is new.
java.lang.Objectjava.beans.EventHandler
public class EventHandler
The EventHandler class provides support for dynamically generating event listeners whose methods execute a simple statement involving an incoming event object and a target object.
The EventHandler class is intended to be used by interactive tools, such as application builders, that allow developers to make connections between beans. Typically connections are made from a user interface bean (the event source) to an application logic bean (the target). The most effective connections of this kind isolate the application logic from the user interface. For example, the EventHandler for a connection from a JCheckBox to a method that accepts a boolean value can deal with extracting the state of the check box and passing it directly to the method so that the method is isolated from the user interface layer.
Inner classes are another, more general way to handle events from user interfaces. The EventHandler class handles only a subset of what is possible using inner classes. However, EventHandler works better with the long-term persistence scheme than inner classes. Also, using EventHandler in large applications in which the same interface is implemented many times can reduce the disk and memory footprint of the application.
The reason that listeners created with EventHandler have such a small footprint is that the Proxy class, on which the EventHandler relies, shares implementations of identical interfaces. For example, if you use the EventHandler create methods to make all the ActionListeners in an application, all the action listeners will be instances of a single class (one created by the Proxy class). In general, listeners based on the Proxy class require one listener class to be created per listener type (interface), whereas the inner class approach requires one class to be created per listener (object that implements the interface).
You don't generally deal directly with EventHandler instances. Instead, you use one of the EventHandler create methods to create an object that implements a given listener interface. This listener object uses an EventHandler object behind the scenes to encapsulate information about the event, the object to be sent a message when the event occurs, the message (method) to be sent, and any argument to the method. The following section gives examples of how to create listener objects using the create methods.
myButton.addActionListener(
(ActionListener)EventHandler.create(ActionListener.class, frame, "toFront"));
When myButton is pressed, the statement frame.toFront() will be executed. One could get the same effect, with some additional compile-time type safety, by defining a new implementation of the ActionListener interface and adding an instance of it to the button:
//Equivalent code using an inner class instead of EventHandler.
myButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
frame.toFront();
}
});
The next simplest use of EventHandler is to extract a property value from the first argument of the method in the listener interface (typically an event object) and use it to set the value of a property in the target object. In the following example we create an ActionListener that sets the nextFocusableComponent property of the target
(myButton)
object to the value of the "source" property of the event. This would correspond to the following inner class implementation:EventHandler.create(ActionListener.class,myButton,
target,"nextFocusableComponent", "source")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener() {
public void actionPerformed(ActionEvent e) {
myButton.setNextFocusableComponent((Component)e.getSource()); 
button.setNextFocusableComponent((Component)e.getSource());
}
}
It's also possible to create an EventHandler that just passes the incoming event object to the target's action. If the fourth EventHandler.create argument is an empty string, then the event is just passed along:
EventHandler.create(ActionListener.class, target, "doActionEvent", "")
This would correspond to the following inner class implementation:
Probably the most common use of EventHandler is to extract a property value from the source of the event object and set this value as the value of a property of the target object. In the following example we create an ActionListener that sets the "label" property of the target object to the value of the "text" property of the source (the value of the "source" property) of the event.//Equivalent code using an inner class instead of EventHandler. new ActionListener() { public void actionPerformed(ActionEvent e) { target.doActionEvent(e); } }
This would correspond to the following inner class implementation:EventHandler.create(ActionListener.class,myButton,
button,"label", "source.text")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener {
public void actionPerformed(ActionEvent e) {
myButton.setLabel(((JTextField)e.getSource()).getText()); 
button.setLabel(((JTextField)e.getSource()).getText());
}
}
The event property may be
For example, the following action listener
might be written as the following inner class (assuming all the properties had canonical getter methods and returned the appropriate types):EventHandler.create(ActionListener.class, target, "a", "b.c.d")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener {
public void actionPerformed(ActionEvent e) {
target.setA(e.getB().getC().isD());
}
}
The target property may also be "qualified" with an arbitrary number of property prefixs delimited with the "." character. For example, the following action listener:
EventHandler.create(ActionListener.class, target, "a.b", "c.d")
might be written as the following inner class (assuming all the properties had canonical getter methods and returned the appropriate types):
//Equivalent code using an inner class instead of EventHandler. new ActionListener { public void actionPerformed(ActionEvent e) { target.getA().setB(e.getC().isD()); } }
As EventHandler ultimately relies on reflection to invoke a method we recommend against targeting an overloaded method. For example, if the target is an instance of the class MyTarget which is defined as:
public class MyTarget { public void doIt(String); public void doIt(Object); }
Then the method doIt is overloaded. EventHandler will invoke the method that is appropriate based on the source. If the source is null, then either method is appropriate and the one that is invoked is undefined. For that reason we recommend against targeting overloaded methods.
