Interface Compatibility

Many types of change can be made to an object. In their simplest terms, these changes can be categorized into one of two groups.

  • Compatible updates. These updates are additive. All previously available interfaces remain intact.

  • Incompatible updates. These updates change the existing interface. Existing users of the interface can fail, or behave incorrectly.

The following table categorizes some common object changes.

Table 11-1 Examples of Interface Compatibility

Object Change Update Type

The addition of a symbol

Compatible

The removal of a symbol

Incompatible

The addition of an argument to a non-variadic function

Incompatible

The removal of an argument from a function

Incompatible

The change of size, or content, of a data item to a function or as an external definition

Incompatible

A bug fix, or internal enhancement to a function, providing the semantic properties of the object remain unchanged

Compatible

A bug fix, or internal enhancement to a function when the semantic properties of the object change

Incompatible

Note:

Because of interposition, the addition of a symbol can constitute an incompatible update. The new symbol might conflict with an applications use of that symbol. However, this form of incompatibility does seem rare in practice as source-level name space management is commonly used.

Compatible updates can be accommodated by maintaining version definitions that are internal to the object being generated. Incompatible updates can be accommodated by producing a new object with a new external versioned name. Both of these versioning techniques enable the selective binding of applications. These techniques also enable verification of correct version binding at runtime. These two techniques are explored in more detail in the following sections.