and grossly
      negligent acts) or agreed to in writing, shall any Contributor be
      liable to You for damages, including any direct, indirect, special,
      incidental, or consequential damages of any character arising as a
      result of this License or out of the use or inability to use the
      Work (including but not limited to damages for loss of goodwill,
      work stoppage, computer failure or malfunction, or any and all
      other commercial damages or losses), even if such Contributor
      has been advised of the possibility of such damages.

   9. Accepting Warranty or Additional Liability. While redistributing
      the Work or Derivative Works thereof, You may choose to offer,
      and charge a fee for, acceptance of support, warranty, indemnity,
      or other liability obligations and/or rights consistent with this
      License. However, in accepting such obligations, You may act only
      on Your own behalf and on Your sole responsibility, not on behalf
      of any other Contributor, and only if You agree to indemnify,
      defend, and hold each Contributor harmless for any liability
      incurred by, or claims asserted against, such Contributor by reason
      of your accepting any such warranty or additional liability.

   END OF TERMS AND CONDITIONS

   APPENDIX: How to apply the Apache License to your work.

      To apply the Apache License to your work, attach the following
      boilerplate notice, with the fields enclosed by brackets "[]"
      replaced with your own identifying information. (Don't include
      the brackets!)  The text should be enclosed in the appropriate
      comment syntax for the file format. We also recommend that a
      file or class name and description of purpose be included on the
      same "printed page" as the copyright notice for easier
      identification within third-party archives.

   Copyright [yyyy] [name of copyright owner]

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.

opentelemetry-cpp
----------------
                                 Apache License
                           Version 2.0, January 2004
                        http://www.apache.org/licenses/

   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

   1. Definitions.

      "License" shall mean the terms and conditions for use, reproduction,
      and distribution as defined by Sections 1 through 9 of this document.

      "Licensor" shall mean the copyright owner or entity authorized by
      the copyright owner that is granting the License.

      "Legal Entity" shall mean the union of the acting entity and all
      other entities that control, are controlled by, or are under common
      control with that entity. For the purposes of this definition,
      "control" means (i) the power, direct or indirect, to cause the
      direction or management of such entity, whether by contract or
      otherwise, or (ii) ownership of fifty percent (50%) or more of the
      outstanding shares, or (iii) beneficial ownership of such entity.

      "You" (or "Your") shall mean an individual or Legal Entity
      exercising permissions granted by this License.

      "Source" form shall mean the preferred form for making modifications,
      including but not limited to software source code, documentation
      source, and configuration files.

      "Object" form shall mean any form resulting from mechanical
      transformation or translation of a Source form, including but
      not limited to compiled object code, generated documentation,
      and conversions to other media types.

      "Work" shall mean the work of authorship, whether in Source or
      Object form, made available under the License, as indicated by a
      copyright notice that is included in or attached to the work
      (an example is provided in the Appendix below).

      "Derivative Works" shall mean any work, whether in Source or Object
      form, that is based on (or derived from) the Work and for which the
      editorial revisions, annotations, elaborations, or other modifications
      represent, as a whole, an original work of authorship. For the purposes
      of this License, Derivative Works shall not include works that remain
      separable from, or merely link (or bind by name) to the interfaces of,
      the Work and Derivative Works thereof.

      "Contribution" shall mean any work of authorship, including
      the original version of the Work and any modifications or additions
      to that Work or Derivative Works thereof, that is intentionally
      submitted to Licensor for inclusion in the Work by the copyright owner
      or by an individual or Legal Entity authorized to submit on behalf of
      the copyright owner. For the purposes of this definition, "submitted"
      means any form of electronic, verbal, or written communication sent
      to the Licensor or its representatives, including but not limited to
      communication on electronic mailing lists, source code control systems,
      and issue tracking systems that are managed by, or on behalf of, the
      Licensor for the purpose of discussing and improving the Work, but
      excluding communication that is conspicuously marked or otherwise
      designated in writing by the copyright owner as "Not a Contribution."

