Use is subject to License Terms. Your use of this web site or any of its content or software indicates your agreement to be bound by these License Terms.

Copyright © 2006 Sun Microsystems, Inc. All rights reserved.

JSR 217 (Maintenance Release)

java.awt
Class GraphicsEnvironment

java.lang.Object
  extended byjava.awt.GraphicsEnvironment

public abstract class GraphicsEnvironment
extends Object

The GraphicsEnvironment class describes the collection of GraphicsDevice objects and Font objects available to a Java(tm) application on a particular platform. The resources in this GraphicsEnvironment might be local or on a remote machine. GraphicsDevice objects can be screens, printers or image buffers and are the destination of Graphics2D drawing methods. Each GraphicsDevice has a number of GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.

See Also:
GraphicsDevice, GraphicsConfiguration

Constructor Summary
protected GraphicsEnvironment()
          This is an abstract class and cannot be instantiated directly.
 
Method Summary
abstract  Graphics2D createGraphics(BufferedImage img)
          Returns a Graphics2D object for rendering into the specified BufferedImage.
abstract  String[] getAvailableFontFamilyNames()
          Returns an array containing the names of all font families available in this GraphicsEnvironment.
abstract  String[] getAvailableFontFamilyNames(Locale l)
          Returns an array containing the localized names of all font families available in this GraphicsEnvironment.
abstract  GraphicsDevice getDefaultScreenDevice()
          Returns the default screen GraphicsDevice.
static GraphicsEnvironment getLocalGraphicsEnvironment()
          Returns the local GraphicsEnvironment.
abstract  GraphicsDevice[] getScreenDevices()
          Returns an array of all of the screen GraphicsDevice objects.
static boolean isHeadless()
          Tests whether or not a display and some form of input device can be supported in this environment.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GraphicsEnvironment

protected GraphicsEnvironment()
This is an abstract class and cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.

Method Detail

getLocalGraphicsEnvironment

public static GraphicsEnvironment getLocalGraphicsEnvironment()
Returns the local GraphicsEnvironment.

Returns:
the local GraphicsEnvironment

isHeadless

public static boolean isHeadless()
Tests whether or not a display and some form of input device can be supported in this environment. If this method returns true, a HeadlessException is thrown from areas of the Toolkit and GraphicsEnvironment that are dependent on a display or input device.

Returns:
true if this environment cannot support a display and input device; false otherwise
Since:
1.4
See Also:
HeadlessException

getScreenDevices

public abstract GraphicsDevice[] getScreenDevices()
                                           throws HeadlessException
Returns an array of all of the screen GraphicsDevice objects.

Returns:
an array containing all the GraphicsDevice objects that represent screen devices
Throws:
HeadlessException - if isHeadless() returns true
See Also:
isHeadless()

getDefaultScreenDevice

public abstract GraphicsDevice getDefaultScreenDevice()
                                               throws HeadlessException
Returns the default screen GraphicsDevice.

Returns:
the GraphicsDevice that represents the default screen device
Throws:
HeadlessException - if isHeadless() returns true
See Also:
isHeadless()

createGraphics

public abstract Graphics2D createGraphics(BufferedImage img)
Returns a Graphics2D object for rendering into the specified BufferedImage.

Parameters:
img - the specified BufferedImage
Returns:
a Graphics2D to be used for rendering into the specified BufferedImage

getAvailableFontFamilyNames

public abstract String[] getAvailableFontFamilyNames()
Returns an array containing the names of all font families available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular family name and allow the application to choose related variants of the same family when the user specifies style attributes such as Bold or Italic.

This method provides for the application some control over which Font instance is used to render text, but allows the Font object more flexibility in choosing its own best match among multiple fonts in the same font family.

Returns:
an array of String containing names of font families
Since:
1.2
See Also:
Font, Font.getFamily()

getAvailableFontFamilyNames

public abstract String[] getAvailableFontFamilyNames(Locale l)
Returns an array containing the localized names of all font families available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular family name and allow the application to choose related variants of the same family when the user specifies style attributes such as Bold or Italic.

This method provides for the application some control over which Font instance used to render text, but allows the Font object more flexibility in choosing its own best match among multiple fonts in the same font family. If l is null, this method returns an array containing all font family names available in this GraphicsEnvironment.

Parameters:
l - a Locale object that represents a particular geographical, political, or cultural region
Returns:
an array of String objects containing names of font families specific to the specified Locale
Since:
1.2
See Also:
Font, Font.getFamily()

JSR 217 (Maintenance Release)

Copyright © 2006 Sun Microsystems, Inc. All rights reserved. Use is subject to License Terms. Your use of this web site or any of its content or software indicates your agreement to be bound by these License Terms.

For more information, please consult the JSR 217 specification.