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JavaFX: JavaFX UIコンポーネントの操作

D テキスト・サンプル

この付録では、次のJavaFXサンプルのコードをリストします。

ソース・ファイルの詳細は、「テキストへの効果の適用」を参照してください。

TextEffects.java

/*
 * Copyright (c) 2011, 2014, Oracle and/or its affiliates.
 * All rights reserved. Use is subject to license terms.
 *
 * This file is available and licensed under the following license:
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *  - Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  - Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the distribution.
 *  - Neither the name of Oracle nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
                            
 
 
package texteffects;
 
import javafx.application.Application;
import javafx.collections.ObservableList;
import javafx.geometry.VPos;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.effect.*;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
import javafx.stage.Stage;
 
 
public class TextEffects extends Application {
 
    Stage stage;
    Scene scene;
 
    @Override 
    public void start(Stage stage) {
        stage.show();
 
        scene = new Scene(new Group(), 900, 600);
        ObservableList content = ((Group)scene.getRoot()).getChildren();
 
        /// Perspective
        content.add(perspective());
        /// DropShadow
        content.add(dropShadow());
        /// Bloom
        content.add(bloom());
        /// BoxBlur
        content.add(boxBlur());
        /// DisplacementMap
        content.add(displacementMap());
        /// InnerShadow
        content.add(innerShadow());
        /// Lighting
        content.add(lighting());
        /// MotionBlur
        content.add(motionBlur());
        /// Reflection
        content.add(reflection());
        /// GaussianBlur
        content.add(gaussianBlur());
        /// DistantLight
        content.add(distantLight());
        stage.setScene(scene);
        stage.setTitle("Text Effects");
    }
 
    static Node distantLight() {
        Light.Distant light = new Light.Distant();
        light.setAzimuth(-135.0f);
        light.setElevation(30.0f);
 
        Lighting l = new Lighting();
        l.setLight(light);
        l.setSurfaceScale(5.0f);
 
        final Text t = new Text();
        t.setText("DistantLight");
        t.setFill(Color.RED);
        t.setFont(Font.font(null, FontWeight.BOLD, 70));
        t.setX(10.0f);
        t.setY(10.0f);
        t.setTextOrigin(VPos.TOP);
 
        t.setEffect(l);
 
        final Rectangle r = new Rectangle();
        r.setFill(Color.BLACK);
 
        Group g = new Group();
        g.getChildren().add(r);
        g.getChildren().add(t);
 
        g.setTranslateY(470);
 
        return g;
    }
 
    static Node perspective() {
        Group g = new Group();
        PerspectiveTransform pt = new PerspectiveTransform();
        pt.setUlx(10.0f);
        pt.setUly(10.0f);
        pt.setUrx(310.0f);
        pt.setUry(40.0f);
        pt.setLrx(310.0f);
        pt.setLry(60.0f);
        pt.setLlx(10.0f);
        pt.setLly(90.0f);
 
        g.setEffect(pt);
        g.setCache(true);
 
        Rectangle r = new Rectangle();
        r.setX(10.0f);
        r.setY(10.0f);
        r.setWidth(280.0f);
        r.setHeight(80.0f);
        r.setFill(Color.BLUE);
 
        Text t = new Text();
        t.setX(20.0f);
        t.setY(65.0f);
        t.setText("Perspective");
        t.setFill(Color.YELLOW);
        t.setFont(Font.font(null, FontWeight.BOLD, 36));
 
        g.getChildren().add(r);
        g.getChildren().add(t);
        return g;
    }
 
    static Node gaussianBlur() {
        Text t2 = new Text();
        t2.setX(10.0f);
        t2.setY(140.0f);
        t2.setCache(true);
        t2.setText("Blurry Text");
        t2.setFill(Color.RED);
        t2.setFont(Font.font(null, FontWeight.BOLD, 36));
        t2.setEffect(new GaussianBlur());
        return t2;
    }
 
    static Node reflection() {
        Text t = new Text();
        t.setX(10.0f);
        t.setY(50.0f);
        t.setCache(true);
        t.setText("Reflections on JavaFX...");
        t.setFill(Color.RED);
        t.setFont(Font.font(null, FontWeight.BOLD, 30));
 
