javax.media.j3d
Class Clip

java.lang.Object
  |
  +--javax.media.j3d.SceneGraphObject
        |
        +--javax.media.j3d.Node
              |
              +--javax.media.j3d.Leaf
                    |
                    +--javax.media.j3d.Clip

public class Clip
extends Leaf

The Clip leaf node defines the back, or far, clip distance in the virtual universe. The distance is specified in the local coordinate system of this node. The front clip distance is defined in the View object. If no clip node is in scope of the view platform associated with the current view, then the back clip distance is also defined by the View.

See Also:
View

Field Summary
static int ALLOW_APPLICATION_BOUNDS_READ
          Specifies that the Clip allows read access to its application bounds and bounds leaf at runtime.
static int ALLOW_APPLICATION_BOUNDS_WRITE
          Specifies that the Clip allows write access to its application bounds and bounds leaf at runtime.
static int ALLOW_BACK_DISTANCE_READ
          Specifies that the Clip allows read access to its back distance at runtime.
static int ALLOW_BACK_DISTANCE_WRITE
          Specifies that the Clip allows write access to its back distance at runtime.
 
Fields inherited from class javax.media.j3d.Node
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_PICK, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
 
Constructor Summary
Clip()
          Constructs a Clip node with default parameters.
Clip(double backDistance)
          Constructs a Clip node with the specified back clip distance.
 
Method Summary
 Node cloneNode(boolean forceDuplicate)
          Used to create a new instance of the node.
 void duplicateNode(Node originalNode, boolean forceDuplicate)
          Copies all node information from originalNode into the current node.
 BoundingLeaf getApplicationBoundingLeaf()
          Retrieves the Clip node's application bounding leaf.
 Bounds getApplicationBounds()
          Retrieves the Clip node's application bounds.
 double getBackDistance()
          Retrieves the back clip distance.
 void setApplicationBoundingLeaf(BoundingLeaf region)
          Set the Clip's application region to the specified bounding leaf.
 void setApplicationBounds(Bounds region)
          Set the Clip's application region to the specified bounds.
 void setBackDistance(double backDistance)
          Sets the back clip distance to the specified value.
 void updateNodeReferences(NodeReferenceTable referenceTable)
          Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
 
Methods inherited from class javax.media.j3d.Node
cloneTree, cloneTree, cloneTree, getBounds, getBoundsAutoCompute, getCollidable, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
 
Methods inherited from class javax.media.j3d.SceneGraphObject
clearCapability, duplicateSceneGraphObject, getCapability, getUserData, isCompiled, isLive, setCapability, setUserData
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

ALLOW_APPLICATION_BOUNDS_READ

public static final int ALLOW_APPLICATION_BOUNDS_READ
Specifies that the Clip allows read access to its application bounds and bounds leaf at runtime.

ALLOW_APPLICATION_BOUNDS_WRITE

public static final int ALLOW_APPLICATION_BOUNDS_WRITE
Specifies that the Clip allows write access to its application bounds and bounds leaf at runtime.

ALLOW_BACK_DISTANCE_READ

public static final int ALLOW_BACK_DISTANCE_READ
Specifies that the Clip allows read access to its back distance at runtime.

ALLOW_BACK_DISTANCE_WRITE

public static final int ALLOW_BACK_DISTANCE_WRITE
Specifies that the Clip allows write access to its back distance at runtime.
Constructor Detail

Clip

public Clip()
Constructs a Clip node with default parameters. The default values are as follows:

Clip

public Clip(double backDistance)
Constructs a Clip node with the specified back clip distance.
Method Detail

setBackDistance

public final void setBackDistance(double backDistance)
Sets the back clip distance to the specified value. There are several considerations that need to be taken into account when choosing values for the front and back clip distances. These are enumerated in the description of View.setFrontClipDistance.
Parameters:
backDistance - the new back clip distance
See Also:
View.setFrontClipDistance(double), View.setBackClipDistance(double)

getBackDistance

public final double getBackDistance()
Retrieves the back clip distance.
Returns:
the current back clip distance

setApplicationBounds

public final void setApplicationBounds(Bounds region)
Set the Clip's application region to the specified bounds. This is used when the application bounding leaf is set to null.
Parameters:
region - the bounds that contains the Clip's new application region.
Throws:
CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph

getApplicationBounds

public final Bounds getApplicationBounds()
Retrieves the Clip node's application bounds.
Returns:
this Clip's application bounds information
Throws:
CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph

setApplicationBoundingLeaf

public final void setApplicationBoundingLeaf(BoundingLeaf region)
Set the Clip's application region to the specified bounding leaf. When set to a value other than null, this overrides the application bounds object.
Parameters:
region - the bounding leaf node used to specify the Clip node's new application region.
Throws:
CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph

getApplicationBoundingLeaf

public final BoundingLeaf getApplicationBoundingLeaf()
Retrieves the Clip node's application bounding leaf.
Returns:
this Clip's application bounding leaf information
Throws:
CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph

cloneNode

public Node cloneNode(boolean forceDuplicate)
Used to create a new instance of the node. This routine is called by cloneTree to duplicate the current node.
Overrides:
cloneNode in class Node
Parameters:
forceDuplicate - when set to true, causes the duplicateOnCloneTree flag to be ignored. When false, the value of each node's duplicateOnCloneTree variable determines whether NodeComponent data is duplicated or copied.
See Also:
Node.cloneTree(), Node.cloneNode(boolean), Node.duplicateNode(javax.media.j3d.Node, boolean), NodeComponent.setDuplicateOnCloneTree(boolean)

duplicateNode

public void duplicateNode(Node originalNode,
                          boolean forceDuplicate)
Copies all node information from originalNode into the current node. This method is called from the cloneNode method which is, in turn, called by the cloneTree method.

For any NodeComponent objects contained by the object being duplicated, each NodeComponent object's duplicateOnCloneTree value is used to determine whether the NodeComponent should be duplicated in the new node or if just a reference to the current node should be placed in the new node. This flag can be overridden by setting the forceDuplicate parameter in the cloneTree method to true.

Overrides:
duplicateNode in class Node
Parameters:
originalNode - the original node to duplicate.
forceDuplicate - when set to true, causes the duplicateOnCloneTree flag to be ignored. When false, the value of each node's duplicateOnCloneTree variable determines whether NodeComponent data is duplicated or copied.
See Also:
Node.cloneTree(), Node.cloneNode(boolean), NodeComponent.setDuplicateOnCloneTree(boolean)

updateNodeReferences

public void updateNodeReferences(NodeReferenceTable referenceTable)
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree. This method is called by cloneTree after all nodes in the sub-graph have been duplicated. The cloned Leaf node's method will be called and the Leaf node can then look up any object references by using the getNewObjectReference method found in the NodeReferenceTable object. If a match is found, a reference to the corresponding object in the newly cloned sub-graph is returned. If no corresponding reference is found, either a DanglingReferenceException is thrown or a reference to the original object is returned depending on the value of the allowDanglingReferences parameter passed in the cloneTree call.
Overrides:
updateNodeReferences in class Leaf
Parameters:
referenceTable - a NodeReferenceTableObject that contains the getNewObjectReference method needed to search for new object instances.
See Also:
NodeReferenceTable, Node.cloneTree(), DanglingReferenceException