Local Name Binding
A socket is created with no name. A remote process has no way to refer to a socket until an address is bound to the socket. Communicating processes are connected through addresses. In the UNIX family, a connection is composed of (usually) one or two path names. UNIX family sockets need not always be bound to a name. If they are, bound, duplicate ordered sets such as local pathname
or foreign pathname
can never exist. The path names cannot refer to existing files.
The bind
() call enables a process to specify the local address of the socket. This creates the local pathname
ordered set, while connect
() and accept
() complete a socket's association by fixing the remote half of the address. For more information, see the
bind
(3C),
connect
(3C), and
accept
(3C) man pages.
Use bind
() as follows:
bind (s, name, namelen);
The socket handle is s. The bound name is a byte string that is interpreted by the supporting protocols. UNIX family names contain a path name and a family. The example shows binding the name /tmp/foo
to a UNIX family socket.
#include <sys/un.h> ... struct sockaddr_un addr; ... strlcpy(addr.sun_path, "/tmp/foo", sizeof(addr.sun_path) ); addr.sun_family = AF_UNIX; bind (s, (struct sockaddr *) &addr, strlen(addr.sun_path) + sizeof (addr.sun_family));
When determining the size of an AF_UNIX
socket address, null bytes are not counted, which is why you can use
strlen
(3C).
The file name referred to in addr.sun_path
is created as a socket in the system file name space. The caller must have write permission in the directory where addr.sun_path
is created. The file should be deleted by the caller when it is no longer needed. Delete AF_UNIX
sockets with unlink
(). For more information, see the
unlink
(8) man page.