      "Contributor" shall mean Licensor and any individual or Legal Entity
      on behalf of whom a Contribution has been received by Licensor and
      subsequently incorporated within the Work.

   2. Grant of Copyright License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      copyright license to reproduce, prepare Derivative Works of,
      publicly display, publicly perform, sublicense, and distribute the
      Work and such Derivative Works in Source or Object form.

   3. Grant of Patent License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      (except as stated in this section) patent license to make, have made,
      use, offer to sell, sell, import, and otherwise transfer the Work,
      where such license applies only to those patent claims licensable
      by such Contributor that are necessarily infringed by their
      Contribution(s) alone or by combination of their Contribution(s)
      with the Work to which such Contribution(s) was submitted. If You
      institute patent litigation against any entity (including a
      cross-claim or counterclaim in a lawsuit) alleging that the Work
      or a Contribution incorporated within the Work constitutes direct
      or contributory patent infringement, then any patent licenses
      granted to You under this License for that Work shall terminate
      as of the date such litigation is filed.

   4. Redistribution. You may reproduce and distribute copies of the
      Work or Derivative Works thereof in any medium, with or without
      modifications, and in Source or Object form, provided that You
      meet the following conditions:

      (a) You must give any other recipients of the Work or
          Derivative Works a copy of this License; and

      (b) You must cause any modified files to carry prominent notices
          stating that You changed the files; and

      (c) You must retain, in the Source form of any Derivative Works
          that You distribute, all copyright, patent, trademark, and
          attribution notices from the Source form of the Work,
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pocketfft
----------------
Copyright (C) 2010-2018 Max-Planck-Society All rights reserved.
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protobuf
----------------
Copyright 2008 Google Inc.  All rights reserved.

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psimd
----------------
The MIT License (MIT)

Copyright (c) 2017 Facebook Inc.
Copyright (c) 2014-2017 Georgia Institute of Technology
Copyright 2019 Google LLC

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pthreadpool
----------------
Copyright 2019 Google LLC
Copyright (c) 2017 Facebook Inc.
Copyright (c) 2015-2017 Georgia Institute of Technology
All rights reserved.

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pybind11
----------------
Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch>, All rights reserved.

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python-peachpy
----------------
PeachPy license (2-clause BSD)
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sleef
----------------
Boost Software License - Version 1.0 - August 17th, 2003

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tensorflow_cuda_bazel_build/cuda
----------------
MIT License

Copyright (c) Guangyun Han

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tensorpipe
----------------
BSD License

For TensorPipe software

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valgrind headers
----------------
bzip2 and libbzip2 License v1.0.6

This program, "bzip2", the associated library "libbzip2", and all documentation, are copyright (C) 1996‑2010 Julian R Seward.  All rights reserved.

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########################
BUNDELED numpy dependecies
########################
-------------------------------------------------------------------------------
Name: Julia
License: MIT

The ziggurat methods were derived from Julia.

Copyright (c) 2009-2019: Jeff Bezanson, Stefan Karpinski, Viral B. Shah, and other contributors:

https://github.com/JuliaLang/julia/contributors


Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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-------------------------------------------------------------------------------
Name: MT19937
License: MIT

Copyright (c) 2003-2005, Jean-Sebastien Roy (js@jeannot.org)

The rk_random and rk_seed functions algorithms and the original design of the Mersenne Twister RNG:

Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura, All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

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    - The names of its contributors may not be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Original algorithm for the implementation of rk_interval function from Richard J. Wagner's implementation of the Mersenne Twister RNG, optimised by Magnus Jonsson.

Constants used in the rk_double implementation by Isaku Wada.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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-------------------------------------------------------------------------------
Name: PCG64
License: MIT

The MIT License

PCG Random Number Generation for C.

Copyright 2014 Melissa O'Neill oneill@pcg-random.org


Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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-------------------------------------------------------------------------------
Name: PHILOX
License: BSD 3-Clause

Copyright 2010-2012, D. E. Shaw Research. All rights reserved.

