java.lang.Object java.util.concurrent.Semaphore
public class Semaphore
A counting semaphore. Conceptually, a semaphore maintains a set of permits. Each acquire() blocks if necessary until a permit is available, and then takes it. Each release() adds a permit, potentially releasing a blocking acquirer. However, no actual permit objects are used; the Semaphore just keeps a count of the number available and acts accordingly.
Semaphores are often used to restrict the number of threads than can access some (physical or logical) resource. For example, here is a class that uses a semaphore to control access to a pool of items:
class Pool { private static final int MAX_AVAILABLE = 100; private final Semaphore available = new Semaphore(MAX_AVAILABLE, true); public Object getItem() throws InterruptedException { available.acquire(); return getNextAvailableItem(); } public void putItem(Object x) { if (markAsUnused(x)) available.release(); } // Not a particularly efficient data structure; just for demo protected Object[] items = ... whatever kinds of items being managed protected boolean[] used = new boolean[MAX_AVAILABLE]; protected synchronized Object getNextAvailableItem() { for (int i = 0; i < MAX_AVAILABLE; ++i) { if (!used[i]) { used[i] = true; return items[i]; } } return null; // not reached } protected synchronized boolean markAsUnused(Object item) { for (int i = 0; i < MAX_AVAILABLE; ++i) { if (item == items[i]) { if (used[i]) { used[i] = false; return true; } else return false; } } return false; } }
Before obtaining an item each thread must acquire a permit from the semaphore, guaranteeing that an item is available for use. When the thread has finished with the item it is returned back to the pool and a permit is returned to the semaphore, allowing another thread to acquire that item. Note that no synchronization lock is held when acquire() is called as that would prevent an item from being returned to the pool. The semaphore encapsulates the synchronization needed to restrict access to the pool, separately from any synchronization needed to maintain the consistency of the pool itself.
A semaphore initialized to one, and which is used such that it only has at most one permit available, can serve as a mutual exclusion lock. This is more commonly known as a binary semaphore, because it only has two states: one permit available, or zero permits available. When used in this way, the binary semaphore has the property (unlike many Lock implementations), that the "lock" can be released by a thread other than the owner (as semaphores have no notion of ownership). This can be useful in some specialized contexts, such as deadlock recovery.
The constructor for this class optionally accepts a fairness parameter. When set false, this class makes no guarantees about the order in which threads acquire permits. In particular, barging is permitted, that is, a thread invoking acquire() can be allocated a permit ahead of a thread that has been waiting - logically the new thread places itself at the head of the queue of waiting threads. When fairness is set true, the semaphore guarantees that threads invoking any of the acquire methods are selected to obtain permits in the order in which their invocation of those methods was processed (first-in-first-out; FIFO). Note that FIFO ordering necessarily applies to specific internal points of execution within these methods. So, it is possible for one thread to invoke acquire before another, but reach the ordering point after the other, and similarly upon return from the method. Also note that the untimed tryAcquire methods do not honor the fairness setting, but will take any permits that are available.
Generally, semaphores used to control resource access should be initialized as fair, to ensure that no thread is starved out from accessing a resource. When using semaphores for other kinds of synchronization control, the throughput advantages of non-fair ordering often outweigh fairness considerations.
This class also provides convenience methods to acquire and release multiple permits at a time. Beware of the increased risk of indefinite postponement when these methods are used without fairness set true.
Memory consistency effects: Actions in a thread prior to calling a "release" method such as release() happen-before actions following a successful "acquire" method such as acquire() in another thread.
Constructor Summary | |
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Semaphore
(int permits) Creates a Semaphore with the given number of permits and nonfair fairness setting. |
|
Semaphore
(int permits, boolean fair) Creates a Semaphore with the given number of permits and the given fairness setting. |
Method Summary | |
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void |
acquire
() Acquires a permit from this semaphore, blocking until one is available, or the thread is interrupted . |
void |
acquire
(int permits) Acquires the given number of permits from this semaphore, blocking until all are available, or the thread is interrupted . |
void |
acquireUninterruptibly
() Acquires a permit from this semaphore, blocking until one is available. |
void |
acquireUninterruptibly
(int permits) Acquires the given number of permits from this semaphore, blocking until all are available. |
int |
availablePermits
() Returns the current number of permits available in this semaphore. |
int |
drainPermits
() Acquires and returns all permits that are immediately available. |
protected Collection < Thread > |
getQueuedThreads
() Returns a collection containing threads that may be waiting to acquire. |
int |
getQueueLength
() Returns an estimate of the number of threads waiting to acquire. |
boolean |
hasQueuedThreads
() Queries whether any threads are waiting to acquire. |
boolean |
isFair
() Returns true if this semaphore has fairness set true. |
protected void |
reducePermits
(int reduction) Shrinks the number of available permits by the indicated reduction. |
void |
release
() Releases a permit, returning it to the semaphore. |
void |
release
(int permits) Releases the given number of permits, returning them to the semaphore. |
String |
toString
() Returns a string identifying this semaphore, as well as its state. |
boolean |
tryAcquire
() Acquires a permit from this semaphore, only if one is available at the time of invocation. |
boolean |
tryAcquire
(int permits) Acquires the given number of permits from this semaphore, only if all are available at the time of invocation. |
boolean |
tryAcquire
(int permits, long timeout,
TimeUnit
unit) Acquires the given number of permits from this semaphore, if all become available within the given waiting time and the current thread has not been interrupted . |
boolean |
tryAcquire
(long timeout,
TimeUnit
unit) Acquires a permit from this semaphore, if one becomes available within the given waiting time and the current thread has not been interrupted . |
Methods inherited from class java.lang. Object |
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clone , equals , finalize , getClass , hashCode , notify , notifyAll , wait , wait , wait |
Constructor Detail |
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public Semaphore(int permits)
public Semaphore(int permits, boolean fair)
Method Detail |
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public void acquire() throws InterruptedException
Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.