        Reflection r = new Reflection();
        r.setFraction(0.7f);
 
        t.setEffect(r);
 
        t.setTranslateY(400);
        return t;
    }
 
    static Node motionBlur() {
        Text t = new Text();
        t.setX(100.0f);
        t.setY(100.0f);
        t.setText("Motion");
        t.setFill(Color.RED);
        t.setFont(Font.font(null, FontWeight.BOLD, 60));
 
        MotionBlur mb = new MotionBlur();
        mb.setRadius(15.0f);
        mb.setAngle(-30.0f);
 
        t.setEffect(mb);
 
        t.setTranslateX(300);
        t.setTranslateY(150);
 
        return t;
    }
 
    static Node lighting() {
        Light.Distant light = new Light.Distant();
        light.setAzimuth(-135.0f);
 
        Lighting l = new Lighting();
        l.setLight(light);
        l.setSurfaceScale(5.0f);
 
        Text t = new Text();
        t.setText("Lighting!");
        t.setFill(Color.RED);
        t.setFont(Font.font(null, FontWeight.BOLD, 70));
        t.setX(10.0f);
        t.setY(10.0f);
        t.setTextOrigin(VPos.TOP);
 
        t.setEffect(l);
 
        t.setTranslateX(0);
        t.setTranslateY(320);
 
        return t;
    }
 
    static Node innerShadow() {
        InnerShadow is = new InnerShadow();
        is.setOffsetX(4.0f);
        is.setOffsetY(4.0f);
 
        Text t = new Text();
        t.setEffect(is);
        t.setX(20);
        t.setY(100);
        t.setText("InnerShadow");
        t.setFill(Color.YELLOW);
        t.setFont(Font.font(null, FontWeight.BOLD, 80));
 
        t.setTranslateX(350);
        t.setTranslateY(300);
 
        return t;
    }
 
    static Node displacementMap() {
        int w = 220;
        int h = 100;
        FloatMap map = new FloatMap();
        map.setWidth(w);
        map.setHeight(h);
 
        for (int i = 0; i < w; i++) {
            double v = (Math.sin(i / 50.0 * Math.PI) - 0.5) / 40.0;
            for (int j = 0; j < h; j++) {
                map.setSamples(i, j, 0.0f, (float) v);
            }
        }
 
        Group g = new Group();
        DisplacementMap dm = new DisplacementMap();
        dm.setMapData(map);
 
        Rectangle r = new Rectangle();
        r.setX(80.0f);
        r.setY(40.0f);
        r.setWidth(w);
        r.setHeight(h);
        r.setFill(Color.BLUE);
 
        g.getChildren().add(r);
 
        Text t = new Text();
        t.setX(100.0f);
        t.setY(80.0f);
        t.setText("Wavy Text");
        t.setFill(Color.YELLOW);
        t.setFont(Font.font(null, FontWeight.BOLD, 36));
 
        g.getChildren().add(t);
 
        g.setEffect(dm);
        g.setCache(true);
 
        g.setTranslateX(300);
        g.setTranslateY(180);
 
        return g;
    }
 
    static Node boxBlur() {
        Text t = new Text();
        t.setText("Blurry Text!");
        t.setFill(Color.RED);
        t.setFont(Font.font(null, FontWeight.BOLD, 36));
        t.setX(10);
        t.setY(40);
 
        BoxBlur bb = new BoxBlur();
        bb.setWidth(15);
        bb.setHeight(15);
        bb.setIterations(3);
 
        t.setEffect(bb);
        t.setTranslateX(350);
        t.setTranslateY(100);
 
        return t;
    }
 
 
    static Node dropShadow() {
        DropShadow ds = new DropShadow();
        ds.setOffsetY(3.0f);
        ds.setColor(Color.color(0.4f, 0.4f, 0.4f));
        
