Inheritance diagram for DOM_Text:
Public Methods | |
Constructors and assignment operator | |
DOM_Text () | |
DOM_Text (const DOM_Text &other) | |
DOM_Text & | operator= (const DOM_Text &other) |
DOM_Text & | operator= (const DOM_NullPtr *val) |
Destructor. | |
~DOM_Text () | |
Functions to modify the Text node. | |
DOM_Text | splitText (unsigned int offset) |
Non-standard (not defined by the DOM specification) functions. | |
bool | isIgnorableWhitespace () |
Protected Methods | |
DOM_Text (TextImpl *) | |
Friends | |
class | DOM_Document |
class | RangeImpl |
Text
interface represents the textual content (termed character data in XML) of an Element
or Attr
. If there is no markup inside an element's content, the text is contained in a single object implementing the Text
interface that is the only child of the element. If there is markup, it is parsed into a list of elements and Text
nodes that form the list of children of the element.
When a document is first made available via the DOM, there is only one Text
node for each block of text. Users may create adjacent Text
nodes that represent the contents of a given element without any intervening markup, but should be aware that there is no way to represent the separations between these nodes in XML, so they will not (in general) persist between DOM editing sessions. The normalize()
method on Element
merges any such adjacent Text
objects into a single node for each block of text; this is recommended before employing operations that depend on a particular document structure, such as navigation with XPointers.
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Default constructor for DOM_Text. The resulting object does not refer to an actual Text node; it will compare == to 0, and is similar to a null object reference variable in Java. It may subsequently be assigned to refer to an actual comment node. |
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Copy constructor. Creates a new
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Destructor for DOM_Text. The object being destroyed is the reference object, not the underlying Comment node itself. |
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Return true if this node contains ignorable whitespaces only.
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Assignment operator. This overloaded variant is provided for the sole purpose of setting a DOM_Node reference variable to zero. Nulling out a reference variable in this way will decrement the reference count on the underlying Node object that the variable formerly referenced. This effect is normally obtained when reference variable goes out of scope, but zeroing them can be useful for global instances, or for local instances that will remain in scope for an extended time, when the storage belonging to the underlying node needs to be reclaimed.
Reimplemented from DOM_CharacterData. Reimplemented in DOM_CDATASection. |
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Assignment operator.
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Breaks this node into two nodes at the specified offset, keeping both in the tree as siblings.
This node then only contains all the content up to the
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