If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
If the current thread:
public void acquireUninterruptibly()
Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.
If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until some other thread invokes the release() method for this semaphore and the current thread is next to be assigned a permit.
If the current thread is interrupted while waiting for a permit then it will continue to wait, but the time at which the thread is assigned a permit may change compared to the time it would have received the permit had no interruption occurred. When the thread does return from this method its interrupt status will be set.
public boolean tryAcquire()
Acquires a permit, if one is available and returns immediately, with the value
true,
true
,
reducing the number of available permits by one.
If no permit is available then this method will return immediately with the value
false.
false
.
Even when this semaphore has been set to use a fair ordering policy, a call to tryAcquire() will immediately acquire a permit if one is available, whether or not other threads are currently waiting. This "barging" behavior can be useful in certain circumstances, even though it breaks fairness. If you want to honor the fairness setting, then use tryAcquire(0, TimeUnit.SECONDS) which is almost equivalent (it also detects interruption).
public boolean tryAcquire(long timeout, TimeUnit unit) throws InterruptedException
Acquires a permit, if one is available and returns immediately, with the value
true,
true
,
reducing the number of available permits by one.
If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
If a permit is acquired then the value true is returned.
If the current thread:
If the specified waiting time elapses then the value false is returned. If the time is less than or equal to zero, the method will not wait at all.
public void release()
Releases a permit, increasing the number of available permits by one. If any threads are trying to acquire a permit, then one is selected and given the permit that was just released. That thread is (re)enabled for thread scheduling purposes.
There is no requirement that a thread that releases a permit must have acquired that permit by calling acquire() . Correct usage of a semaphore is established by programming convention in the application.
public void acquire(int permits) throws InterruptedException
Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.
If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
If the current thread:
public void acquireUninterruptibly(int permits)
Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.
If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until some other thread invokes one of the release methods for this semaphore, the current thread is next to be assigned permits and the number of available permits satisfies this request.
If the current thread is interrupted while waiting for permits then it will continue to wait and its position in the queue is not affected. When the thread does return from this method its interrupt status will be set.
public boolean tryAcquire(int permits)
Acquires the given number of permits, if they are available, and returns immediately, with the value
true,
true
,
reducing the number of available permits by the given amount.
If insufficient permits are available then this method will return immediately with the value false and the number of available permits is unchanged.
Even when this semaphore has been set to use a fair ordering policy, a call to tryAcquire will immediately acquire a permit if one is available, whether or not other threads are currently waiting. This "barging" behavior can be useful in certain circumstances, even though it breaks fairness. If you want to honor the fairness setting, then use tryAcquire(permits, 0, TimeUnit.SECONDS) which is almost equivalent (it also detects interruption).
public boolean tryAcquire(int permits, long timeout, TimeUnit unit) throws InterruptedException
Acquires the given number of permits, if they are available and returns immediately, with the value
true,
true
,
reducing the number of available permits by the given amount.
If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
If the permits are acquired then the value true is returned.
If the current thread:
If the specified waiting time elapses then the value false is returned. If the time is less than or equal to zero, the method will not wait at all. Any permits that were to be assigned to this thread, are instead assigned to other threads trying to acquire permits, as if the permits had been made available by a call to release() .
public void release(int permits)
Releases the given number of permits, increasing the number of available permits by that amount. If any threads are trying to acquire permits, then one is selected and given the permits that were just released. If the number of available permits satisfies that thread's request then that thread is (re)enabled for thread scheduling purposes; otherwise the thread will wait until sufficient permits are available. If there are still permits available after this thread's request has been satisfied, then those permits are assigned in turn to other threads trying to acquire permits.
There is no requirement that a thread that releases a permit must have acquired that permit by calling acquire . Correct usage of a semaphore is established by programming convention in the application.
public int availablePermits()
This method is typically used for debugging and testing purposes.
public int drainPermits()
protected void reducePermits(int reduction)
public boolean isFair()
public final boolean hasQueuedThreads()
public final int getQueueLength()
protected Collection<Thread> getQueuedThreads()
public String toString()