        Text t = new Text();
        t.setEffect(ds);
        t.setCache(true);
        t.setX(10.0f);
        t.setY(270.0f);
        t.setFill(Color.RED);
        t.setText("JavaFX drop shadow...");
        t.setFont(Font.font(null, FontWeight.BOLD, 32));
 
        return t;
    }
 
    static Node bloom() {
        Group g = new Group();
 
        Rectangle r = new Rectangle();
        r.setX(10);
        r.setY(10);
        r.setWidth(160);
        r.setHeight(80);
        r.setFill(Color.DARKBLUE);
 
        Text t = new Text();
        t.setText("Bloom!");
        t.setFill(Color.YELLOW);
        t.setFont(Font.font(null, FontWeight.BOLD, 36));
        t.setX(25);
        t.setY(65);
 
        g.setCache(true);
        g.setEffect(new Bloom());
        g.getChildren().add(r);
        g.getChildren().add(t);
        g.setTranslateX(350);
        return g;
    }
 
    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        Application.launch (args);
    }
}
        
                        

NeonSign.java

/*
 * Copyright (c) 2011, 2014, Oracle and/or its affiliates.
 * All rights reserved. Use is subject to license terms.
 *
 * This file is available and licensed under the following license:
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *  - Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  - Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the distribution.
 *  - Neither the name of Oracle nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
package neonsign;
 
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.TextField;
import javafx.scene.effect.Blend;
import javafx.scene.effect.BlendMode;
import javafx.scene.effect.DropShadow;
import javafx.scene.effect.InnerShadow;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import javafx.stage.Stage;
 
 
public class NeonSign extends Application {
 
    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        Application.launch(args);
    }
    
    @Override
    public void start(Stage primaryStage) {
        primaryStage.setTitle("Text Effects: Neon Sign");
        double width = 600;
        double height = 300;
        Pane root = new Pane();
        Scene scene = new Scene(root, width, height);
         
        Rectangle rect = new Rectangle (width, height);
        rect.getStyleClass().add("myrect");
                        
        Text text = new Text();
        text.setId("fancytext");
      
        text.setX(20);
        text.setY(150);
        Blend blend = new Blend();
        blend.setMode(BlendMode.MULTIPLY);
              
        DropShadow ds = new DropShadow();
        ds.setColor(Color.rgb(254, 235, 66, 0.3));
        ds.setOffsetX(5);
        ds.setOffsetY(5);
        ds.setRadius(5);
        ds.setSpread(0.2);
        
        blend.setBottomInput(ds);
        
        DropShadow ds1 = new DropShadow();
        ds1.setColor(Color.web("#f13a00"));
        ds1.setRadius(20);
        ds1.setSpread(0.2);
        
        Blend blend2 = new Blend();
        blend2.setMode(BlendMode.MULTIPLY);
        
        InnerShadow is = new InnerShadow();
        is.setColor(Color.web("#feeb42"));
        is.setRadius(9);
        is.setChoke(0.8);
        blend2.setBottomInput(is);
        
        InnerShadow is1 = new InnerShadow();
        is1.setColor(Color.web("#f13a00"));
        is1.setRadius(5);
        is1.setChoke(0.4);
        blend2.setTopInput(is1);
        
        Blend blend1 = new Blend();
        blend1.setMode(BlendMode.MULTIPLY);
        blend1.setBottomInput(ds1);
        blend1.setTopInput(blend2);
        
        blend.setTopInput(blend1);
         
        text.setEffect(blend);
       
        TextField textField = new TextField();
        textField.setText("Neon Sign");
        text.textProperty().bind(textField.textProperty());
        textField.setPrefColumnCount(40);
        textField.setLayoutX(50);
        textField.setLayoutY(260);
 
        root.getChildren().addAll(rect,text,textField);
        primaryStage.setScene(scene);
        scene.getStylesheets().add(NeonSign.class.getResource("brickStyle.css").toExternalForm());
        primaryStage.show();
    }
}
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JavaFX: JavaFX UIコンポーネントの操作

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