A debugging library and mdb(1) module are provided with the Solaris linkers. The debugging library enables you to trace the runtime linking process in more detail. The mdb(1) module enables interactive process debugging.
This debugging library helps you understand, or debug, the execution of applications and dependencies. Although the type of information displayed using this library is expected to remain constant, the exact format of the information might change slightly from release to release.
Some of the debugging output might be unfamiliar to those who do not have an intimate knowledge of the runtime linker. However, many aspects may be of general interest to you.
Debugging is enabled by using the environment variable LD_DEBUG
. All debugging output is prefixed with the process identifier and by default is directed
to the standard error. This environment variable must be augmented with one or more tokens to indicate the type of debugging required.
The tokens available with this debugging option can be displayed by using LD_DEBUG=help
. Any dynamic executable can be used to solicit
this information, as the process itself will terminate following the display of the information. For example:
$ LD_DEBUG=help prog 11693: 11693: For debugging the runtime linking of an application: 11693: LD_DEBUG=token1,token2 prog 11693: enables diagnostics to the stderr. The additional 11693: option: 11693: LD_DEBUG_OUTPUT=file 11693: redirects the diagnostics to an output file created 11593: using the specified name and the process id as a 11693: suffix. All diagnostics are prepended with the 11693: process id. 11693: 11693: 11693: basic provide basic trace information/warnings 11693: bindings display symbol binding; detail flag shows 11693: absolute:relative addresses 11693: detail provide more information in conjunction with other 11693: options 11693: files display input file processing (files and libraries) 11693: help display this help message 11693: libs display library search paths 11693: move display move section processing 11693: reloc display relocation processing 11693: symbols display symbol table processing; 11693: detail flag shows resolution and linker table addition 11693: versions display version processing 11693: audit display runtime link-audit processing |
This example shows the options meaningful to the runtime linker. The exact options might differ from release to release.
The environment variable LD_DEBUG_OUTPUT
can be used to specify an output file for use instead of the standard error. The process identifier is added as
a suffix to the output file.
Debugging of secure applications is not allowed.
One of the most useful debugging options is to display the symbol bindings that occur at runtime. The following example uses a very trivial dynamic executable that has a dependency on two local shared objects.
$ cat bar.c int bar = 10; $ cc -o bar.so.1 -Kpic -G bar.c $ cat foo.c foo(int data) { return (data); } $ cc -o foo.so.1 -Kpic -G foo.c $ cat main.c extern int foo(); extern int bar; main() { return (foo(bar)); } $ cc -o prog main.c -R/tmp:. foo.so.1 bar.so.1 |
The runtime symbol bindings can be displayed by setting LD_DEBUG=bindings
:
$ LD_DEBUG=bindings prog 11753: ....... 11753: binding file=prog to file=./bar.so.1: symbol bar 11753: ....... 11753: transferring control: prog 11753: ....... 11753: binding file=prog to file=./foo.so.1: symbol foo 11753: ....... |
The symbol bar, which is required by an immediate relocation, is bound before the application gains control. Whereas the symbol foo, which
is required by a lazy relocation, is bound after the application gains control when the function is first called. This demonstrates the default mode of lazy binding. If the environment
variable LD_BIND_NOW
is set, all symbol bindings will occur before the application gains control.
Setting LD_DEBUG=bindings,detail
, provides additional information regarding the real and relative addresses of the actual binding locations.
When the runtime linker performs a function relocation, it rewrites data associated with the functions .plt so that any subsequent calls will go directly to the function. The environment
variable LD_BIND_NOT
can be set to any value to prevent this data update. By using this variable together with the debugging request for detailed bindings, you
can get a complete runtime account of all function binding. The output from this combination can be excessive, in which case the performance of the application will be degraded.
You can use LD_DEBUG
to display the various search paths used. For example, the search path mechanism used to locate any dependencies can be displayed by
setting LD_DEBUG=libs
.
$ LD_DEBUG=libs prog 11775: 11775: find object=foo.so.1; searching 11775: search path=/tmp:. (RPATH from file prog) 11775: trying path=/tmp/foo.so.1 11775: trying path=./foo.so.1 11775: 11775: find object=bar.so.1; searching 11775: search path=/tmp:. (RPATH from file prog) 11775: trying path=/tmp/bar.so.1 11775: trying path=./bar.so.1 11775: ....... |
The runpath recorded in the application prog affects the search for the two dependencies foo.so.1 and bar.so.1.
In a similar manner, the search paths of each symbol lookup can be displayed by setting LD_DEBUG=symbols
. If this is combined with a bindings request, you can obtain a complete picture of the symbol relocation process.
$ LD_DEBUG=bindings,symbols 11782: ....... 11782: symbol=bar; lookup in file=./foo.so.1 [ ELF ] 11782: symbol=bar; lookup in file=./bar.so.1 [ ELF ] 11782: binding file=prog to file=./bar.so.1: symbol bar 11782: ....... 11782: transferring control: prog 11782: ....... 11782: symbol=foo; lookup in file=prog [ ELF ] 11782: symbol=foo; lookup in file=./foo.so.1 [ ELF ] 11782: binding file=prog to file=./foo.so.1: symbol foo 11782: ....... |
In the previous example, the symbol bar is not searched for in the application prog. This is due to an optimization used when processing copy relocations. See "Copy Relocations" for more details of this relocation type.
