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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--javax.media.j3d.SceneGraphObject | +--javax.media.j3d.Node | +--javax.media.j3d.Group | +--javax.media.j3d.SharedGroup
The SharedGroup provides the ability to manipulate an instanced scene graph.
Fields inherited from class javax.media.j3d.Group |
ALLOW_CHILDREN_EXTEND,
ALLOW_CHILDREN_READ,
ALLOW_CHILDREN_WRITE,
ALLOW_COLLISION_BOUNDS_READ,
ALLOW_COLLISION_BOUNDS_WRITE |
Fields inherited from class javax.media.j3d.Node |
ALLOW_AUTO_COMPUTE_BOUNDS_READ,
ALLOW_AUTO_COMPUTE_BOUNDS_WRITE,
ALLOW_BOUNDS_READ,
ALLOW_BOUNDS_WRITE,
ALLOW_COLLIDABLE_READ,
ALLOW_COLLIDABLE_WRITE,
ALLOW_LOCAL_TO_VWORLD_READ,
ALLOW_PICK,
ALLOW_PICKABLE_READ,
ALLOW_PICKABLE_WRITE,
ENABLE_COLLISION_REPORTING,
ENABLE_PICK_REPORTING |
Constructor Summary | |
SharedGroup()
Constructs and initializes a new SharedGroup node object. |
Method Summary | |
Node |
cloneNode(boolean forceDuplicate)
Used to create a new instance of the node. |
void |
compile()
Compiles the source SharedGroup associated with this object and creates and caches a compiled scene graph. |
void |
duplicateNode(Node originalNode,
boolean forceDuplicate)
Copies all node information from originalNode into
the current node. |
Methods inherited from class javax.media.j3d.Group |
addChild,
getAllChildren,
getAlternateCollisionTarget,
getChild,
getCollisionBounds,
insertChild,
moveTo,
numChildren,
removeChild,
setAlternateCollisionTarget,
setChild,
setCollisionBounds |
Methods inherited from class javax.media.j3d.Node |
cloneTree,
cloneTree,
cloneTree,
getBounds,
getBoundsAutoCompute,
getCollidable,
getLocalToVworld,
getLocalToVworld,
getParent,
getPickable,
setBounds,
setBoundsAutoCompute,
setCollidable,
setPickable |
Methods inherited from class javax.media.j3d.SceneGraphObject |
clearCapability,
duplicateSceneGraphObject,
getCapability,
getUserData,
isCompiled,
isLive,
setCapability,
setUserData |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Constructor Detail |
public SharedGroup()
Method Detail |
public final void compile()
public Node cloneNode(boolean forceDuplicate)
cloneTree
to duplicate the current node.forceDuplicate
- when set to true
, causes the
duplicateOnCloneTree
flag to be ignored. When
false
, the value of each node's
duplicateOnCloneTree
variable determines whether
NodeComponent data is duplicated or copied.Node.cloneTree()
,
Node.cloneNode(boolean)
,
Node.duplicateNode(javax.media.j3d.Node, boolean)
,
NodeComponent.setDuplicateOnCloneTree(boolean)
public void duplicateNode(Node originalNode, boolean forceDuplicate)
originalNode
into
the current node. This method is called from the
cloneNode
method which is, in turn, called by the
cloneTree
method.
For any NodeComponent objects
contained by the object being duplicated, each NodeComponent
object's duplicateOnCloneTree
value is used to determine
whether the NodeComponent should be duplicated in the new node
or if just a reference to the current node should be placed in the
new node. This flag can be overridden by setting the
forceDuplicate
parameter in the cloneTree
method to true
.
originalNode
- the original node to duplicate.forceDuplicate
- when set to true
, causes the
duplicateOnCloneTree
flag to be ignored. When
false
, the value of each node's
duplicateOnCloneTree
variable determines whether
NodeComponent data is duplicated or copied.Group.cloneNode(boolean)
,
Node.duplicateNode(javax.media.j3d.Node, boolean)
,
Node.cloneTree()
,
NodeComponent.setDuplicateOnCloneTree(boolean)
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