B
This glossary lists terms and acronyms used in this manual.
-
ASIC
-
Application-specific integrated circuit.
-
C30
-
A digital signal processor, specifically a TMS320C30, used on the Graphics
Processor Rendering Pipeline board.
-
CLUT
-
Color look-up table.
-
DAC
-
Digital-to-analog converter.
-
DRAM
-
Dynamic Random Access Memory.
-
DSP
-
Digital signal processor.
-
Edge Walker
-
An ASIC on the Graphics Processor Rendering Pipeline board that interpolates
down triangle edges, generating information for each scan line on which the
Span Interpolator can operate.
-
EMI
-
Electro-magnetic interference.
-
EW
-
Edge Walker.
-
FB
-
Frame Buffer board.
-
FBI
-
Frame Buffer input.
-
FBO
-
Frame Buffer output.
-
FIFO
-
First-in first-out buffer.
-
FRU
-
Field-replaceable unit.
-
GPFE
-
Graphics Processor Front End board.
-
GPRP
-
Graphics Processor Rendering Pipeline board.
-
HAC
-
Host adapter cable.
-
HSA
-
Host SBus adapter board - now the GT SBus Adapter board.
-
Host adapter cable
-
The interface cable between the GT SBus Adapter board in the system unit and
the Graphics Processor Front End board in the Graphics Tower.
-
i860
-
A microprocessor known as the front end processor on the Graphics Processor
Front End board. The i860 performs pre-processing of acceleration commands
prior to sending intermediate commands to the Setup Processor for additional
processing.
-
LDM
-
Local Data Memory.
-
Local Data Bus
-
A bus that connects the Graphics Processor Front End board with the Graphics
Processor Rendering Pipeline board.
-
Local Data Memory
-
A 2M-byte fast-page mode DRAM on the Graphics Processor Front End board,
which provides both i860 data store and i860 instruction code.
-
MIA
-
Moonshine Interface ASIC.
-
Moonshine Interface ASIC
-
An ASIC on the Graphics Processor Front End board that performs virtual
memory mapping, fetches data from the system unit memory and caches the
data for presentation to the Front End Processor.
-
PB
-
Pixel Bus.
-
PF
-
Pixel Formatter.
-
Pixel Formatter
-
An ASIC on the Frame Buffer board that handles the extension of complex
Pixel Bus requests into one-pixel-per-cycle accesses to the Frame Buffer.
-
Pixel Processor
-
An ASIC on the Frame Buffer board that handles all one-pixel-per-cycle
accesses to the Frame Buffer.
-
PP
-
Pixel Processor.
-
RAMDAC
-
A digital-to-analog convert with built-in RAM-based lookup tables.
-
Setup Processor
-
An ASIC on the Graphics Processor Rendering Pipeline board that converts
vector and triangle chains into separate vectors and triangles and computes
slopes for all pertinent parameters.
-
SI
-
Span Interpolator.
-
Span Interpolator
-
An ASIC on the Graphics Processor Rendering Pipeline board that steps pixel-
by-pixel across a triangle span or along a vector, performing all the per-pixel
interpolations.
-
SU
-
Setup Processor.
-
Video Memory Array
-
A memory plane on the Frame Buffer board that contains the Frame Buffer
storage planes.
-
VMA
-
Video Memory Array.
-
WID LUT
-
Window ID look-up table.