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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

-------------------------------------------------------------------------------
Name: Random
License: dual-licensed under the The University of Illinois/NCSA Open Source License (NCSA) and The 3-Clause BSD License

NCSA Open Source License

Copyright (c) 2019 Kevin Sheppard. All rights reserved.

Developed by: Kevin Sheppard (kevin.sheppard@economics.ox.ac.uk, kevin.k.sheppard@gmail.com) http://www.kevinsheppard.com


Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal with the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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3-Clause BSD License

Copyright (c) 2019 Kevin Sheppard. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

    - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

    - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

   - Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Components

Many parts of this module have been derived from original sources, often the algorithm's designer. Component licenses are located with the component code.

-------------------------------------------------------------------------------
Name: SFC64
License: MIT

 © 2005â€"2019 NumPy Developers, Licensed under the 3-clause BSD License.

The MIT License

Adapted from a C++ implementation of Chris Doty-Humphrey's SFC PRNG.

https://gist.github.com/imneme/f1f7821f07cf76504a97f6537c818083


Copyright (c) 2018 Melissa E. O'Neill

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-------------------------------------------------------------------------------
Name: SPLITMIX64
License: BSD 3-Clause

Written in 2015 by Sebastiano Vigna (vigna@acm.org)

To the extent possible under law, the author has dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty.

See http://creativecommons.org/publicdomain/zero/1.0/.

-------------------------------------------------------------------------------------------------------------------------------------
Name: dragon4
License: MIT

Copyright (c) 2014 Ryan Juckett

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
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furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

-------------------------------------------------------------------------------------------------------------------------------------

Name: lapack-lite
License: BSD-3-Clause

Copyright (c) 1992-2013 The University of Tennessee and The University
                        of Tennessee Research Foundation.  All rights
                        reserved.
Copyright (c) 2000-2013 The University of California Berkeley. All
                        rights reserved.
Copyright (c) 2006-2013 The University of Colorado Denver.  All rights
                        reserved.

$COPYRIGHT$

Additional copyrights may follow

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-------------------------------------------------------------------------------
Name: libdivide
License: Zlib

zlib License
------------

Copyright (C) 2010 - 2019 ridiculous_fish, <libdivide@ridiculousfish.com>
Copyright (C) 2016 - 2019 Kim Walisch, <kim.walisch@gmail.com>

This software is provided 'as-is', without any express or implied
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arising from the use of this software.

Permission is granted to anyone to use this software for any purpose,
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1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software
    in a product, an acknowledgment in the product documentation would be
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2. Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

-------------------------------------------------------------------------------
Name: nympy.core.ma
License: BSD 3-Clause

Copyright (c) 2006, University of Georgia and Pierre G.F. Gerard-Marchant
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

     * Redistributions of source code must retain the above copyright
       notice, this list of conditions and the following disclaimer.
     * Redistributions in binary form must reproduce the above copyright
       notice, this list of conditions and the following disclaimer in the
       documentation and/or other materials provided with the distribution.
     * Neither the name of the University of Georgia nor the
        names of its contributors may be used to endorse or promote products
        derived from this software without specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

-------------------------------------------------------------------------------

Name: tempita
License: MIT

Copyright (c) 2008 Ian Bicking and Contributors

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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-------------------------------------------------------------------------

Name: GCC runtime library
Files: .libs/libgfortran*.so
Description: dynamically linked to files compiled with gcc
Availability: https://gcc.gnu.org/viewcvs/gcc/
License: GPLv3 + runtime exception
  Copyright (C) 2002-2017 Free Software Foundation, Inc.

  Libgfortran is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 3, or (at your option)
  any later version.

  Libgfortran is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  Under Section 7 of GPL version 3, you are granted additional
  permissions described in the GCC Runtime Library Exception, version
  3.1, as published by the Free Software Foundation.