The debugger module provides a set of dcmds and walkers that can be loaded under mdb(1) and used to inspect various internal data structures of the runtime linker. Much of this information requires familiarity with the internals of the runtime linker, and may change from one release to another. However, some elements of these data structures reveal the basic components of a dynamically linked process and may aid general debugging.
The following example provides some scenarios of how mdb(1) and this debugger module may be used.
$ cat main.c #include <dlfnc.h> main() { void * handle; void (* fptr)(); if ((handle = dlopen("foo.so.1", RTLD_LAZY)) == NULL) return (1); if ((fptr = (void (*)())dlsym(handle, "foo")) == NULL) return (1); (*fptr)(); return (0); } $ cc -o main main.c -R. -ldl |
If mdb(1) has not automatically loaded the debugger module, ld.so, explicitly do so. The capabilities of the debugger module can then be inspected.
$ mdb main > ::load ld.so > ::dmods -l ld.so ld.so ----------------------------------------------------------------- dcmd Dl_handle - display Dl_handle structure dcmd Dyn - display Dynamic entry dcmd List - display entries in a List dcmd ListRtmap - display a List of Rt_Map's dcmd Lm_list - display ld.so.1 Lm_list structure dcmd Permit - display Permit structure dcmd Rt_map - display ld.so.1 Rt_map structure dcmd Rt_maps - display list of Rt_map structures walk List - walk List structure walk Rt_maps - walk list of Rt_map structures > ::bp main > :r |
Each dynamic object within a process is expressed as a link-map, Rt_map, which is maintained on a link-map list. All link-maps for the process can be displayed with Rt_maps.
> ::Rt_maps Objects on linkmap: <base> rtmap* ADDR NAME --------------------------------------------- 0xff3b0030 0x00010000 main 0xff3b0434 0xff3a0000 /usr/lib/libdl.so.1 0xff3b0734 0xff280000 /usr/lib/libc.so.1 Objects on linkmap: <ld.so.1> rtmap* ADDR NAME --------------------------------------------- 0xff3f7c68 0xff3c0000 /usr/lib/ld.so.1 |
An individual link-map can be displayed with Rt_map.
> 0xff3b0030::Rt_map Rt_map located at: 0xff3b0030 NAME: main ADDR: 0x00010000 DYN: 0x000209d8 NEXT: 0xff3b0434 PREV: 0x00000000 ..... LIST: 0xff3f60cc [ld.so.1`lml_main] |
The object's .dynamic section can be displayed with the Dyn dcmd. The following example shows the first 4 entries.
> 0x000209d8,4::Dyn Dyn located at: 209d8 0x209d8 NEEDED 0x000001d7 Dyn located at: 209e0 0x209e0 NEEDED 0x000001e2 Dyn located at: 209e8 0x209e8 INIT 0x00010870 Dyn located at: 209f0 0x209f0 FINI 0x000108c0 |
mdb(1) is also very useful for setting deferred break points. In this example it might be useful to put a break point on the function foo(). However, until the dlopen(3DL) of foo.so.1 occurs, this symbol isn't known to the debugger. Setting a deferred break point instructs the debugger to set a real breakpoint when the dynamic object is loaded.
> ::bp foo.so.1`foo > :r > mdb: You've got symbols! > mdb: stop at foo.so.1`foo mdb: target stopped at: foo.so.1`foo: save %sp, -0x68, %sp |
At this point, new objects have been loaded:
> *ld.so`lml_main::Rt_maps rtmap* ADDR NAME --------------------------------------------- 0xff3b0030 0x00010000 main 0xff3b0434 0xff3a0000 /usr/lib/libdl.so.1 0xff3b0734 0xff280000 /usr/lib/libc.so.1 0xff3b0c1c 0xff370000 ./foo.so.1 0xff3b1030 0xff350000 ./bar.so.1 |
The link-map for foo.so.1 shows the handle returned by dlopen(3DL). You can expand this structure using Dl_handle.
> 0xff3b0c1c::Rt_map Rt_map located at: 0xff3b0c1c NAME: ./foo.so.1 ADDR: 0xff370000 DYN: 0xff3805c8 NEXT: 0xff3b1030 PREV: 0xff3b0734 FCT: 0xff3f6080 ....... PERMIT: 0xff3b0f94 HANDLE: 0xff3b0f38 > 0xff3b0f38::Dl_handle Dl_handle located at: ff3b0f38 permit: 0xff3b0f7c usercnt: 1 permcnt: 2 depends: 0xff3b0f44 [0xff3b0fc4, 0xff3b1358] parents: 0xff3b0f4c [0x00000000, 0x00000000] |
The dependencies of a handle are a list of link-maps that represent the objects of the handle that can satisfy a dlsym(3DL) request:
> 0xff3b0f44::ListRtmap Listnode data next Rt_map name --------------------------------------------- 0xff3b0fc4 0xff3b0c1c 0xff3b1358 ./foo.so.1 0xff3b1358 0xff3b1030 0x00000000 ./bar.so.1 |
The above examples provide a basic guide to the debugger module capabilities, but the exact commands, usage, and output may change from release to release. Refer to any usage or help information for the exact capabilities available on your system.