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Java Platform Micro Edition Software Development Kit Version 3.0

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Document Information

Getting Started

Java ME Platform SDK Features

Using Sample Projects

Creating and Editing Projects

Viewing and Editing Project Properties

Running Projects in the Emulator

Searching the WURFL Device Database

Finding Files in the Multiple User Environment

Profiling Applications

Monitoring Network Traffic

Lightweight UI Toolkit

Security and MIDlet Signing

BD-J Support

CLDC Emulation on a Windows Mobile Device

Installing CLDC Emulation on a Windows Mobile Emulator

On-device Debugging

Command Line Reference

Logs

JSR Support

JSR 75: PDA Optional Packages

JSR 82: Bluetooth and OBEX Support

JSR 135: Mobile Media API Support

Media Types

Adaptive Multi-Rate (AMR) Content

Media Capture

MMAPI MIDlet Behavior

Ring Tones

Download Ring Tones

Ring Tone Formats

Running the MMAPI Sample Project

Running AudioDemo

Running MMAPIDemos

Simple Tones

Simple Player

Video

Attributes for MobileMediaAPI

Running the Multimedia Sample Project

JSR 172: Web Services Support

JSR 177: Smart Card Security (SATSA)

JSR 179: Location API Support

JSRs 184, 226, and 239: Graphics Capabilities

JSR 205: Wireless Messaging API (WMA) Support

JSR 211: Content Handler API (CHAPI)

JSR 238: Mobile Internationalization API (MIA)

JSR 229: Payment API Support

JSR 256: Mobile Sensor API Support

Index

MMAPI MIDlet Behavior

MIDlets have a lifecycle that is defined in the MIDP specification. MIDlets can be paused by events such as incoming phone calls. A well-behaved MIDlet releases important device resources when it is paused and reallocates or restarts those resources when the MIDlet is resumed. In the MMAPI arena, stop any Players that are rendering content when a MIDlet is paused.

The Java ME Platform SDK prints a message to the console if you pause a MIDlet and it does not stop its running Players. You can test this feature using the Pausing Audio Test MIDlet in the MobileMediaAPI demonstration application.

The warning message is printed only once for each running emulator.