  You should have received a copy of the GNU General Public License and
  a copy of the GCC Runtime Library Exception along with this program;
  see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
  <http://www.gnu.org/licenses/>.

----

Full text of license texts referred to above follows (that they are
listed below does not necessarily imply the conditions apply to the
present binary release):

----

GCC RUNTIME LIBRARY EXCEPTION

Version 3.1, 31 March 2009

Copyright (C) 2009 Free Software Foundation, Inc. <http://fsf.org/>

Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.

This GCC Runtime Library Exception ("Exception") is an additional
permission under section 7 of the GNU General Public License, version
3 ("GPLv3"). It applies to a given file (the "Runtime Library") that
bears a notice placed by the copyright holder of the file stating that
the file is governed by GPLv3 along with this Exception.

When you use GCC to compile a program, GCC may combine portions of
certain GCC header files and runtime libraries with the compiled
program. The purpose of this Exception is to allow compilation of
non-GPL (including proprietary) programs to use, in this way, the
header files and runtime libraries covered by this Exception.

0. Definitions.

A file is an "Independent Module" if it either requires the Runtime
Library for execution after a Compilation Process, or makes use of an
interface provided by the Runtime Library, but is not otherwise based
on the Runtime Library.

"GCC" means a version of the GNU Compiler Collection, with or without
modifications, governed by version 3 (or a specified later version) of
the GNU General Public License (GPL) with the option of using any
subsequent versions published by the FSF.

"GPL-compatible Software" is software whose conditions of propagation,
modification and use would permit combination with GCC in accord with
the license of GCC.

"Target Code" refers to output from any compiler for a real or virtual
target processor architecture, in executable form or suitable for
input to an assembler, loader, linker and/or execution
phase. Notwithstanding that, Target Code does not include data in any
format that is used as a compiler intermediate representation, or used
for producing a compiler intermediate representation.

The "Compilation Process" transforms code entirely represented in
non-intermediate languages designed for human-written code, and/or in
Java Virtual Machine byte code, into Target Code. Thus, for example,
use of source code generators and preprocessors need not be considered
part of the Compilation Process, since the Compilation Process can be
understood as starting with the output of the generators or
preprocessors.

A Compilation Process is "Eligible" if it is done using GCC, alone or
with other GPL-compatible software, or if it is done without using any
work based on GCC. For example, using non-GPL-compatible Software to
optimize any GCC intermediate representations would not qualify as an
Eligible Compilation Process.

1. Grant of Additional Permission.

You have permission to propagate a work of Target Code formed by
combining the Runtime Library with Independent Modules, even if such
propagation would otherwise violate the terms of GPLv3, provided that
all Target Code was generated by Eligible Compilation Processes. You
may then convey such a combination under terms of your choice,
consistent with the licensing of the Independent Modules.

2. No Weakening of GCC Copyleft.

The availability of this Exception does not imply any general
presumption that third-party software is unaffected by the copyleft
requirements of the license of GCC.

-----------------------------------------------------------------------------------
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License: BSD-3-Clause

Copyright (c) 1992-2013 The University of Tennessee and The University
                        of Tennessee Research Foundation.  All rights
                        reserved.
Copyright (c) 2000-2013 The University of California Berkeley. All
                        rights reserved.
Copyright (c) 2006-2013 The University of Colorado Denver.  All rights
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$COPYRIGHT$

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- Redistributions in binary form must reproduce the above copyright
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  in this license in the documentation and/or other materials
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The copyright holders provide no reassurances that the source code
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-------------------------------------------------------------------------------
NAME : OpenBLAS
License: BSD-3-Clause

Copyright (c) 2011-2014, The OpenBLAS Project
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:

   1. Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.

   2. Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in
      the documentation and/or other materials provided with the
      distribution.
   3. Neither the name of the OpenBLAS project nor the names of
      its contributors may be used to endorse or promote products
      derived from this software without specific prior written
      permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.