Arial
Times New Roman
Wingdings
Monotype Sorts
Courier New
Symbol
Display
Note template
`%Attach to target of note (if desired)
Properties
Non-Saveable Actions.C2
AutoWidth Width GUARD(Scratch.X1) Width Scratch.X1 Actions.C2
AutoHeight Height GUARD(Scratch.Y1) Height Scratch.Y1 Actions.C3
` What kind of comments are these? Note type: Cue;Note;Reference Note
Generic Entity template
Name of cloned class Name anEntity
Vocabulary class code classCode
`:Prohibit specializations of the class code from being used Exact classCode?
Vocabulary determiner code determinerCode INSTANCE
The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
`XThis clone is a 'shadow' of another clone that provides the primary definition and name. Clone is shadow?
`IThe algorithmically defined or user-defined extension to this clone name. Name extension
`fThe naming status as enumerated - 'USER' User controlled, etc.Prop.NameStatus.TypeProp.NameStatus.Type Naming status
Properties ProcessProperties
`1FixedUniqueName,IsShadow,NameExtension,NameStatus NameExt
Generic Role template
`JName of cloned class (use '<default>' to auto-generate based on classCode) Name aRole
`(Vocabulary class code or domain for Role classCode
`,Number of 'playing' Entities a Role may have Number playing entities
`,Number of 'scoping' Entities a Role may have Number scoping entities
`+Number of 'played' Roles an Entity may have Number played roles
`+Number of 'scoped' Roles an Entity may have Number scoped roles
`.Block traveling from Role to 'playing' Entity? Block 'hasPlayer'?
`)Block traveling Role to 'scoping' Entity? Block 'hasScoper'?
`-Block traveling from Entity to 'played' Role? Block 'Plays'?
`-Block traveling from Entity to 'scoped' Role? Block 'Scopes'?
`;Prohibit specializations of the class code from being used? Exact classCode?
`>Prohibit Role to 'playing' Entity association from being null? Playing Entity Mandatory?
`PMust applications support Role to 'playing' Entity association to be conformant? Playing Entity Required?
`>Prohibit Role to 'scoping' Entity association from being null? Scoping Entity Mandatory?
`PMust applications support Role to 'scoping' Entity association to be conformant? Scoping Entity Required?
`iName of the association from Entity to 'played' Role (use '<default>' to autogenerate based on classCode) Player name playedRoleName
`iName of the association from Entity to 'scoped' Role (use '<default>' to autogenerate based on classCode) Scoper name scopedRoleName
`=Prohibit Entity to 'played' Role association from being null? Played Role Mandatory?
`OMust applications support Entity to 'played' Role association to be conformant? Played Role Required?
`=Prohibit Entity to 'scoped' Role association from being null? Scoped Role Mandatory?
`OMust applications support Entity to 'scoped' Role association to be conformant? Scoped Role Required?
`6Name of the association from Role to 'playing' Entity Playing name playingEntityName
`6Name of the association from Role to 'scoping' Entity Scoping name scopingEntityName
Connect to Playing Entity
Connect to Scoping Entity
Choice construct for Acts, Roles or Entities
Choice name Name Choice
Fixed unique name The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.)
Clone is shadow? `XThis clone is a 'shadow' of another clone that provides the primary definition and name.
Name extension `IThe algorithmically defined or user-defined extension to this clone name.
Naming status `fThe naming status as enumerated - 'USER' User controlled, etc.Prop.NameStatus.TypeProp.NameStatus.Type
Class `#Root class for the Choice hierarchy
`(Connect to 1st Act/Entity/Role in group.
Vertical layout Actions.C2
AutoWidth Width `-GUARD(IF(Actions.C2,Scratch.X11,Scratch.A11)) Width `&IF(Actions.C2,Scratch.X11,Scratch.A11) Actions.C3
AutoHeight Height `-GUARD(IF(Actions.C2,Scratch.Y11,Scratch.B11)) Height `&IF(Actions.C2,Scratch.Y11,Scratch.B11) Actions.C4
esc(0)
Choice
Identifies 'Entry' class for RMIM or CMET
Name of cloned class Name Name
Repository ID for the RMIM/CMET UUDD_RMnnnnnn
Stencil Version Version `&{003CE8F7-0002-0000-8E40-00608CF305B2}
Name
UUDD_RMnnnnnn
D:\Program Files\Microsoft Office\Visio10\1033\Solutions\HL7\RMIM2.vss
Page definitions Page definitions
ManufacturedMaterial Name of cloned class Name
MMAT Vocabulary class code classCode
INSTANCE Vocabulary determiner code determinerCode
ManufacturedMaterial The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
FIXED `fThe naming status as enumerated - 'USER' User controlled, etc.Prop.NameStatus.TypeProp.NameStatus.Type Naming status
anEntity
TEXTWIDTH(TheText)
ManufacturedProduct `JName of cloned class (use '<default>' to auto-generate based on classCode) Name
MANU `(Vocabulary class code or domain for Role classCode
asManufacturedProduct `iName of the association from Entity to 'played' Role (use '<default>' to autogenerate based on classCode) Player name
