is new.
java.lang.Objectjavax.swing.Timer
public class Timer
Fires one or more
ActionEvents at
action events after a
specified
intervals. An example use is
delay. For example,
an animation object
that uses
can use
a Timer as the trigger for drawing its frames.
Setting up a timer involves creating a Timer object, registering one or more action listeners on it, and starting the timer using the start method. For example, the following code creates and starts a timer that fires an action event once per second (as specified by the first argument to the Timer constructor). The second argument to the Timer constructor specifies a listener to receive the timer's action events.
int delay = 1000; //milliseconds
ActionListener taskPerformer = new ActionListener() {
public void actionPerformed(ActionEvent evt) {
//...Perform a task...
}
};
new Timer(delay, taskPerformer).start();
Timers are constructed by specifying both a delay parameter and an ActionListener. The delay parameter is used to set both the initial delay and the delay between event firing, in milliseconds. Once the timer has been started, it waits for the initial delay before firing its first ActionEvent to registered listeners. After this first event, it continues to fire events every time the between-event delay has elapsed, until it is stopped.
Each Timer has one or more action listeners and a delay (the time between action events). When delay milliseconds have passed, the Timer fires an action event to its listeners. By default, this cycle repeats until the stop method is called. If you want the timer to fire only once, invoke setRepeats(false) on the timer. To make the delay before the first action event different from the delay between events, use the setInitialDelay method.
After construction, the initial delay and the between-event delay can be changed independently, and additional ActionListeners may be added.
If you want the timer to fire only the first time and then stop, invoke setRepeats(false) on the timer.
Although all Timers perform their waiting using a single, shared thread (created by the first Timer object that executes), the action event handlers for Timers execute on another thread -- the event-dispatching thread. This means that the action handlers for Timers can safely perform operations on Swing components. However, it also means that the handlers must execute quickly to keep the GUI responsive.
In v 1.3, another Timer class was added to the Java platform: java.util.Timer. Both it and javax.swing.Timer provide the same basic functionality, but java.util.Timer is more general and has more features. The javax.swing.Timer has two features that can make it a little easier to use with GUIs. First, its event handling metaphor is familiar to GUI programmers and can make dealing with the event-dispatching thread a bit simpler. Second, its automatic thread sharing means that you don't have to take special steps to avoid spawning too many threads. Instead, your timer uses the same thread used to make cursors blink, tool tips appear, and so on.
You can find further documentation and several examples of using timers by visiting How to Use Timers , a section in The Java Tutorial. For more examples and help in choosing between this Timer class and java.util.Timer, see Using Timers in Swing Applications , an article in The Swing Connection.
Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans TM has been added to the java.beans package. Please see XMLEncoder .
| Field Summary | |
|---|---|
| protected EventListenerList |
listenerList
|
| Constructor Summary | |
|---|---|
|
Timer
(int delay,
ActionListener
Creates a Timer
and initializes both the initial
and between-event delay to delay
milliseconds. |
|
| Method Summary | ||
|---|---|---|
| void |
addActionListener
(
ActionListener
listener) Adds an action listener to the Timer. |
|
| protected void |
fireActionPerformed
(
ActionEvent
e) Notifies all listeners that have registered interest for notification on this event type. |
|
| String |
getActionCommand
() Returns the string that will be delivered as the action command in ActionEvents fired by this timer. |
|
| ActionListener [] |
getActionListeners
() Returns an array of all the action listeners registered on this timer. |
|
| int |
getDelay
() Returns the delay, in milliseconds, between firings of action events. |
|
| int |
getInitialDelay
() Returns the Timer's initial delay. |
|
|
getListeners
(
Class
<T> listenerType) Returns an array of all the objects currently registered as FooListeners upon this Timer. |
|
| static boolean |
getLogTimers
() Returns true if logging is enabled. |
|
| boolean |
isCoalesce
() Returns true if the Timer coalesces multiple pending action events. |
|
| boolean |
isRepeats
() Returns true (the default) if the Timer will send an action event to its listeners multiple times. |
|
| boolean |
isRunning
() Returns true if the Timer is running. |
|
| void |
removeActionListener
(
ActionListener
listener) Removes the specified action listener from the Timer. |
|
| void |
restart
() Restarts the Timer, canceling any pending firings and causing it to fire with its initial delay. |
|
| void |
setActionCommand
(
String
command) Sets the string that will be delivered as the action command in ActionEvents fired by this timer. |
|
| void |
setCoalesce
(boolean flag) Sets whether the Timer coalesces multiple pending ActionEvent firings. |
|
| void |
setDelay
(int delay) Sets the Timer's
between-event
delay, the number of milliseconds between successive action events. |
|
| void |
setInitialDelay
(int initialDelay) Sets the Timer's initial delay,
time in milliseconds to wait after
timer is started before firing the first event.
|
|
| static void |
setLogTimers
(boolean flag) Enables or disables the timer log. |
|
| void |
setRepeats
(boolean flag) If flag is false, instructs the Timer to send only one action event to its listeners. |
|
| void |
start
() Starts the Timer, causing it to start sending action events to its listeners. |
|
| void |
stop
() Stops the Timer, causing it to stop sending action events to its listeners. |
|
| Methods inherited from class java.lang. Object |
|---|
| clone , equals , finalize , getClass , hashCode , notify , notifyAll , toString , wait , wait , wait |
| Field Detail |
|---|
protected EventListenerList listenerList
| Constructor Detail |
|---|
public Timer(int delay,
ActionListener listener)
and initializes both the initial
and between-event delay to delay
milliseconds. If delay is less than or equal to
zero,
fires
delay - milliseconds for the initial and between-event delay
| Method Detail |
|---|
public void addActionListener(ActionListener listener)
public void removeActionListener(ActionListener listener)
public ActionListener[] getActionListeners()
protected void fireActionPerformed(ActionEvent e)
public <T extends EventListener> T[] getListeners(Class<T> listenerType)
You can specify the listenerType argument with a class literal, such as FooListener.class. For example, you can query a Timer instance t for its action listeners with the following code:
ActionListener[] als = (ActionListener[])(t.getListeners(ActionListener.class));If no such listeners exist, this method returns an empty array.
public static void setLogTimers(boolean flag)
public static boolean getLogTimers()
public void setDelay(int delay)
between-event
delay, the number of milliseconds between successive action events.
This does not affect the initial delay property, which can be set by the setInitialDelay method.
public int getDelay()
public void setInitialDelay(int initialDelay)
Sets the Timer's initial delay, the time in milliseconds to wait after the timer is started before firing the first event. Upon construction, this is set to be the same as the between-event delay, but then its value is independent and remains unaffected by changes to the between-event delay.
initialDelay - the initial delay, in milliseconds
public int getInitialDelay()
public void setRepeats(boolean flag)
public boolean isRepeats()
public void setCoalesce(boolean flag)
public boolean isCoalesce()
public void setActionCommand(String command)
public String getActionCommand()
public void start()
public boolean isRunning()
public void stop()
public void restart()