javax.transaction
Interface  Status
- public interface Status
| Field Summary | 
| static int | STATUS_ACTIVEA transaction is associated with the target object and it is in the
 active state.
 | 
| static int | STATUS_COMMITTEDA transaction is associated with the target object and it has been
 committed.
 | 
| static int | STATUS_COMMITTINGA transaction is associated with the target object and it is in the
 process of committing.
 | 
| static int | STATUS_MARKED_ROLLBACKA transaction is associated with the target object and it has been
 marked for rollback, perhaps as a result of a setRollbackOnly operation.
 | 
| static int | STATUS_NO_TRANSACTIONNo transaction is currently associated with the target object.
 | 
| static int | STATUS_PREPAREDA transaction is associated with the target object and it has been
 prepared, i.e.
 | 
| static int | STATUS_PREPARINGA transaction is associated with the target object and it is in the
 process of preparing.
 | 
| static int | STATUS_ROLLEDBACKA transaction is associated with the target object and the outcome
 has been determined as rollback.
 | 
| static int | STATUS_ROLLING_BACKA transaction is associated with the target object and it is in the
 process of rolling back.
 | 
| static int | STATUS_UNKNOWNA transaction is associated with the target object but its
 current status cannot be determined.
 | 
 
STATUS_ACTIVE
public static final int STATUS_ACTIVE
- A transaction is associated with the target object and it is in the
 active state. An implementation returns this status after a
 transaction has been started and prior to a Coordinator issuing
 any prepares unless the transaction has been marked for rollback.
STATUS_COMMITTED
public static final int STATUS_COMMITTED
- A transaction is associated with the target object and it has been
 committed. It is likely that heuristics exists, otherwise the
 transaction would have been destroyed and NoTransaction returned.
STATUS_COMMITTING
public static final int STATUS_COMMITTING
- A transaction is associated with the target object and it is in the
 process of committing. An implementation returns this status if it
 has decided to commit, but has not yet completed the process, probably
 because it is waiting for responses from one or more Resources.
STATUS_MARKED_ROLLBACK
public static final int STATUS_MARKED_ROLLBACK
- A transaction is associated with the target object and it has been
 marked for rollback, perhaps as a result of a setRollbackOnly operation.
STATUS_NO_TRANSACTION
public static final int STATUS_NO_TRANSACTION
- No transaction is currently associated with the target object. This
 will occur after a transaction has completed.
STATUS_PREPARED
public static final int STATUS_PREPARED
- A transaction is associated with the target object and it has been
 prepared, i.e. all subordinates have responded Vote.Commit. The
 target object may be waiting for a superior's instruction as how
 to proceed.
STATUS_PREPARING
public static final int STATUS_PREPARING
- A transaction is associated with the target object and it is in the
 process of preparing. An implementation returns this status if it
 has started preparing, but has not yet completed the process, probably
 because it is waiting for responses to prepare from one or more
 Resources.
STATUS_ROLLEDBACK
public static final int STATUS_ROLLEDBACK
- A transaction is associated with the target object and the outcome
 has been determined as rollback. It is likely that heuristics exist,
 otherwise the transaction would have been destroyed and NoTransaction
 returned.
STATUS_ROLLING_BACK
public static final int STATUS_ROLLING_BACK
- A transaction is associated with the target object and it is in the
 process of rolling back. An implementation returns this status if
 it has decided to rollback, but has not yet completed the process,
 probably because it is waiting for responses from one or more
 Resources.
STATUS_UNKNOWN
public static final int STATUS_UNKNOWN
- A transaction is associated with the target object but its
 current status cannot be determined. This is a transient condition
 and a subsequent invocation will ultimately return a different status.