manufacturedProduct `iName of the association from Entity to 'scoped' Role (use '<default>' to autogenerate based on classCode) Scoper name
manufacturedMaterial `6Name of the association from Role to 'playing' Entity Playing name
manufacturer `6Name of the association from Role to 'scoping' Entity Scoping name
ManufacturedProduct The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
aRole
Manufacturer Name of cloned class Name
Manufacturer The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
`"R_MedicationSupplyItem (universal) Name of cloned class Name
COCT_RM920020HT03 Repository ID for the RMIM/CMET
`&{003CE8F7-0002-0000-8E40-00608CF305B2} Stencil Version Version
MedicationSupplyItem `JName of cloned class (use '<default>' to auto-generate based on classCode) Name
THER `(Vocabulary class code or domain for Role classCode
asMedicationSupplyItem `iName of the association from Entity to 'played' Role (use '<default>' to autogenerate based on classCode) Player name
scopedRoleName `iName of the association from Entity to 'scoped' Role (use '<default>' to autogenerate based on classCode) Scoper name
`6Name of the association from Role to 'scoping' Entity Scoping name
MedicationSupplyItem The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
MedicationSupplyItem
R_MedicationSupplyItem (universal)
COCT_RM920020HT03
Base `JName of cloned class (use '<default>' to auto-generate based on classCode) Name
BASE `(Vocabulary class code or domain for Role classCode
asBase `iName of the association from Entity to 'played' Role (use '<default>' to autogenerate based on classCode) Player name
base `iName of the association from Entity to 'scoped' Role (use '<default>' to autogenerate based on classCode) Scoper name
baseManufacturedMaterial `6Name of the association from Role to 'playing' Entity Playing name
baseOfManufacturedMaterial `6Name of the association from Role to 'scoping' Entity Scoping name
Base The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
A0*;L]n Connect to Playing Entity
Additive `JName of cloned class (use '<default>' to auto-generate based on classCode) Name
ADTV `(Vocabulary class code or domain for Role classCode
asAdditive `iName of the association from Entity to 'played' Role (use '<default>' to autogenerate based on classCode) Player name
additive `iName of the association from Entity to 'scoped' Role (use '<default>' to autogenerate based on classCode) Scoper name
additiveManufacturedMaterial `6Name of the association from Role to 'playing' Entity Playing name
additiveOfManufacturedMaterial `6Name of the association from Role to 'scoping' Entity Scoping name
Additive The name for this concept that identifies it when comparing RMIMs with their parent DMIM. (Usually defined in the context of a DMIM.) Fixed unique name
?AJI Connect to Playing Entity
A!wwwww
DLLName32=E_DU15DE.DLL
Gesture Format
Note
NoteType
NoteBoundary
NoteBox
Connector
White line
Entity
classCode
ExactDomain
Arial centered
Arial top left
Arial top
Times centered
Times top
Times top left
determinerCode
FixedUniqueName
IsShadow
NameExtension
NameStatus
Hairline
White fill
Arial 8pt centered
CPMSetList
ClassBox
Title
Row_1
Attributes
LegacyName
WidthCalc
Role
Player
Scoper
PlayerFrom
ScoperFrom
BlockPlayer
BlockScoper
BlockPlays
BlockScopes
PlayerMandatory
PlayerRequired
ScoperMandatory
ScoperRequired
PlayerName
ScoperName
PlaysMandatory
PlaysRequired
ScopesMandatory
ScopesRequired
PlayingName
ScopingName
Spaceplan
PlaysFrom
ScopesFrom
PlaysConnector
ScopesConnector
ScopesTo
PlaysTo
Class
TWidth
TWidthText
THeight
ChoiceShape
EntryPoint
Version
Arrow
EntryDetails
TextBox
EntryPointDetails
EntryID
Description
Guide
A9kk
Attribut
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sDocumen
|Global
Spac
dCreat
Pred
ecla
BExpo
Templ
ateDeriv
Bustomi
Visio
Win16
Win32
VBA6
RMIM_template
stdole
MSFormsC
RMIM_stencils
ThisDocument<
_Evaluate
Documentj
MenuSaveRmim
SaveCmetInfo
ShowHelp
ShowAbout!
MenuValidate
SetMasterGuidValidationr
MenuNamePagef
MenuRevisePage[
Set2003AutoUpdate
MenuUpdateShapes
testForSpuriousMasters
removeSpuriousMasters
updateArtifactIDs
updateClassDomainSpecs
designateStubShape}
6DOCU
RMIM_tem@plate
rstdol
0#C:\WIN
DOWS\SYS
TEM\
lb#OLE A
utomatioFn
SForms>
DD452EE
1-E08F-1 01A-8
Dsys
DLL#Micr@ID="{FB992615-68D4-4AE3-A240-406444DD0380}"
Document=ThisDocument/&H00000000
HelpFile=""
Name="RMIM_template"
HelpContextID="0"
VersionCompatible32="393222000"
CMG="5755F05E30A2D6A6D6A6D6A6D6A6"
DPB="F9FB5EA35FA35FA3"
GC="9B993CE2DFE3DFE320"
[Host Extender Info]
&H00000001={3832D640-CF90-11CF-8E43-00A0C911005A};VBE;&H00000000
[Workspace]
ThisDocument=0, 0, 0, 0, C
ThisDocument
osoft
] Object
Library
9ED8-20A
A-45C1-B
F3B-E459
AFAAA401
6DOCUME~
1\GKARTH
~1.APP\L
OCALS@
\VBE\
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CD:\Prog
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ThisDocu
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