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The compute engine server accepts tasks from clients, runs the tasks, and returns any results. The server code consists of an interface and a class. The interface defines the methods that can be invoked from the client. Essentially, the interface defines the client's view of the remote object. The class provides the implementation.
This section explains the Compute
interface, which provides the connection between the client and the server. You will also learn about the RMI API, which supports this communication.
Implementing a Remote Interface
This section explores the class that implements the Compute
interface, thereby implementing a remote object. This class also provides the rest of the code that makes up the server program, including a main
method that creates an instance of the remote object, registers it with the RMI registry, and sets up a security manager.