3. Using the C++ Compiler Options
6. Creating and Using Templates
9. Improving Program Performance
10. Building Multithreaded Programs
12. Using The C++ Standard Library
13. Using the Classic iostream Library
A.2.17 –fast
13.4.1.4 Opening a File Using a File Descriptor
2.2.2 File Name Conventions
11.7.5 Standard Header Implementation
7.5.1 Source File Location Conventions
11.7.5 Standard Header Implementation
2.4.1 Compile-Link Sequence
2.2.3 Using Multiple Source Files
13.4.1.3 Opening and Closing Files
13.4.1.5 Repositioning Within a File
11.7.5 Standard Header Implementation
13.4.1 Dealing With Files Using Class fstream
A.2.19 -filt[=filter[,filter...]]
B.2.8 #pragma fini
A.2.20 –flags
13.3.1 Output Using iostream
A.2.28 -ftrap=t[,t...]
A.2.27 –fstore
13.3.1.3 Flushing
13.7 Manipulators
A.2.22 –fnonstd
A.2.23 –fns[={yes|no}]
13.6 Format Control
A.2.135 -xlang=language[,language]
A.2.24 –fprecision=p
2.4.6 Understanding the Compiler Organization
A.2.25 –fround=r
A.2.26 –fsimple[=n]
A.2.27 –fstore
13.3 Using the Classic iostream Library
13.4.1 Dealing With Files Using Class fstream
A.2.28 -ftrap=t[,t...]
4.10 Using the Predefined __func__ Symbol for Function Name
4.1 Linker Scoping
4.10 Using the Predefined __func__ Symbol for Function Name
A.2.124 -xF[=v[,v...]]
6.1 Function Templates
6.1.1 Function Template Declaration
6.1.2 Function Template Definition
6.1.3 Function Template Use
15.3 Building Dynamic (Shared) Libraries
A.2.129 -xinline[=func_spec[,func_spec...]]
10.4.1.1 Public Conversion Routines
4.3 Overriding With Less Restrictive Virtual Functions
4.9 Declaring a Static Namespace-Scope Function as a Class Friend
10.4.6 MT-Safe Classes
4.10 Using the Predefined __func__ Symbol for Function Name