| Constructor Summary | |
|---|---|
|
EventHandler
(
Object
target,
String
action,
String
eventPropertyName,
String
listenerMethodName) Creates a new EventHandler object; you generally use one of the create methods instead of invoking this constructor directly. |
|
| Method Summary | ||
|---|---|---|
static
|
create
(
Class
<T> listenerInterface,
Object
target,
String
action) Creates an implementation of listenerInterface in which all of the methods in the listener interface apply the handler's action to the target. |
|
static
|
create
(
Class
<T> listenerInterface,
Object
target,
String
action,
String
eventPropertyName)
/** Creates
|
|
static
|
create
(
Class
<T> listenerInterface,
Object
target,
String
action,
String
eventPropertyName,
String
listenerMethodName) Creates an implementation of listenerInterface in which the method named listenerMethodName passes the value of the event expression, eventPropertyName, to the final method in the statement, action, which is applied to the target. |
|
| String |
getAction
() Returns the name of the target's writable property that this event handler will set, or the name of the method that this event handler will invoke on the target. |
|
| String |
getEventPropertyName
() Returns the property of the event that should be used in the action applied to the target. |
|
| String |
getListenerMethodName
() Returns the name of the method that will trigger the action. |
|
| Object |
getTarget
() Returns the object to which this event handler will send a message. |
|
| Object |
invoke
(
Object
proxy,
Method
method,
Object
[] arguments) Extract the appropriate property value from the event and pass it to the action associated with this EventHandler. |
|
| Methods inherited from class java.lang. Object |
|---|
| clone , equals , finalize , getClass , hashCode , notify , notifyAll , toString , wait , wait , wait |
| Constructor Detail |
|---|
public EventHandler(Object target,
String action,
String eventPropertyName,
String listenerMethodName)
Refer to
the general version of create
for a complete description of the eventPropertyName and listenerMethodName parameter.
(possibly qualified)
Throws:
NullPointerException
- if target is null
NullPointerException
- if action is null
| Method Detail |
|---|
public Object getTarget()
public String getAction()
public String getEventPropertyName()
public String getListenerMethodName()
public Object invoke(Object proxy,
Method method,
Object[] arguments)
public static <T> T create(Class<T> listenerInterface,
Object target,
String action)
Refer to
the general version of create
for a complete description of the action parameter.
To create an ActionListener that shows a JDialog with dialog.show(), one can write:
EventHandler.create(ActionListener.class, dialog, "show")
(possibly qualified)
Throws:
NullPointerException
- if listenerInterface is null
NullPointerException
- if target is null
NullPointerException
- if action is null
public static <T> T create(Class<T> listenerInterface,
Object target,
String action,
String eventPropertyName)
/**
Creates an implementation of listenerInterface in which all of the methods pass the value of the event expression, eventPropertyName, to the final method in the statement, action, which is applied to the target. This method is implemented by calling the more general, implementation of the create method with the listenerMethodName taking the value null.
Refer to
the general version of create
for a complete description of the action and eventPropertyName parameters.
To create an ActionListener that sets the the text of a JLabel to the text value of the JTextField source of the incoming event, you can use the following code:
This is equivalent to the following code:EventHandler.create(ActionListener.class, label, "text", "source.text");
//Equivalent code using an inner class instead ofEventHandler. new ActionListener() { public void actionPerformed(ActionEvent event) { label.setText(((JTextField)(event.getSource())).getText()); } };
EventHandler. label.setText((JTextField(event.getSource())).getText())
(possibly qualified)
Throws:
NullPointerException
- if listenerInterface is null
NullPointerException
- if target is null
NullPointerException
- if action is null
public static <T> T create(Class<T> listenerInterface,
Object target,
String action,
String eventPropertyName,
String listenerMethodName)
The eventPropertyName string is used to extract a value from the incoming event object that is passed to the target method. The common case is the target method takes no arguments, in which case a value of null should be used for the eventPropertyName. Alternatively if you want the incoming event object passed directly to the target method use the empty string. The format of the eventPropertyName string is a sequence of methods or properties where each method or property is applied to the value returned by the preceeding method starting from the incoming event object. The syntax is: propertyName{.propertyName}* where propertyName matches a method or property. For example, to extract the point property from a MouseEvent, you could use either "point" or "getPoint" as the eventPropertyName. To extract the "text" property from a MouseEvent with a JLabel source use any of the following as eventPropertyName: "source.text", "getSource.text" "getSource.getText" or "source.getText". If a method can not be found, or an exception is generated as part of invoking a method a RuntimeException will be thrown at dispatch time. For example, if the incoming event object is null, and eventPropertyName is non-null and not empty, a RuntimeException will be thrown.
If the eventPropertyName is null the implementation calls a method with the name specified in action that takes an EventObject or a no-argument method with the same name if a method accepting an EventObject is not defined.
The action argument is of the same format as the eventPropertyName argument where the last property name identifies either a method name or writable property.
If the listenerMethodName is null all methods in the interface trigger the action to be executed on the target.
For example, to create a MouseListener that sets the target object's origin property to the incoming MouseEvent's location (that's the value of mouseEvent.getPoint()) each time a mouse button is pressed, one would write:
This is comparable to writing a MouseListener in which all of the methods except mousePressed are no-ops:EventHandler.create(MouseListener.class, "mousePressed", target, "origin", "point");
//Equivalent code using an inner class instead of EventHandler.
new MouseAdapter() {
public void mousePressed(MouseEvent e) {
target.setOrigin(e.getPoint());
}
};

}
}
(possibly qualified)
Throws:
NullPointerException
- if listenerInterface is null
NullPointerException
- if target is null
NullPointerException
- if action is null